The Colors of Spring

Katla is travelling the earth to help Spring growing into Summer! To celebrate this time of the year, we offer you to take up several challenges including a communitarian challenge and thus obtain exclusive cards!

This event starts today and ends at 2pm (CET) on May 27th.

The Seeds

Katla offers you to accomplish renewable missions and to win Seeds as a reward. You will find these missions at the background of the game-page:

  • Blue Seed: Play 15 Spells.
  • Red Seed: Play 15 Actions.
  • Green Seed: Defeat 6 characters, you must play against different players.
  • Yellow Seed: Play 15 Theurgies.
  • Magenta Seed: Play 15 Items.
  • Cyan Seed: Play 5 games, you must play against different players.

You can also complete these missions by paying 29 Fee'z.

These Seeds can then be planted in garden pots so they turn to Leaves or other things.

The Leaves

When you logged in you might have seen a door at the background of the game-page. It leads to the garden, which is the place where you can plant your Seeds in magic pots to create Leaves that will enable you to obtain new cards when you re-plant them.

If you want more Leaves, you can get 3 Rainbow Leaves in all the Standard Guilded, NewComer and Veteran Boosters. These Leaves can be turned into one of the 6 basic color Leaves.

Magic Pots

In the garden, you will find a magic pot in which you can plant both your Seeds and your Leaves. These plantations last 2 hours but can grow instantly for 39 Fee'z. Two additional pots are placed on either sides, you can unlock them thanks to trophies or buy them directly for 199 Fee'z each.

There are 27 official recipes.

Once you have accomplished 10 different official recipes, you win the More pots trophy and unlock another pot in the garden.

Once you have accomplished 20 different official recipes, you win the Even more pots trophy and unlock one more pot in the garden.

Then, when you have accomplished 27 recipes, and you have obtained the Summer Bow Item card, you have completed the Colors of Spring mission and will get the Katla character card as a reward.

A secret blend exists. The first one to discover it wins a legendary pack*.

A cooperative challenge

Planting seeds and making leaves grow is not just an individual mission, it is also a cooperation among players to accomplish a challenge.

This challenge must be carried out during this event. To achieve it, you must cumulate executed 7500 plantations! All the executed plantations are taken into account. If you accomplish the challenge, players who obtained more than 30 Seeds will get a surprise.

Clans

We are gonna set up a ranking system that will determine which clans have set up the highest number of plantations. The top 3 clans will win The Spring Annunciators trophy.

What's more each member of the clan that won the event will get a Mythical version of Melissandre with a text personalized for the clan.

What can I obtain during this event?

During this event you can:

- Obtain the Summer Bow Item by finding the specific recipe.

- Obtain Katla by accomplishing the Colors of Spring mission.

Katla. (3 evolutions in all). On the last evolution: Mythical. Mercenaries. Warrior. Elfine. Spirit 1. Attack 4/8. Defense 2. Health points 15. Cannot chain any card. Can play Bows and Arrows without restrictions. At the start of each fight, pick a card in your Hand, this card is played without restrictions. Your character deals an additional Attack that equals his Min Attack. Turns 2, 4 and 6: Attack +1/+0 until the end of the game.

Summer Bow. Exploit. Bow. Unique. Permanent. Your opponents have Defense -1. If played by Katla, all your characters have +1 to damage dealt, otherwise, the holder has +1 to damage dealt.

- Obtain the Return of Fair Weather Action and the character card Beltania through the special Memory of Spring booster.

Return of Fair Weather. Mythical, Action, Unique. Choose an active card in play. This card and "Return of Fair Weather" are removed from the game.

Beltania. Mythical. Character. Mercenaries. Priest. Human. Female. Spirit 0. Attack 0/0. Defense 0. Health points 14. No player can heal their characters. At the start of the fight, choose another character, your Attack, Defense and Spirit characteristics equal his until the end of the turn. Turns 1, 3 and 6: Defense +1 and Spirit +1 until the end of the game.

Enjoy the Game!

* The Legendary pack contains 150 cards selected randomly among all the Acts, including 1 legendary guilded Character*, 12 Rare, 48 Uncommon, 84 Common, 1 500XP Experience Destiny card, 3 200XP Experience Destiny cards and a "Foil" card which you can make a card you choose a Foil card with. This pack never copies two copies of the same card.

