Card release: Dakeza

New cards have been released on Eredan iTCG:

Crow's Mask. Rare. Helmet. Unique. Kotoba. Crow. Attack +2. If your character deals magical damage points to the opposing character, he will suffer X direct damage points where X is equal to the total heals received by the opposing character this Turn. Permanent. Chain.

Dakeza. (3 evolutions in all). On its last evolution: Uncommon. Kotoba. Marauder. Beast. Shadow Guemelite. Crow. Spirit 2. Attack 6/9. Defense 2. Health points 15. Your Mage opponents have Spirit -2. If you play an "Okugi", a "Gaze of the Crow" from your Deck, your Hand or your Discard pile is played. Turns 1, 4 and 5: Attack +2.

Crow's Domino. Common. Helmet. Kotoba. Crow. Duration 3 fights. Attack +0/+3. Chain "Lucky Charm".

The following cards are reeditions of older cards:

Gaze of the Crow. Uncommon. Jewelry. Kotoba. Permanent. Permanent. Attack +2. At the end of your fights, a card from your Discard pile is placed in your Deck, or two of them if your opponent has suffered magic damage. Champion: Chain.

Okugi. Uncommon. Sword. Kotoba. Marauder. Warrior. Permanent. Dual Wield. Attack +1/+3. At the end of the fight, your opponent has Defense -1 and Spirit -1 until the end of the game. Crow: Your character deals magic Attacks instead of his physical Attacks.

Hisomu. (3 evolutions in all). On its last evolution: Uncommon. Kotoba. Marauder. Shadow Guemelite. Crow. Spirit 2. Attack 7/9. Defense 2. Health points 14. Attack +2 against Guemelites. Spirit and Defense +1 if you play a Shadow Spell. Turns 1 and 3: a "Crow's Hand" from your Deck will be played following the cards already played.

Kuro Kage. (3 evolutions in all). On its last evolution: Uncommon. Kotoba. Marauder. Shadow Guemelite. Crow. Spirit 2. Attack 7/11. Defense 2. Health points 15. Defense +1 against Marauders. Gain Chain if you play a Shadow Spell. Turns 2 and 4: your opponent has Spirit -2.

Crow's Hand. Uncommon. Shadow Spell. Kotoba. Mage. Crow. Duration 3 fights. Attack +2 and your opponent has Spirit -2.You perform magic attacks instead of physical attacks. At the end of the first fight, this card becomes Claw with Dual Wield.

These cards are now available in the Newcomers Booster.

Enjoy the game!

Patch Note - June 2015

Card correction:

Skygatt's rage bonus activates when she suffers direct damage.

Skygatt's rage bonus activates if Agmundar's Rage has been played by a Priest.

The Dual Wield of Ice Axe works again on Hamask.

Djoser's last evolution is now accessible.

Kitsana gets now healed again when The Flawseeker's Meditation activates.

Kitsana's Spirit bonus now targets non-multiclass Mages, as before.

The damage reduction of Thyonus now targets all your characters at level 3.

The Act 11 version of Armored is now "Uncommon", as it should be.

Shuriken is now an “Item Other” in the Basic set.

Multiples:

The following cards have been corrected and can now only be played until up to 3 copies:

  • Cursed dagger
  • In a hostile environment

Amnezy Tournament:

The list of forbidden cards for the Amnezy Tournament has been modified as follows:

  • Beltania
  • Cataclysm
  • Violent breeze
  • Naptys' mask
  • Hit by love

Enjoy the game on Eredan iTCG!

Discounts!

Summer has come to Eredan ITCG and so did the discount season! What a great opportunity to complete your collection at a lower price!

The following offers are available until Tuesday, June 30 at noon CET!

  • 10% discount on all Newcomer boosters!
  • 20% discount on all guilded Standard boosters!
  • 30% discount on all Veteran boosters!
  • 40% discount on all "Treasure" cards!
  • Up to 70% discount on all trophies available in store!

Have a nice weekend!

Card release: Cuirassier

New cards have been released on Eredan iTCG:



Under hostile fire. Rare. Action. Mechanist. 2 "Overload" and 2 "Ammunition Box" are created and played. Choose 2 of these 4 cards, the others are removed from the game. Chain Item.

