Here is our New Game: Eredan Arena!

You know who I am? I'm Amnezy! The superb arena that you can see here is mine. You might wonder what you are doing here. Take a look at the people all around you: they are your new combat companions. On the other side of the arena, an other team is waiting to challenge you.

It's your job to make your team win!

Feerik is happy to announce the release of its new card game: Eredan Arena!

Amnezy, a young lady who has been ill-treated by the Guild calls for revenge. She has managed to kidnapped the most emblematic heroes of this world and wants to take revenge by making them fight in her own arena. Indeed former enemies from adversary guilds now need to collaborate and characters from the same guilds are gonna fight against each other in Eredan Arena ! Let the fight begin!

Are you ready for a new Eredan experience? Come and discover our new game: Eredan Arena and throw yourself into the arena!

AVAILABLE ON

www.eredan-arena.com

Cards Withdrawn from the NewComer Booster

From tomorrow onwards, the card release of August 28th will not be available in the NewComer Booster!




Free diving. Legendary. Action. Unique. Play two(non AoE) cards from your Hand. You will draw 7 cards less during the next drawing phase.

Saved by the bell. Rare. Action. Choose one of your allies, he and the opposing characters out of combat have -8 to damages suffered. Chain.

Paladin's amulet. Uncommon. Jewel. Mercenaries. Permanent. -1 to damages suffered. You earn the Priest class. If you already were a Priest, you earn Chain if you play a faith Theurgy. As this card activates you can play a Theurgy from your hand.

Great Duke, Dhun protector. (3 evolutions in all). On its last evolution : Uncommon. Mercenaries. Warrior, Priest. Human. Avalonien. Spirit 2. Attack 7/8. Defense 3. Health points 14. Gain Chain if you play a One handed Weapon or a Jewel. At the end of each turn, gain 1 Level if a Theurgy is activated. Turns 2, 3, 4 and 6: at the end of the fight, an Avalonian who has the lowest number of Health points gains 4.

Triumph. Uncommon. Action. Avalonien. Attack + X where X equals the Level of your character -1. Your character gains 1 Level until the end of the game. At the end of the fight, this card is placed in your Deck. Chain Item.

Level up. Common. Action. The "Level up" cards and 2 other cards from your Discard pile are placed in your Deck. Avalonian: You earn one Level until the end of the game and heal X Health points where X equals your Level -2 (maximum 6). Chain.

Fatal Hesitation. Common. Action. Your opponent can discard up to 3 cards. If he doesn't discard 3, choose up to 2 cards attached to characters, they are discarded.

Key of the fort. Common. Other. Draw cards until you have 6 in your Hand. Chain.

Enjoy the game!

PatchNote

- The immediate sale function now works for all cards except destiny ones.

- The bug that activated Heals after Kapokek's pavis had left the game has been corrected.

- The Master Ma, Chantelain and Lady Izandra skins can now be played in the same version as their original copies.

- The bug which sometimes created an inequality at the end of the game when the opponent was disconnected has been corrected.

- The Artwork reward cards from the Amnezy and Quilingo tournaments will be replaced by 3 new cards from the next tournaments on: Duel, Violent breeze, Thousands of birds.

Master Tournament : Double Tap Standard

Masters Tournament: Double Tap Standard

A hard fight is coming on Eredan iTCG ! This week-end 1 million crystals at stake!

Dates:

From now on and until Sunday October 27th at 8 PM (French time).

Restrictions:

Format : 3 characters and 20 to 50 Cards.

Cards from the Standard series only. 2 copies of each card maximum.

Forbidden Cards:

- Tracker Bell

- Exoarmure MK II

- Juggle

Prizes :

At least 1.000.000 crystals will be distributed among all the participants.

  • 1st of the ranking: 250.000 guaranteed Crystals + the Title: The Tournament Master.
  • 2nd: 170.000 guaranteed Crystals.
  • 3rd and 4th: 110.000 guaranteed Crystals.
  • from 5th to 8th: 50.000 guaranteed Crystals.
  • from 9th to 16th: 20.000 guaranteed Crystals.

Players in the first fourth of the ranking will share a jackpot of 1.000.000 Crystals.

Furthermore, every player that played at least 5 games will receive 1000 Crystals AND players that have won at least 10 games will receive 10 Medallions.

Registration Fee:

199 Fee’z, or free enrollment if you hold the trophy Masters Qualifier of the week.

Good Luck and may the fortune be with you!