Eredan iTCG, The Trading Card Game.
The game is also on Facebook!

Card release: Envy

New cards have been released on Eredan iTCG:



Envy. (3 evolutions in all). On its last evolution: Rare. Nehantist. Marauder. Demon. Spirit 1. Attack 7/11. Defense 3. Health Points 15. Attack +2 and Spirit -1 against Humans. Gain Chain if you play a Marauder Action. Turns 2, 3 and 4: Deals 1 direct damage point to all other living characters, then Envy heals as many Health points as the damage dealt.

Cursed claws. Uncommon. Claws. Nehantists. Marauder. Demon. Permanent. Dual Wield. Chain Cursed Item. Your character suffers 1 direct damage point unless he wears another Cursed Item. As this card activates, Attack +2 and the opposing character has Attack -2 until the end of the turn. At the start of the fight, the opposing character has Attack -2 until the end of the turn and your character has Attack +2 and suffers 1 direct damage point.

The following cards are reeditions of older card:

One Hit, One Dead. Rare. Action. Nehantists. Marauder. Attack +4/+5 until the end of the fight. This card attaches to the opposing character, at the start of the next Turn he gains between 2 and 3 Health points and this card is discarded. Permanent.

Cursed dagger. Uncommon. Dagger. Nehantists, Marauder. Warrior. Permanent. Attack +3/+2. Dual Wield. An additional Attack +0/+2 if you are wearing a Cursed Item. Otherwise, you suffer 3 direct damage. Chain Cursed Item.

These cards are now available in the Newcomers Booster.

Enjoy the game!

Card release: MC Laddie

New cards have been released on Eredan iTCG:



Chiquita. Rare. Offensive Pet. Unique. Pirate. Male. En début de partie, "Chiquita" s'attache à "MC Mousse" s'il fait partie de vos personnages. En début de combat, votre personnage gagne 1 Marqueur "poudre". Si votre adversaire est masculin, il subit une attaque physique égale à 4, +3 si il porte 1 Marqueur "poudre".

MC Laddie. (3 evolutions in all). On its last evolution: Uncommon. Pirate. Marauder. Human. Male. Spirit 1. Attack 7/10. Defense 2. Health Points 14 All opposing Female characters have Defense -1. Your Female characters have Attack -1/+3. Turns 2, 4 and 6: Attack +2/+0.

Scuttler. Common. Dagger. Pirate. Marauder. Human. Duration 2 fights. Dual Wield. Attack +1. As this card activates and at the start of each fight, the opposing character has +2 to damage points suffered until the end of the fight. Chain Powder Weapon.

The following cards are reeditions of older cards:

EMP Grenade. Uncommon. Other. Pirates. At the end of the fight, from 2 up 3 cards attached to your opponent are discarded and every character in battle suffers 1 direct damage for every card discarded in this way. Chain if you at least 1 "Powder" Token is attached to you.

Stink Bomb. Uncommon. Action. Pirates. Marauder. Choose an opposing character, he has Defense = 0. Chain.

These cards are now available in the Newcomers Booster.

Enjoy the game!

Card release: Kitsana

New cards have been released on Eredan iTCG:



Distorted Flawseeker. Rare. War Spell. Kotoba. Mage. Tsoutai. Deals 1 direct damage point to all opposing characters for each one of your characters wearing a "The Flawseeker's..." card. Chain.

Kitsana. (3 evolutions in all). On its last evolution: Uncommon. Kotoba. Mage. Human. War Guemelite. Tsoutai. Spirit 2. Attack 6/9. Defense 3. Lebenspunkte 14. Your non-multi class Mages have Spirit +1 until the end of the game. Each time that "Distorted Flawseeker" or "The Flawseeker's Meditation" activates, "Kitsana" is healed by 2 Health points. Turns 5 or less: Kitsana and her opponent can not be healed in battle.

Kamakura. Uncommon. Sword. Kotoba. Tsoutai. Duration 3 turns. Spirit +1. Tsoutai: Each time a "The Flawseeker's..." card is played, an opposing Item attached to a character is discarded.

The following cards are reeditions of older cards:

The Flawseeker's Protection. Uncommon. Action. Permanent. Attaches to a character who isn't wearing "The Flawseeker's Protection". The holder has Defense +2 if he is Kotoba. After having played his cards, a "The Flawseeker's Protection" card is created and played. Mage: Chain.