Cuirassier. (3 evolutions in all). On its last evolution: Uncommon. Pirates. Warrior. Golem. Mechanist. Spirit 0. Attack 5/9. Defense 3. Health points 15. After each of your Items: Your character gains 2 "Powder" Token. At the start of the fight, if your character wears at least one Powder Weapon: Heals 2 Health points and Defense +1 until the end of the turn. Turns 2, 5 and 7: Defense +1.

The following cards are reeditions of older cards:

Meister Galene. (3 evolutions in all). On its last evolution: Uncommon. Pirates. Warrior. Craftsman. Mechanist. Spirit 1. Attack 6/7. Defense 4. Health points 14. Can attach Craftsmen Items to any character. Gain Chain if you play a Craftsmen Item. At the start of the fight, choose one of your Golems, he gains 4 Health points and Attack +1 and Spirit +1 until the end of the game. Turns 3, 5 and 7: Defense +1 and Spirit +1.

Exoarmore MK II. Uncommon. Armor. Pirates. Craftsmen. Permanent. Defense +3 and you change appearance. Golem: Attack +2. At the end of your fights if you are Human, it heals 2 Health Points and you get the Golem race. Chain.

Heavy Weapon. Common. Two handed Powder Weapon. Pirates. Warrior. Permanent. Attack +2. At the start of your fights, you and your opponent lose your "Powder" Tokens and you have Attack +1 until the end of the turn per each powder token lost this way.

These cards are now available in the Newcomers Booster.

Enjoy the game!

World Music Day 2015

Can you hear the music? This year the atmosphere and the stars are electric!

Musicians from all horizons came togeher at the edge of Eltarite! The Festival is about to begin!

Learn music It's all about sensation...

Do you feel like a virtuoso? You think you can become the next Farookh? This is your time to shine!

Collect musical notes

During your Player vs Player games, musical notes will appear on your screen if certain things happen - you will have to discover what to do to make them appear. Collect them with a simple click!

All 10 similar notes collected, you will unlock one of 7 «… Note Master» trophies and get the Item card Quarter Note 2015 of this same kind.

Trophies

You can buy a «… Note Master» trophy directly by using 99 Fee’z. Additionally, you will get a Blank music score 2015 in every booster for 399/400 Fee’z. This card can evolve to the Quarter Note 2015 of your choice.

Once you own all 7 Quarter Notes, you unlock the trophy «The Musician» and obtain the Action card: Concerto.

Concerto

The genious violonist, Octavia, is looking for her generation's next new talent and organised an audition at the Leaking Cask Inn. Show her what you're capable of!

At the Leaking Cask Inn a new mission appeared. During which you have to prove your musical mastery by playing specifical melodies with Quarter Notes 2015.

You will also have the possibility to get 7 consecutive trophies that each will give you a Half Note 2015. Each of these trophies can be bought instantly for 199 Fee’z. Once you accomplished all 7, you get the trophy «The Virtuoso» and the character card Octavia.

Additionally, by defeating Octavia, you will have the possibility to get the Action card “Concerto”.

The Variustradi

The great Octavia ordered a Variustradi on which she will perform during the World Music Day. But it seems that the delivery guy got lost! Help her find him.

Fr as long as the event lasts, you can obtain Octavia's Variustradi by accomplishing 3 trophies. You can finish these trophies immediately and thus get the Item card Variustradi for 199 Fee’z.

Booster

For the World Music Day, the Souvenir of Groupstar booster is now available in store. It contains Farookh and Git-fiddle as well as 24 of the newest cards and costs 999 Fee’z.

The World Music Day 2015 event lasts until Wednesday, June 24th at 2PM CET.

Enjoy the game!

Limited Legendary Pack

Hello!

The legendary Action card: “Divination” arrives on Eredan ITCG!

For this occasion there is a new Limited Legendary Pack available in the store!
This Pack will be available until Tuesday, June 16th at midnight CET.

Contains: "Divination" + 1 other legendary card, 11 rare, 48 uncommon and 84 common cards from acts 4 to 10. +1 Foiler card, 4 XP+100 cards, 1 XP+200 cards, 1 XP+500 cards.