Eredan iTCG, The Trading Card Game.

Find this game also on Facebook !

Ghooooooost invasion!

It's are real catastrophe!

My name is Venk-maan, the ghost hunter from Dhun and I... well... I've made an enormous mistake. One of the ghost retention crystals that I'd captured has just exploded... a magic high voltage. All the ghosts that were locked in it have fled! This is awful, can you imagine all these flying terrors wandering around while people are paying homage to the death?

Last times, witches had invaded Eredan ITCG for the Halloween event, this time it is ghosts.

Catch all the ghosts!

The inhabitants must face a new catastrophe, ghosts have invaded the land of Guem. They are gonna disturb you while you are playing, just click on them to catch them!

There are 4 types of ghosts, each one has a different color: white, yellow, purple and red. They can appear anywhere (in the player versus player or the adventure mode).

The Venk-maan cards

To thank you, Venk-maan offers you to obtain several cards including exclusive skins made specially for this event:

- Via card boosters

- Via bids

- by direct purchase: exclusive skins that are on sale for 50 to 300 red masks.

You need masks?

In each 399 or 400 fee'z boosters, you get 400 white masks, 300 yellow masks, 150 purple masks, and 100 red masks.

This event will last until Thursday October 31st at 2:00 PM (French time).

Cards Withdrawn from the NewComer Booster

From tomorrow onwards, the card release of August 21st will not be available in the NewComer Booster!




Black Fire. Rare. Action. Nehantists. Marauder. Attack -7. At the end of the fight your opponent suffers the same amount of physical damages that you have suffered during this turn. Chain if there is less than 4 alive characters.

Kasai. (2 evolutions in all). On its last evolution : Rare. Kotoba. Warrior, Mage. Human. Chasseur de Démons. Spirit 2. Attack 6/8. Defense 4. Health points 14. Every time that magical damages are dealt, your Kotoba Warriors have Spirit +2 until the end of the turn. After you played your cards, if you have 2 playable fire Spells in your Hand, one of them is played. Turn 1, 3, 5 and 6: Defense and Spirit +2.

Nehantic hold. Rare. Nehantic. Nehantists. Mage. Duration 2 turns. Each opposing character has Spirit -2 and suffers 2 magic damage points for each Corruption attached to him (6 maximum).

Fullness. Uncommon. Action. Kotoba. Choose a card attached to an opposing character. It's discarded. Warrior: If this card is an Item, a playable One handed Weapon from your Hand is played. Otherwise, an action from your Hand, except "Fullness", is played.

Demon's horns. Uncommon. Other. Nehantists. Marauder. Permanent. Attack +2 per Demonic Servant in game. Every time that a Demonic Servant activates, an opposing character suffers 1 direct damage point. Chain.

Masamune's Blade. Common. Sword. Kotoba. Warrior. Permanent. Dual Wield. Attack +2. As this card activates, Spirit +2 until the end of the turn and a "Blade Master" from your deck is played. Chain.

Xzia rampart. Common. Shield. Kotoba. Warrior. Duration 2 to 3 turns. All characteristic penalties of your character are canceled. Your warriors cannot suffer anymore characteristic penalties. Chain Item.

Demonic ancestry. Common. Action. Nehantists. Marauder. Demon. Permanent. Every time that a character holding a Demonic Servant suffers damages, a Demon has Attack +1 or Defense +1. Chain.

Enjoy the game!

New Trophies!

An avalanche of new trophies on Eredan iTCG!

Dear players,

We are happy to inform you that we have added 19 new trophies!

Act Trophies: Missing trophies have been added to the Acts that lacked some. New Legendary cards are at stake!

Objective Trophies: The "... Killer" and "... Exterminator" trophies have been added for the guilds that lacked them. (Sap Heart, Nomads, Pirates, Nehantists, Runic, Stone Linkers).

Enjoy the game!

Master Tournament: Standard Arena

Masters Tournament : Standard Arena

A hard fight is coming on Eredan iTCG! This week-end 1 million of crystals at stake!

Dates:

From now on and until Sunday October 20th at 8 PM (French time).

Restrictions:

Format: 1 character and 15 to 30 Cards.

Only cards from the Standard series. Only 1 Unique Card per Deck.

At the start of the game, characters in game get one of the following bonuses (both characters get the same bonus):

  • Attack +3
  • Defense +3
  • Health point max +3
  • Spirit +3

Forbidden cards: Exoarmure MKII, Trackers' bell, Juggle.

