Masters Tournament : Copper & Silver Standard

Masters Tournament : Copper & Silver Standard

An hard fights time is coming on Eredan iTCG ! This week-end 1 million of crystals at stake!!

Dates :

From now on and until Sunday 30th Juin 2013 at 8 PM (french time).

Restrictions :

Format : 3 characters and 20 to 50 Cards.

Only cards from the Standard serie. Only common and uncommon cards.

Prizes :

In total we will distribute amongst all the participants more than 1.000.000 crystals.

  • 1st of the ranking : 250.000 guaranteed Crystals + the Title: The Tournament Master.
  • 2nd : 170.000 guaranteed Crystals.
  • 3rd and 4th : 110.000 guaranteed Crystals.
  • from 5th to 8th : 50.000 guaranteed Crystals.
  • from 9th to 16th : 20.000 guaranteed Crystals.

Players in the first fourth of the ranking will share a jackpot of 1.000.000 Crystals.

Furthermore, every player that played at least 5 games will receive 1000 Crystals AND players that have won at least 10 games will receive 10 Medallions.

Registration Fee:

199 Fee’z, or free enrollment if you hold the trophy Masters Qualifier of the week.

Good Luck and may the fortune be with you!

Enjoy the game!

Cards Withdrawn form the Newcomers Booster

From tomorrow onwards, the card release of 24th April 2013 will not be available in the NewComer Booster!

Surprising movement. Rare. Action. Kotoba. Warrior. If a Weapon or a Kotoba Armor is active, -4 to magic and physical damages, otherwise Defense +2. Turns 1, 2 and 3: -8 instead of -4. Chain.

Daikatana. Rare. Sword. Kotoba. Warrior. Attack +3, Defense -1 and Spirit +1. Permanent. Attack +1 every time one of your Kotoba suffers magic damages.

Blade Master. Uncommon. Action. Kotoba. Warrior. Dual Wield allows you to wear now 3 One Handed Weapons until the end of the game. A One Handed Sword from your Hand is played.

Asajiro the vagabond. (3 evolutions in all). On its last evolution : Uncommon. Kotoba. Warrior. Human. Spirit 2. Attack 7/9. Defense 3. Health points 14. Gain Chain if you play One Handed Sword. Every time that an active Kotoba Sword attached to you or to your allies is discarded, a One Handed Weapon from your Deck will be attached to one of your Kotoba Warriors. Turns 2, 3 and 6: Attack +3.

A strong allied. Common. Action. Kotoba. Warrior. A One handed Sword in your hand is attached to one of your allies. Attack +1 for every One handed Sword in game. Chain.

Hobnailed Getas. Common. Item of Clothing. Kotoba. Permanent. Defense +1. You cannot suffer anymore Defense penalties

Concealed Weapon. Common. Action. An Item attached to you is discarded, if it's the case your opponent has Defense -3 and Spirit -3. Chain.

Enjoy the game !

A lot of bonuses for your purchases!

Until 1st of July at 2 PM (french time), you will gain 1 Credit per each tranche of 99 Fee'z purchased in the EredaniTCG Store. These credits will allow you to buy Kroub's Treasures in his shop. Go and visit him by clicking on your credit icon ingame (on the top right corner of your interface), and get your chance!

On plan :

  • Complete packs form act 1 to 6 (except legendary cards) ;
  • Standard and Newcomers Boosters ;
  • Old collector cards.

Enjoy the game!

Masters Tournament : Double Tap Standard

Masters Tournament : Arena Standard

An hard fights time is coming on Eredan iTCG ! This week-end 1 million of crystals at stake!!

Dates :

From now on and until Sunday 23rd of June at 8 PM (french time).

Restrictions :

Format : 3 characters and 20 to 50 Cards.

Only cards from the Standard serie. Only 2 copies of the same card.

Prizes:

In total we will distribute amongst all the participants more than 1.000.000 crystals..

  • 1st of the ranking : 250.000 guaranteed Crystals + the Title: The Tournament Master.
  • 2nd : 170.000 guaranteed Crystals.
  • 3rd and 4th : 110.000 guaranteed Crystals.
  • from 5th to 8th : 50.000 guaranteed Crystals.
  • from 9th to 16th : 20.000 guaranteed Crystals.