The Flawseeker's Mastery. Uncommon. War Spell. Kotoba. Mage. Tsoutai. Deals X magic damage points to the opposing character where X equals your character's Spirit +2 for each other active "The Flawseeker's..." card.

These cards are now available in the Newcomers Booster.

Enjoy the game!

Limited Legendary Pack

Hello!

The Legendary Action card: “Antimagic Glyphs” has been modified and reedited!

Taking the opportunity, the Limited Legendary Pack is now available again until Sunday at midnight (CET).

It contains: "Antimagic Glyphs" + 1 other Legendary card, 11 Rare, 48 Uncommon and 84 Common cards from Acts 4 to 10
+ one 500 XP Experience Destiny card, one 200 XP Experience Destiny card, four 100 XP Experience Destiny cards and a "Foil" card that you can use to change any card you want into a foil card

Enjoy your weekend on Eredan iTCG

Card release: Oscar, Knight of Avalonia

A new type of card appears on ITCG: The helmet.
The helmet is a Clothing sub-category.
A character can only wear one helmet at a time.

New cards have been released on Eredan iTCG:



Ascalon. Rare. Two Handed Sword. Unique. Warrior. Avalonian. Activates after the fight. Attack +2. At the end of each turn, one of your Avalonians gains 2 Levels until the end of the game. If total sum of your characters' levels is above 15, this card is discarded. Permanent.

Oscar, Knight of Avalonia. (3 evolutions in all). On its last evolution: Uncommon. Mercenary. Warrior. Avalonian. Spirit 1. Attack 7/9. Defense 3. Health points 14. Gain Chain if you play a Sword. At the end of the fight, 2 cards from your Discard pile are placed in your Deck. Turns 2, 4 and 5: "Oscar, Knight of Avalonia" gains 1 Level permanently and has Defense +1 until the end of the game.

Emerald Helmet. Uncommon. Helmet. Warrior. Avalonian Permanent. Spirit -1 and Defense +1. Your opponents cannot modify the Defense characteristics of your character. Chain Shield.

Hauteclaire's Sword. Uncommon. One Handed Sword. Warrior. Avalonian. Duration 4 fights. Attack +1. As this card activates, an additional Attack +2 if your character is Level 7 or more. At the end of each fight, Heals 2 Health points if your character is Level 8 or more. Dual Wield. Chain.

Oscar's Shield. Common. Shield. Warrior. Chain. Defense +2. Permanent. Avalonian: The next Quest in your Deck is attached to one of your allies.

These cards are now available in the Newcomers Booster.

Enjoy the game!

April 24th 2015 - Patch Note

Card correction:

The turn bonus of Shori "A Two handed Weapon from your Deck or your Hand is played after your cards" has been corrected.

Gatsu's passive "If you play a Jewel, an opposing card attached to a character is discarded" has been corrected.

Sael'Ik's passive "At the start of the Turn, an opposing card attached to one of the characters is removed from the game if at least one of your characters is dead." has been corrected and doesn't discard any more cards at the death of an opponent.

Runic Warrior Myrina can now evolve using the card "Armored" from Act 11.

Freiyar's effect "Attack +2 against Mages" has been corrected, the conditions are now visible on the card.

Runic Warrior Agillian has been corrected and can not be integrated twice into the same deck.

The Runic Shield has been fixed and it's different editions are now all "Uncommon".

Interface correction:

The fomat filter has been corrected and works well again in the marketplace.

Standard access:

The cards below have been corrected and can now be played in STANDARD format:

Characters:

  • Terrifik
  • Koria
  • P.L.O.P

Other cards:

  • Sarcastic Laugh
  • Runic slicer
  • Dances with Volk
  • Demonic-Blade
  • The price of flesh
  • Blade from Thebirak
  • Wolf Muzzle

Improvement:

The Tooltip system has been improved. By hovering over your cards, you will have access to additional information regarding the keywords on the card.

Enjoy the game on Eredan iTCG!

Card release: Ahkmosis

New cards have been released on Eredan iTCG:



The new caracteristic is: "Revenant", it gives it's holder the following ability:
"At the end of the turn, suffers 1 direct damage point if he is alive, otherwise he heals 2 Health points."