Prizes:

In all, we will distribute more than 1.000.000 crystals amongst all the participants.

  • 1st of the ranking : 250.000 guaranteed Crystals + the Title The Tournament Master..
  • 2nd : 170.000 guaranteed Crystals.
  • 3rd and 4th : 110.000 guaranteed Crystals.
  • from 5th to 8th : 50.000 guaranteed Crystals.
  • from 9th to 16th : 20.000 guaranteed Crystals.

Players in the first fourth of the ranking will share a jackpot of 1.000.000 Crystals.

Furthermore, every player that played at least 5 games will receive 1000 Crystals AND players that have won at least 10 games will receive 10 Medallions.

Registration Fee:

199 Fee’z, or free enrollment if you hold the trophy Masters Qualifier of the week.

Good Luck and may good fortune be with you!

Vendetta!

Revenge

From now on and until 24/10/2013 09:00 AM (French time), a new trophy is available.

You can take part in this trophy during that precise lapse of time, after that it will not be available anymore. You can also buy this trophy for 199 Fee'z and acquire the title and the card associated with it.

Kill 35 different characters (evolutions or alternative version of characters aren't considered as different characters).

You will earn the card named Vendetta and the title: Revenge.

Vendetta.: Action. Collector. Unique. Permanent. +1 to damage dealt. Chain.

Enjoy the game!

Cards Withdrawn from the NewComer Booster

From tomorrow onwards, the card release of August 14th will not be available in the NewComer Booster!




Combat Trance. Rare. Faith. Priest. Duration 4 turns. All your allies have Attack, Defense and Spirit +1, or +2 if he is Warrior. If you haven't played any card after this, choose a character and he gains 4 to 6 Health point. Chain Action, Weapon or Armor.

Prestigious Great Helmet. Rare. Item of Clothing. Permanent. Only one sample per character. Defense +2. Your Warriors have Defense +2 and Spirit +2. This card is discarded if one of your characters activate a Spell.

Weapons at will. Rare. Action. Kotoba. Warrior. Craftsman. Attack +1 for each Weapon in your Discard Pile (maximum 7). The last playable Weapon in your Discard pile is played. Chain Kotoba card.

Given word. Uncommon. Action. Pirates. Marauder. Attack -8. Choose one of yours Marauders, your opponent suffers a physical attack that equals his Attack, +3 if he holds a "Narwhal"

Dagger-Master Arckam. (2 evolutions in all). On its last evolution : Uncommon. Zil Warriors. Marauder. Shadow Guemelite . Spirit 2. Attack 8/11. Defense 2. Health points 14. Attack +2 against Marauders and Mages. t the start of the game, a "Arckam's Dagger" from your Deck is attached to one of your Zil Marauders and a "Fighting dagger" from your Deck is attached to another of your Zil Marauders. Turn 1 and 3: a Zil card from your Deck is placed in your Hand. Chain Zil card.

Arckam's Dagger. Common. Dagger. Zil Warriors. Marauder. Duration 4 turns. Attack +2. At the end of your fights, a non-Zil character suffers 1 direct damage point. If he has less than 1 Health point, another non-Zil character suffers 1 direct damage point. Chain.

Imperial Guard Armor. Common. Armor. Kotoba. Warrior. Permanent. Defense +4. If a Weapon is active, a playable One Handed Kotoba Weapon from your Discard Pile is played. Chain One Handed Sword.

Amnesia. Common. Water. Noz'Dingard Envoys. Mage. Duration 3 fights. Defense +2. As this card activates, choose a character and he is tupped and suffers X magic damage points, where X equals your Defense.

Taichi sword . Common. Sword. Kotoba. Warrior. This card activates after the fight. Permanent. Attack +3 and Defense -1. At the end of your fights, your opponent suffers 2 to 3 direct damage points.

Enjoy the game!

New Skins

After Johan, Lord Protector of Avalonia,Gakyusha the Imperial Lord, Dimizar and Melissandre, we offer you to discover four new skin of famous Eredan iTCG characters: Archmage Anryena, The Liberated Telendar, Vizier Mahamoud and Azalys the Five Time Widow.

Here the characteristics of these new Skins:

- Characters are sold at their last evolution.

- They have the same characteristics as the "normal" version, and follows the same rules for Deck building.