Enjoy your weekend on Eredan iTCG!

Card release: Djoser

New cards have been released on Eredan iTCG:



Djoser. (3 evolutions in all). On its last evolution: Rare. Desert Nomad. Warrior. Golem. Temple Guardian. Spirit 0. Attack 4/5. Defense 3. Health points 25. Your other Temple Guardians gain Defense +1 until the end of the game. As long as Djoser is alive, the damage points suffered by your Temple Guardians are redirected to Djoser. Turns 1, 2 and 4: Your Priests gain Spirit +1 until the end of the game.

Emerald Disc. Common. Jewelry. Desert Nomad. Temple Guardian. Duration 3 turns. -1 to the damage suffered. Chain Theurgy. At the start of each turn, a random card selected in your Discard Pile is placed in your Deck.

The following cards are reeditions of older cards:

Forced March. Rare. Action. Desert Nomad. -2 to damage points suffered by your Temple Guardians. Duration: 4 Turns.

These cards are now available in the Newcomers Booster.

Enjoy the game!

Act 12 begins: Emergence!

"New unions are formed. And from these, speech of great disruption emerges!"

Act 12 Emergence begins today. The Standard and Standard Lite Boosters will from now on contain the cards of Acts 10, 11 and 12.

Additionally, all Act 9 cards are not playable in Quilingo Tournament anymore (Standard format).

Enjoy the game on Eredan iTCG!

Card release: Skygatt

New cards have been released on Eredan iTCG:



Skygatt. (2 evolutions in all). On its last evolution: Rare. Zil Warriors. Warrior. Berserker. Shadow Guemelite. Ice Elves. The Pack. Shadowmancer. Spirit 1. Attack 7/10. Defense 3. Health points 14. Rage: "Skygatt" changes appearance and each time your characters suffer damage, they have Attack +1 until the end of the game. Turns 1, 3 and 4: Gain Chain Action and Spell.

Hamask. Uncommon. Axe. Chain. Permanent. If "Turned to the Shadow Side" or "Hamask" is attached to your character, it is discarded. Berserker: Enraged and Attack +2. Shadowmancer: Your character changes appearance. As this card activates and at the start of each fight: Attack +1, Defense +1 and Heals 2 Health points.

The following cards are reeditions of older cards:

Frozen spirit. Rare. Action. Ice Elves. The opposing character has Spirit -3 then suffers 3 magic damage points. Chain.

Agmundar's Rage. Rare. Action. Ice Elves. Attack +2. Berserker: your character is Enraged. Priest: your Berserkers get Enraged. Duration 3 Turns. Chain.

Kokrem. (3 evolutions in all). On its last evolution: Uncommon. Mercenary. Berserker. Ice Elves. Spirit 1. Attack 7/9. Defense 1. Health points 16. At the start of the game, an "Icy Aura" from your Deck is attached to one of your Ice elves selected at random. Rage: "Kokrem" changes appearance and your Ice elves gain Attack +1. Turns 2 and 6: Attack +3, Defense -1 and Spirit -1.

Icy Aura. Uncommon. Action. Ice Elves. Defense +1. Defense +1 each time your character suffers damage. Permanent. Chain.

Amethyst Blizzard. Common. Action. Ice Elves. Deals 5 Magic damage to the opposing character +1 for each Frostbite in game. The damage dealt by this card is considered as a Water Spell.

Frostbite. Common. Action. Ice Elves. Deals 2 direct damage to the opposing character. This card attaches to the opposing character. At the start of the fight this character suffers 1 direct damage point. Permanent. Chain "Amethyst Blizzard".

Oath of friendship. Common. Action. Ice Elves. This character and another one of your characters have Attack +1 and Defense +1 until the end of the game. Berserker: if both characters have their Rage bonus, they heal 2 Health points.

Ring of Nibelle. Common. Jewelry. Berserker: Your character is Enraged. Ice Elf: +1 Magic damage points dealt by your character. Permanent. Chain.