Ahkmosis. (3 evolutions in all). On its last evolution: Rare. Desert Nomads. Marauder. Undead. Eclipse. Spirit 1. Attack 7/11. Defense 0. Health Points 15. Revenant. At the start of the fight, if an Undead ally is dead, a "Ptol'a's dagger" from your Deck will be played following the cards already played. Turns 3, 5 and 7: Ahkmosis suffers 1 direct damage point and your other Desert Nomads gain Attack +1 until the end of the game.

Canopic jars. Rare. Other. Desert Nomads. Undead. Duration 3 turns. Chain. As this card activates, choose one of your characters, he dies. Attack +1. At the end of the turn, your dead Undead characters gain 1 Health point. If the holder dies, "Canopic jars" attaches to one of your living characters and he has Attack +2.

Ptol'a's dagger. Uncommon. Dagger. Desert Nomads. Permanent. Dual Wield. Chain. Attack +1. An additional Attack +2 if one of your characters is dead.

Distorted death. Uncommon. Action. Desert Nomads. Undead. Duration 2 fights. As this card activates, choose a dead Undead ally, he heals 2 Health points and is revived if his Health points are above 0. Eclipse: At the end of the turn, Attack +1. Temple Guardian: At the end of the turn, Defense +1. Immortal: At the end of the turn, Heals 2 Health points.

The following cards are reeditions of older cards, we took the opportunity to upgrade them:

Requiem from the Grave. Rare. Action. Desert Nomads. Attack +1. All the characters have +1 to damage points suffered. Permanent. Undead: Your characters have -1 to damage points suffered.

Amhid. (3 evolutions in all). On its last evolution: Uncommon. Desert Nomads. Warrior. Undead. Temple Guardian. Spirit 0. Attack 7/10. Defense 0. Health Points 18. Revenant. Gain Chain if you play an Action. Turns 2, 3 and 4: Amhid suffers 2 direct damage points and your other Desert Nomads gain Defense +1 until the end of the game.

Ayept. (2 evolutions in all). On its last evolution: Uncommon. Desert Nomads. Warrior. Undead. Immortal. Spirit 1. Attack 7/8. Defense 0. Health Points 17. Revenant. Gain Chain if you play a One handed Weapon. At the start of each turn, for each dead, you have Attack +1 and Defense +1. Turns 1 to 4: at the end of the fight, if you have less than 4 Health points, you gain 5, otherwise, 3.

In the hands of the Gods. Uncommon. Action. Desert Nomads. Duration 2 turns. Choose 2 opposing characters, they have Defense -2. Immortal: they lose their castes. Chain. Eclipse: an additional Defense -1. Chain. Undead: Deals 1 direct damage point to all living opposing characters. Chain.

Expiation. Uncommon. Action. Desert Nomads. Choose a living character. Attack and Spirit +X where X equals the Spirit of the character you have chosen. If one of your Undead allies is dead, Defense +X. Chain.

Harshness. Common. Action. Desert Nomads. Chain. Spirit = 0 and Attack +1 for each living Mage. Undead: The opposing character has Defense = 0. "Sol’Ra Avatar": Permanent.

These cards are now available in the Newcomers Booster.

Enjoy the game!

Card release: Delphea

New cards have been released on Eredan iTCG:



Delphea. (3 evolutions in all). On its last evolution: Uncommon. Runic Legion. Priest. Spirit 4. Attack 4/7. Defense 1. Health Points 14. Your Priests gain Attack +1. At the end of your fights, if you are not wearing a Rune, you gain 2 random Runes. Turns 1 to 4: Defense +2.

Archonian Scepter. Common. Staff. Runic Legion. Priest. Duration 3 fights. Defense +1 and gain Chain Theurgy. Choose one of your Runics, he gains a Yr Rune. If played by "Delphea": At the start of the fight this character gains 1 random Rune. Human: Chain.

The following cards are reeditions of older cards:

Enemy of the Gods. Rare. Runic Theurgy. Runic Legion. The opposing character has Spirit = 0. Cor Rune: he suffers 4 to 8 magic damage points. Cor Rune: this card is attached to him and becomes Permanent.

Orison. Uncommon. Runic Theurgy. Runic Legion. Duration 3 to 4 turns. As this card activates and at the end of the turn, each opposing character has -1 to each one of his characteristics superior to its printed value until the end of the game.

These cards are now available in the Newcomers Booster.

Enjoy the game!

April 12th 2015 - Five years!

Eredan iTCG is celebrating!