- Price : 999 Fee'z

- Non exchangeable card

- Permanent item in store

With this announce arrives the drawing of lots of the animation of Act X

Here are the winners who win one of these skins:

Archmage Anryena: Ryuunosuke.xx, JoKerAcamond, tneciv, Л КВ, Facu_Ibarrola.

The Liberated Telendar : Kevunchis, สามลม_ป่าเล, JarodG64, Ciiroo_Ldz, Hüseyin_Uzun

Vizier Mahamoud Jack69, Facku_López, Jhansen_Hamto, Marco Gonzalez, necrom

Azalys the Five Time Widow: Fernando_Aquino_Hernandez, 4thokage, sirius26, Свят Волик, clairdelune2807

Enjoy the adventure!

Eredan iTCG, the Trading Card Game.
Find it also on Facebook !

Masters Tournament : Standard Clones

Masters Tournament : Standard Clones

A hard fight is coming on Eredan iTCG ! This week-end 1 million of crystals at stake!

Dates :

From now on and until Sunday October 13th 2013 at 8PM (French time).

Restrictions :

Format : 3 characters and 20 to 50 Cards.

Restrictions : Standard.

Forbidden cards: Armor MKII, Juggle, Tracker's bell.

Special Rules:

  • The first action card you play during a fight is copied.
  • If you play 2 or more Spells during a fight, the second one is copied.
  • Theurgies that you play are copied.

Prizes:

In total we will distribute amongst all the participants more than 1.000.000 crystals

  • 1st of the ranking : 250.000 guaranteed Crystals + the Title : The Tournament Master.
  • 2nd : 170.000 guaranteed Crystals.
  • 3rd and 4th : 110.000 guaranteed Crystals.
  • from 5th to 8th : 50.000 guaranteed Crystals.
  • from 9th to 16th : 20.000 guaranteed Crystals.

Players in the first fourth of the ranking will share a jackpot of 1.000.000 Crystals.

Furthermore, every player that played at least 5 games will receive 1000 Crystals AND players that have won at least 10 games will receive 10 Medallions.

Registration Fee:

199 Fee'z, or free enrollment if you hold the trophy Masters Qualifier of the week.

Good Luck and may the fortune be with you!

PatchNote

- Reconnection to a game: you can now reconnect to a game when you have been disconnected, twice per game maximum and 10 games per day maximum.

The first time a player is disconnected from a game, he/she has 1minute 30 seconds to reconnect, his/her opponent can finish his/her action in progress, then he/she must wait for the countdown to end. After a second disconnection during the same game, the player only has 1 minute to reconnect to the game. If the game isn't reconnected in time, the opponent will be designed as winner by default.

- New card display filter: the filter drop-down menu of your collection now enables you to see only the non-exchangeable cards.

- Selling non exchangeable cards: you can now use the direct sell option for some non-exchangeable cards (those which have an original version that is exchangeable, like cards obtained in the Adventure mode that you can usually find in boosters). Their price remains the same: 25 Crystals for a common card, 250 Crystals for an uncommon and 1250 for a rare card. This functionality will be extended to the rest of the non-exchangeable cards (collector, Eredan's favors...) very soon.

- Correction of a bug concerning Artilleryman's stripes and Admiral's stripes that gave a heal more important than the effect indicated.

Cards Withdrawn from the NewComer Booster

From tomorrow onwards, the card release of August 7th will not be available in the NewComer Booster!




Klemence, skilled mechanist. (2 evolutions in all). On its last evolution : Rare. Pirates. Warrior, Craftsman. Human, Golem. Mécaniste, Champion. Spirit 2. Attack 4/6. Defense 3. Health points 15. You can attach Craftman Items on any character. At the start of the turn, copy the best Attack from one of your Golems. Turns 3, 4 and 5: your Golems gain 3 Helth points and they have Attack and Defense +1 until the end of the game.

Klemence, skilled mechanist. (2 evolutions in all). On its last evolution : Rare. Pirates. Warrior, Craftsman. Human, Golem. Mécaniste, Champion. Spirit 1. Attack 6/8. Defense 2. Health points 15. You can attach Craftman Items on any character. Attack, Spirit and Defense +1 per every Craftman ally. Turns 5, 7 and 9: Attack +3 and 3 Items from your Discard Pile are placed in your Deck.

Wild wood Catapult. Rare. Other. Kotoba. Sap Heart. Warrior. Duration 2 turns. At the end of your fights, physical damages suffered by your opposing characters are shared equally amongst them, and Attack +X, where X equals the sum of Defense bonuses of your allies.