Ayir. (3 evolutions in all). On its last evolution: Common. Mercenary. Berserker. Ice Elves. Spirit 2. Attack 7/8. Defense 2. Health points 15. Rage: "Ayir" changes appearance and the Magic and Direct damage points dealt by your Ice Elves is increased by one. Turns 2 and 5: a "Frostbite" is created and played after your cards have been already played.

These cards are now available in the Newcomers Booster.

Enjoy the game!

Card release: Uinata

New cards have been released on Eredan iTCG:



Uinata. (3 evolutions in all). On its last evolution: Rare. Kotoba. Marauder. Human. Tracker. Spirit 2. Attack 7/7. Defense 3. Health points 15. Your Trackers have Attack +1/+0. If you wear "Fuyukashi", 2 "Frostbite" are created and played after your cards. Otherwise, 1 "Frostbite" is created and played after your cards. Turns 1 to 4: Defense +2.

Fuyukashi. Uncommon. One handed Sword. Kotoba. Tracker. Attack +1/+0. Permanent. If your minimal Attack is equal to your maximal Attack, your Trackers have Attack +1/+0 and Spirit +1. Chain.

Sandogasa. Common. Helmet. Kotoba. Human. Tracker. Duration 3 turns. Each time the opposing character is wounded, an opposing card attached to a character is discarded. Chain.

The following cards are reeditions of older cards, we took the opportunity to upgrade them:

Chi blow. Rare. Action. Kotoba. Warrior. Marauder. Attack +3. If your character has less than 8 Health points, the opposing character's Defense bonuses are ignored.

Shuriken. Uncommon. Item Other. Kotoba. Tracker. Attack +2. If this card is still attached to you at the end of the fight, it is placed in your Hand. Chain.

These cards are now available in the Newcomers Booster.

Enjoy the game!

Patch Note - May 2015

Improvement:

Caste: Shadowmancer

The "Shadowmancer" Caste appears in the game. The following characters get this new Caste:

  • Abyssien the Devourer
  • Kuraying
  • Mallascaria
  • Archmage Artrezil

Keyword: “Enraged”

The new keyword "Enraged" appears in the game, it means: “Your character obtains his Rage bonus if he hasn't already”.
It will be included in the Berserkers card descriprtions and a reminder of its meaning will be available as a tooltip.

Card correction:

Ilfana's effect has been corrected and now blocks all opposing Order boni.

Bragan has been corrected, his “lightning” evolution now allows you again to add a lightning spell from your discard pile to your hand.

All versions of Dark Ritual can now be used to evolve "DeathBlade".

It is now possible to add more than one copy of Azure to your deck.

All versions of Expiation now have the "Eclipse" Caste.

The Attack bonus of Infected Wound now stays until the end of the fight.

The Attack bonus of Palpable tension now stays until the end of the fight.

The holder of Offspring of Dahre'ma now changes appearance and gains Attack +6 and 2 Health points when his allies die.

Oscar's Shield now only attaches one quest of your deck onto one of your allies.

Turned to the Shadow Side has been simplified: “One copy per character only. Attack +2, Defense +1, Spirit +2 and Heals 1 Health point. Shadowmancer: Duration 3 Fights. You change your appearance. At the start of the fight, Attack +2, Defense +1, Spirit +2 and Heals 1 Health point. ”

The “Helmet” Items have been corrected and now activate at the start of the fight again.

Standard access:

The cards below have been corrected and can now be played in STANDARD format:

  • Cursed dagger
  • Nehant’s inspiration
  • Blade from Thebirak

Enjoy the game on Eredan iTCG!

The Colors of Spring

Katla is travelling the earth to help Spring growing into Summer! To celebrate this time of the year, we offer you to take up several challenges including a communitarian challenge and thus obtain exclusive cards!

This event starts today and ends at 2pm (CET) on May 27th.

The Seeds

Katla offers you to accomplish renewable missions and to win Seeds as a reward. You will find these missions at the background of the game-page:

  • Blue Seed: Play 15 Spells.
  • Red Seed: Play 15 Actions.
  • Green Seed: Defeat 6 characters, you must play against different players.
  • Yellow Seed: Play 15 Theurgies.
  • Magenta Seed: Play 15 Items.
  • Cyan Seed: Play 5 games, you must play against different players.