Celebrating the 5th anniversary of Eredan ITCG, we would like to thank you for your loyalty and your involvement.
Therefore, if you login between April 13th and April 20th at noon CET, you will get the exclusive card for the game's fifth anniversary.

5 years old already! Action. Unique. Duration: 5 fights. As this card activates, Heals 5 Health points. Your character takes on the appearance of "Amnezy riding on a dragon". Chain.

Trophy

Starting today and until April 20th 2015 at 12:00 CET, a new trophy is available: “Blow out the candles!”.

You will only be able to complete it during this time, after which it won't be accessible anymore.
Win the trophy to get the exclusive card: “Amnezy riding on a Dragon” as well as 30% off the Newcomer boosters until April 20th at noon.

Amnezy riding on a Dragon. Marauder. Mercenary. Human. Mythical. Spirit 1. Attack 6/10. Defense 1. Health points 15. Dual Wield Dagger. Attack +1 against Warriors. Attack +1 against Humans. Turn 1: A "Dragon Torch" is created and played before your cards. Turns 2,4 and 5: your opponent becomes Mercenary until the end of the turn.

Booster

Starting today and until April 20th 2015 at 12:00 CET, the "Anniversary Booster" is available at the Store for 800 Fee’z.
It contains: 25 of the newest cards, including the Colossus "Amnezy's Dragon", 3 Rare (or Legendary), 8 Uncommon and 2 extra Destiny cards.

Amnezy's Dragon. Colossus. Mercenary. Mythical. Spirit 3. Attack 7/11. Defense 3. Health points 30. At the start of each fight, pick a card in your Discard Pile, this card is played and then removed from the game at the end of the fight. Cannot chain any card. At the end of fight, you and your opponents suffer X direct damage points for each "Dragon Torch" attached to you. Turns 2, 3 and 4: A "Dragon Torch" is created and played before your cards.

Enjoy the game and happy anniversary on Eredan iTCG!

Card release: Gatsu

New cards have been released on Eredan iTCG:

Cumulus stone. Uncommon. Jewel. Stone Linkers. Abara. Defense +2. Permanent. Defender: An additional Defense +1.

Gatsu. (3 evolutions in all). On its last evolution : Common. Stone Linkers. Warrior. Human. Abara. Spirit 3. Attack 5/9. Defense 6. Health Points 11. Gain Chain if you play a Sword or a Jewel. If you play a Jewel, an opposing card attached to a character is discarded.

Abara Charge. Common. Action. Stone Linkers. Warrior. Abara. Your opponent has Spirit = 0 and you have Attack +2. Defender: The next opposing Action is discarded. Chain.

These cards are now available in the Newcomers Booster.

Enjoy the game!

Discounts!

This whole weekend and until Monday at midnight (CET) we offer you 30% off all boosters!

Enjoy your weekend on Eredan iTCG

Card release: Vixen

New cards have been released on Eredan iTCG:



Vixen. (3 evolutions in all). On its last evolution : Common. Mercenaries. Maraudeur. Spirit 1. Attack 6/8. Defense 2. Health points 14. Spirit +2 against Courtiers. Attack +1 if "Santa" is one of your characters and alive. At the start of the turn, a "Christmas Gift" is created and attached to another character picked at random. Turns 1, 2 and 4: The opposing character suffers 2 direct damage points.

These cards are now available in the Newcomers Booster.

Enjoy the game!

2014 Advent Calendar

Advent Calendar

Christmas is coming in the world of Eredan iTCG and we cannot do without the traditional advent calendar!

Everyday, when you log in, the Advent Calendar will appear. By clicking on the date of the day, you will get a gift, and as usual, the Eredan iTCG team has prepared you a thrilling Advent Calendar!

This year too, those who will open all the doors will get a trophy plus a bonus reward on December 24th.

NB: if you miss a door, you can open it for 15 fee'z, that way you will still be able to win the calendar trophy. The calendar will be available until December 31st.

Have a nice month of December with us on Eredan iTCG!

-30% Discount + Legendary Pack

Hello,

Until next friday, September 26th at noon (CET), we offer you -30% on all boosters and the purchase and direct achievement of the trophies.

Additionally, a special booster is available during the time of the promotion. It will allow you to obtain a legendary card selected at random from all those legendary cards you do not own already. This booster is at -30% as well!

Enjoy the game.