Pirate brawl. Rare. Action. Pirates. Defense +X where X equals the number of Items attached to you (maximum 3). Mechanist: Attack +X. If you are wearing less than 2 Items, one Item from your Deck is played. Chain

Put the world to rights. Rare. Action. Pirates. At the end of fight, your character gains 1 Health Point for each Item attached to you (2 maximum). Mechanist: 6 maximum. Chain Item.

Ica-Rusty's Mechanical Arm. Rare. Other. Pirates. Mécaniste. Defense +1. Mechanist: Attack +2. If your character dies, this card is moved and attached to one of your living Golems determined at random. Permanent.

Exoarmore MK II. Uncommon. Armor. Pirates. Craftsman. Permanent. Defense +3 and you change appearance. Golem: Attack +2. At the end of your fights if you are Human, it heals 2 Healt Points and you get the Golem race. Chain.

Sunhit. Uncommon. Divine Anger. Priest. It deals X magic damage points to your opponent, where X equals your min. printed Attack. If it is under 5, Attack +5. Warrior: an action, an Items, a Spell and a Theurgy attached to him are discarded.

Recycling . Uncommon. Action. Pirates. Mécaniste. An "Overload" and a "Ica-Rusty's Mechanical Arm" are created and played. Chose one of the 2 cards, the other is removed from the game.

Heavy Weapon. Common. powder. Pirates. Warrior. Permanent. Attack +2. At the start of your fights, you and your opponent lose your "Powder" Tokens and you have Attack +1 until the end of the turn per each powder token lost this way.

Aries Totem. Common. Other. Sap Heart. Warrior. Duration 4 fights. Only one sample per character. Attack and Defense +1. At the start of your fights, Attack +2 until the end of the turn per each turn passed after your last fight.

Runic Catapult. Common. Other. Runic Legion. Warrior. Priest. Craftsman. Permanent. At the start of odd turn, a tapped opposing character suffers 2 physical damages points per Cor Rune in game, and 2 magic damage points per Nox Rune in game. Warrior: Chain. You gain 2 Cor Runes.

Ica-Rusty. (3 evolutions in all). On its last evolution : Common. Pirates. Warrior. Golem. Mécaniste. Spirit 0. Attack 5/8. Defense 3. Health points 14. Your Mechanists gain Chain if they play a Pirate Item. "Ica-Rusty" comes into play with "Ica-Rusty's Mechanical Arm" if this card is present in your Deck. Turns 3, 4 and 6: A "Time Bomb" from your Discard Pile is attached to an out of combat opposing character determined at random.

Creative Inventions. Common. Action. Pirates. Mécaniste. An "Accumulair" and "Galenof Cocktail" are created and played. Chose one of these 2 cards, the other is removed from the game. Chain.

Enjoy the game!

Act X!

And here comes the 10th!

Since Eredan iTCG was launched in April 2010, we have been through 9 acts and two great sagas: The Stone Fallen from the Sky and Equinox. Time goes by as fast in our world as it does in the fantastic world in which our Heroes' adventures take place. After having saved the world fighting against Sol'ra, Nehant and the Impress, a new enigmatic character has appeared. But what does he want exactly? You will soon know!

To celebrate the launching of Act X, all the players who log in this week will receive the collector card named "World in Peril" plus a lottery ticket.

A whole week to get what you need

The Special Packs per Act are on Sale this Week!!! 4 Boosters for the Price of 3!!!

Each pack contains:

- 2 Newcomers boosters

- 2 boosters from any former act you want (1 to 7)

- 1 lottery ticket!

That is 48 cards including 4 rares for just 1200Fee'z.

What's more, your first purchase unlocks an additional 10% discount on all the other packs you buy!

Lottery tickets?

Yes!

Next Friday, 4 new skin characters will arrive in the Treasure section of the store, for that special occasion, we have organized a lottery with 20 of these new and very exclusive cards at stake. Obtain more tickets to make your chances increase!

Novelties at the Champions' Hall!

The Champions' Hall has been updated and the reward cards of past events that are older than 3 months have been added to the "Bronze", "Silver" and "Gold" goods.

Soon...

Next week, we are gonna launch two updates that you are sure gonna appreciate!

The first will enable you to get rid of cards that you do not use, including the non-exchangeable ones by using the direct-sell for crystals (you will know about the price when the update takes place).

The second update will enable you to connect back to a game after an unwanted disconnection!