You can also complete these missions by paying 29 Fee'z.

These Seeds can then be planted in garden pots so they turn to Leaves or other things.

The Leaves

When you logged in you might have seen a door at the background of the game-page. It leads to the garden, which is the place where you can plant your Seeds in magic pots to create Leaves that will enable you to obtain new cards when you re-plant them.

If you want more Leaves, you can get 3 Rainbow Leaves in all the Standard Guilded, NewComer and Veteran Boosters. These Leaves can be turned into one of the 6 basic color Leaves.

Magic Pots

In the garden, you will find a magic pot in which you can plant both your Seeds and your Leaves. These plantations last 2 hours but can grow instantly for 39 Fee'z. Two additional pots are placed on either sides, you can unlock them thanks to trophies or buy them directly for 199 Fee'z each.

There are 27 official recipes.

Once you have accomplished 10 different official recipes, you win the More pots trophy and unlock another pot in the garden.

Once you have accomplished 20 different official recipes, you win the Even more pots trophy and unlock one more pot in the garden.

Then, when you have accomplished 27 recipes, and you have obtained the Summer Bow Item card, you have completed the Colors of Spring mission and will get the Katla character card as a reward.

A secret blend exists. The first one to discover it wins a legendary pack*.

A cooperative challenge

Planting seeds and making leaves grow is not just an individual mission, it is also a cooperation among players to accomplish a challenge.

This challenge must be carried out during this event. To achieve it, you must cumulate executed 7500 plantations! All the executed plantations are taken into account. If you accomplish the challenge, players who obtained more than 30 Seeds will get a surprise.

Clans

We are gonna set up a ranking system that will determine which clans have set up the highest number of plantations. The top 3 clans will win The Spring Annunciators trophy.

What's more each member of the clan that won the event will get a Mythical version of Melissandre with a text personalized for the clan.

What can I obtain during this event?

During this event you can:

- Obtain the Summer Bow Item by finding the specific recipe.

- Obtain Katla by accomplishing the Colors of Spring mission.

Katla. (3 evolutions in all). On the last evolution: Mythical. Mercenaries. Warrior. Elfine. Spirit 1. Attack 4/8. Defense 2. Health points 15. Cannot chain any card. Can play Bows and Arrows without restrictions. At the start of each fight, pick a card in your Hand, this card is played without restrictions. Your character deals an additional Attack that equals his Min Attack. Turns 2, 4 and 6: Attack +1/+0 until the end of the game.

Summer Bow. Exploit. Bow. Unique. Permanent. Your opponents have Defense -1. If played by Katla, all your characters have +1 to damage dealt, otherwise, the holder has +1 to damage dealt.

- Obtain the Return of Fair Weather Action and the character card Beltania through the special Memory of Spring booster.

Return of Fair Weather. Mythical, Action, Unique. Choose an active card in play. This card and "Return of Fair Weather" are removed from the game.

Beltania. Mythical. Character. Mercenaries. Priest. Human. Female. Spirit 0. Attack 0/0. Defense 0. Health points 14. No player can heal their characters. At the start of the fight, choose another character, your Attack, Defense and Spirit characteristics equal his until the end of the turn. Turns 1, 3 and 6: Defense +1 and Spirit +1 until the end of the game.

Enjoy the Game!

* The Legendary pack contains 150 cards selected randomly among all the Acts, including 1 legendary guilded Character*, 12 Rare, 48 Uncommon, 84 Common, 1 500XP Experience Destiny card, 3 200XP Experience Destiny cards and a "Foil" card which you can make a card you choose a Foil card with. This pack never copies two copies of the same card.

Eredan iTCG, The Trading Card Game.
The game is also on Facebook!

Card release: Envy

New cards have been released on Eredan iTCG:



Envy. (3 evolutions in all). On its last evolution: Rare. Nehantist. Marauder. Demon. Spirit 1. Attack 7/11. Defense 3. Health Points 15. Attack +2 and Spirit -1 against Humans. Gain Chain if you play a Marauder Action. Turns 2, 3 and 4: Deals 1 direct damage point to all other living characters, then Envy heals as many Health points as the damage dealt.