Players in the first fourth of the ranking will share a jackpot of 1.000.000 Crystals.

Furthermore, every player that played at least 5 games will receive 1000 Crystals AND players that have won at least 10 games will receive 10 Medallions.

Registration Fee:

199 Fee’z, or free enrollment if you hold the trophy Masters Qualifier of the week.

Good Luck and may the fortune be with you!

Music Celebration 2013

Do you hear this music? Listen! Yes, it is coming from the Leaking cask inn, good place of meeting for musicians of all kinds!

We don't need to say that it is very hot inside, everyone wiggles and dance with the music of Rock'n Grolles that are giving a concert in honor of the Music Celebrations.

Learn the music

It's just a scale history...

You feel you have the soul of a lute player or contrebassine? This is the opportunity for you to start. Notes collection: during your games player against player, Musical Notes will appear on your game screen under certain conditions that you must discover. Pick up speeds the Notes to collect them!

Once you collected 10 Notes of the same type, you will earn the Trophy "X Note Master" and the item card "X Quarter Note".

You can buy a Trophy "X Note Master" directly for 99 Fee'z. Moreover, you can buy a booster of 399 or 400 Fee'z and you will obtain the card Blank Music Score that can evolve into the Quarter Note you want.

Once you get the 7 Note Trophies, you will unlock the Trophy "The Musician" and you will get the Item Card Git-fiddle.

Git-fiddle. Common. Other Item. Duration 3 turns. The opposing characters have Spirit -1 and Attack -1. Every time that a Musical Note Card is activated, an opposing character suffers 1 direct damage point. Unknown Class Courtier: duration 2 extra turns.

Backcoming to the Leaking cask inn

A good trader always take advantage of the festivities to line their pockets. The Leaking cask inn re-opens its doors, come and rinse the throat ... and play music!

We re-edit the campaign of Leaking cask Inn during the duration of the event. You can finish the trophy immediatly and obtain Tristam character for only 199 Fee'z.

Tristam. (and his evolution). Rare. Character. Unknown. Kotoba/Runic Legion. Courtier. Humain. Spirit 2. Attack 0/1. Defense 3. Health points 14. Gain Chain if you play a Courtier card. Your other Courtiers have -1 to damage points suffered. Turns 3 and more: the opposing characters suffer 1 direct damage point.

Thirsty one's helmet. Rare. Other Item. Human: each time a Potion activates, Attack +0 to Attack +2 until the end of the game. Warrior: Permanent. Pirates: Chain Potion.

Groupstar

Farookh is looking for new musicians to build up a group. Show him what you are able to do!

One new mission is arriving to the Leaking Cask Inn. You have to prove your musical ability to Farookh playing specific sequences of Quarter Notes.

During this mission, you have the opportunity to get all the 7 consecutive trophies that will give you a Half Note card each. Every one of these trophies can be buyed directly for 199 Fee'z each. Once you finished the 7 trophies you will earn the card "The Master Musician" and the character card Farookh.

Moreover, winning fights against Farookh gives you the chance to get the item card Blank Music Score.

Farookh : Collector. Character. Unknown. Zil Warriors/Sap Hearts/Noz'Dingard Envoys. Courtier. Humain. Spirit 2. Attack 0/1. Defense 3. Health points 14. Farookh's Attack cannot be modified. The opposing characters have +1 to the direct damage points suffered. Turns 3 and more: a Musical Note from your Deck is played following the card already played.

Blank Music Score : Scroll Item. Common. Spirit +2 and Defense +2.For every Musical Note played after this card, a different Musical Note from your Deck is played following the cards already played. Chain.

The lost harp

Psam is still drunk, and once again he lost his Harp. Help him to find it.

During the duration of the event, you can obtain the Psalm Harp by completing 3 trophies. You can also get it immediatly the 3 trophie by paying the amount of 199 Fee'z.

Enchanted harp : Other Item. Collector. The opposing character has Attack -2. Courtier: he suffers 2 direct damage points and at the end of the fight, this card is placed in your Deck. Chain.

The Music Celebration starts now and it will last until Wednesday 26th June at Noon (Paris Time).

Enjoy the game!!

Cards Withdrawn form the Newcomers Booster

From tomorrow onwards, the card release of 17th April 2013

will not be available in the NewComer Booster!