Enjoy the game ;)

Masters Tournament : Treachery - Global

Tournament of the Million - Treachery

Crystals thunder is rumbling louder and louder!! Another 1 million crystals at stake this weekend!!

Dates:

From now on and until Sunday October 6th at 8:00 PM (French time).

Restrictions

Format: 3 characters + 20 to 50 Cards.

At the start of the game you have one chance out of two to have to exchange your deck with your opponent's.

Forbidden cards:

Beltania

Scragh

Cataclysm

Dissidence

Sentence

The althing

Artrezil's heritage

The Secret of the crow

Hit by love

Rewards:

Open your eyes because the reward is exceptional! At least 1 million crystals will be distributed to the gamers!

  • 1st: 250.000 Crystals guaranteed+ Title : Tournament's Master.
  • 2nd: 170.000 Crystals guaranteed.
  • 3rd and 4th: 110.000 Crystals guaranteed.
  • From 5th to 8th: 50.000 Crystals guaranteed.
  • From 9th to 16th: 20.000 Crystals guaranteed.
  • The first quarter will share 1.000.000 Crystals.

    What's more, each player who has played at least 5 games will receive 1000 Crystals and each player who has won at least 10 games will receive 10 Medallions.

    Registration Fee:

    199 Fee'z or free if you possess the weekly Masters Qualifier trophy.

    Enjoy the game!

    Eredan iTCG, The Trading Card Game.
    Find it also on Facebook !

    Cards Withdrawn from the NewComer Booster

    From tomorrow onwards, the card release of July 31st will not be available in the NewComer Booster!




    Impassable Fortification. Rare. Action. Kotoba. Noz'Dingard Envoys. Nehantists. Duration 3 turns. If you wear a shield the next Action and the next Spell are discarded. You characters wearing an Armor have Defense +3. Chain.

    Duel. Rare. Action. Warrior. Guemelite. Human. Demon. Any character in fight receive in any of his characteristic a bonus (or penalty) that equals his current (+3 max and -3 min) bonus (or penalty). If he wears a Shield the maximum bonus is +6 and he cannot suffer penalties for this card.

    Cursed Black Armor. Rare. Armor. Nehantists. Warrior. Activates after the fight. Permanent. Defense +2. As this card activates each character in battle suffers 3 direct damage points if he hasn't other Cursed Item attached to him. Demon: an additional Defense +2. Chain: Cursed Item.

    Master Ma. (3 evolutions in all). On its last evolution : Rare. Kotoba. Warrior. Human. Spirit 1. Attack 7/9. Defense 3. Health points 14. Gain Chain if you play a Weapon or an Armor. Your Warriors have Attack +2 until the end of the game, the first time Master Ma plays a Weapon and Defense +2 the first time he plays an Armor. Turns 1 and 6: Defense +2.

    Repulse the enemy. Uncommon. Action. Warrior. Your opponent has -2 to magic and physical damages that he deals. If you wear a Shield or an Armor, this card affects all the opposing characters and it lasts 2 fights. Chain.

    Inquisitor. (2 evolutions in all). On its last evolution : Uncommon. Nehantists. Warrior. Human, Demon. Spirit 1. Attack 8/9. Defense 3. Health points 14. Gain Chain if you play a Jewel. Attack and Defense +1 if a Demonic Servant is in game. Turns 4, 5 and 7: your opponent has Attack and Defense -2.

    Inquisitor Shield. Common. Shield. Nehantists. Warrior. Demon. Permanent. Defense +2 and Spirit +2. At the end of the fight, 2 cards from the opposing Discar Pile are removed from the game. Inquisitor: Chain. -3 to suffered direct damages.

    Dragon Shield. Common. Shield. Noz'Dingard Envoys. Warrior. Dragon Guemelite . Permanent. As this card activates, you can play a Draconic Spell or a Weapon from your Discard Pile. At the end of your fights, an Item, a Spell and an Action from your Discard Pile are placed in your Deck.

    Scourge Trencher. Common. Sword. Permanent. This card activates after the fight unless you wear a weapon before to play this card. Attack +3/+2. Champion or Nehantist: Defense +2.

    Draconic Banner. Common. Banner. Noz'Dingard Envoys. Warrior. Chevalier Dragon. Permanent. One copy per character. Spirit +2. Every other turn, if you have another living Dragon Knight, Attack +1 and Defense +1.


    Enjoy the game!