Cursed claws. Uncommon. Claws. Nehantists. Marauder. Demon. Permanent. Dual Wield. Chain Cursed Item. Your character suffers 1 direct damage point unless he wears another Cursed Item. As this card activates, Attack +2 and the opposing character has Attack -2 until the end of the turn. At the start of the fight, the opposing character has Attack -2 until the end of the turn and your character has Attack +2 and suffers 1 direct damage point.

The following cards are reeditions of older card:

One Hit, One Dead. Rare. Action. Nehantists. Marauder. Attack +4/+5 until the end of the fight. This card attaches to the opposing character, at the start of the next Turn he gains between 2 and 3 Health points and this card is discarded. Permanent.

Cursed dagger. Uncommon. Dagger. Nehantists, Marauder. Warrior. Permanent. Attack +3/+2. Dual Wield. An additional Attack +0/+2 if you are wearing a Cursed Item. Otherwise, you suffer 3 direct damage. Chain Cursed Item.

These cards are now available in the Newcomers Booster.

Enjoy the game!

Card release: MC Laddie

New cards have been released on Eredan iTCG:



Chiquita. Rare. Offensive Pet. Unique. Pirate. Male. En début de partie, "Chiquita" s'attache à "MC Mousse" s'il fait partie de vos personnages. En début de combat, votre personnage gagne 1 Marqueur "poudre". Si votre adversaire est masculin, il subit une attaque physique égale à 4, +3 si il porte 1 Marqueur "poudre".

MC Laddie. (3 evolutions in all). On its last evolution: Uncommon. Pirate. Marauder. Human. Male. Spirit 1. Attack 7/10. Defense 2. Health Points 14 All opposing Female characters have Defense -1. Your Female characters have Attack -1/+3. Turns 2, 4 and 6: Attack +2/+0.

Scuttler. Common. Dagger. Pirate. Marauder. Human. Duration 2 fights. Dual Wield. Attack +1. As this card activates and at the start of each fight, the opposing character has +2 to damage points suffered until the end of the fight. Chain Powder Weapon.

The following cards are reeditions of older cards:

EMP Grenade. Uncommon. Other. Pirates. At the end of the fight, from 2 up 3 cards attached to your opponent are discarded and every character in battle suffers 1 direct damage for every card discarded in this way. Chain if you at least 1 "Powder" Token is attached to you.

Stink Bomb. Uncommon. Action. Pirates. Marauder. Choose an opposing character, he has Defense = 0. Chain.

These cards are now available in the Newcomers Booster.

Enjoy the game!

Card release: Kitsana

New cards have been released on Eredan iTCG:



Distorted Flawseeker. Rare. War Spell. Kotoba. Mage. Tsoutai. Deals 1 direct damage point to all opposing characters for each one of your characters wearing a "The Flawseeker's..." card. Chain.

Kitsana. (3 evolutions in all). On its last evolution: Uncommon. Kotoba. Mage. Human. War Guemelite. Tsoutai. Spirit 2. Attack 6/9. Defense 3. Lebenspunkte 14. Your non-multi class Mages have Spirit +1 until the end of the game. Each time that "Distorted Flawseeker" or "The Flawseeker's Meditation" activates, "Kitsana" is healed by 2 Health points. Turns 5 or less: Kitsana and her opponent can not be healed in battle.

Kamakura. Uncommon. Sword. Kotoba. Tsoutai. Duration 3 turns. Spirit +1. Tsoutai: Each time a "The Flawseeker's..." card is played, an opposing Item attached to a character is discarded.

The following cards are reeditions of older cards:

The Flawseeker's Protection. Uncommon. Action. Permanent. Attaches to a character who isn't wearing "The Flawseeker's Protection". The holder has Defense +2 if he is Kotoba. After having played his cards, a "The Flawseeker's Protection" card is created and played. Mage: Chain.

The Flawseeker's Mastery. Uncommon. War Spell. Kotoba. Mage. Tsoutai. Deals X magic damage points to the opposing character where X equals your character's Spirit +2 for each other active "The Flawseeker's..." card.

These cards are now available in the Newcomers Booster.

Enjoy the game!