Flare. Rare. Fire. Pirates. Mage. Permanent. At the end of your fight, you suffer 1 direct damage. If you die, one opponent character suffers 1 to 2 magic damages for every "Powder" Tokens attached to you (maximum 14)

Teslarms. Rare. Dagger. Duration: 4 turns. Attack +2. Dual Wield. 2 to 3 Lightning Spell in game are discarded. Pirate: Spirit +1 for each Lightning Spell in your Discard Pile (maximum +4). Chain.

Tetany. Uncommon. Lightning. Pirates. Your opponent has Attack -1 for each other Lightning Spell in game (maximum -5). "Mylad" or "Commander Malderez": duration 2 turns. Defense +4 if the Attack of your character is above his Printed Attack.

EMP Grenade. Uncommon. Other. Pirates. At the end of the fight, from 2 up 3 cards attached to your opponent are discarded and every character in battle suffers 1 direct damage for every card discarded in this way. Chain if you at least 1 "Powder" Token is attached to you.

Blow up the lock.Uncommon. Action. Duration: 2 turns. The opponent characters have Defense -1 for every weapon attached to you. Pirate: Duration: 2 turns and additional Defense -1. Chain Pirate card.

Commander Malderez. (3 evolutions in all). On its last evolution : Common. Pirates. Mage. Human. Spirit 3. Attack 2/5. Defense 3. Health points 14. If you play a Pirate Item or a Pirate Spell, the characters in battle gain 3 "Powder" Tokens. Turns 3 and 5: Spirit +1.

Steam chest. Common. Other. Choose up to 5 cards from your Hand. They are placed in your Deck and you draw until you have 5 card in your Hand.

Enjoy the game !

Eredan iTCG, The Trading Card Game.

Masters Tournament : Arena Standard

Masters Tournament : Arena Standard

An hard fights time is coming on Eredan iTCG ! This week-end 1 million of crystals at stake!

Dates :

From now on and until Sunday 16th of June at 8 PM (french time).

Restrictions :

Format : 1 character and 15 to 30 Cards.

Only cards from the Standard serie. Only 1 Unique Card per Deck.

At the start of the game, characters in game get one of the following bonuses (both characters get the same bonus):

  • Attack +3
  • Defense +3
  • Health point max +3
  • Spirit +3

Prizes :

In total we will distribute amongst all the participants more than 1.000.000 crystals.

  • 1st of the ranking : 250.000 guaranteed Crystals + the Title The Tournament Master..
  • 2nd : 170.000 guaranteed Crystals.
  • 3rd and 4th : 110.000 guaranteed Crystals.
  • from 5th to 8th : 50.000 guaranteed Crystals.
  • from 9th to 16th : 20.000 guaranteed Crystals.

Players in the first fourth of the ranking will share a jackpot of 1.000.000 Crystals.

Furthermore, every player that played at leat 5 games will receive 1000 Crystals AND players that have won at least 10 games will receive 10 Medallions.

Registration Fee:

199 Fee’z, or free enrollment if you hold the trophy Masters Qualifier of the week

Good Luck and may the fortune be with you !

Patch Note 10th of June 2013

- The bug that prevented a PVE game to start after visiting the tournament information page has been fixed.

- The bug that was preventing the Trophy Infinity to gain points with characters that counted as 3, has been fixed.

- The following card are retired from the Base set and go back to the Act 5 - Sol'Ra War :

  • - Electrochoc
  • - Secret Weapon
  • - Light blow

The following card are placed in the Base set :

  • - Hand of the Empire
  • - Head Start end Stirring Up Hatred
  • - Perversion (and its collector version)
  • - To Track down
  • - Transmission of knowledge
  • - Arachnophobia
  • - Regeneration
  • - Pirate party
  • - The dance of the blade

Enjoy the game!

Cards Withdrawn from the Newcomers Booster

From tomorrow onwards, the card release of 10th April will not be available in the NewComer Booster!

Dazzling presence. Rare. Action. Duration 2 turns. Your opponents' effects that reduce or increase the damage they deal you are ignored. Champion: duration 1 additional turn. Chain.

Quercus. (2 evolutions in all). On its last evolution : Rare. Sap Heart. Warrior. Dais, Nature Guemelite . Arbre-Monde, Champion. Spirit 2. Attack 6/8. Defense 3. Health points 16. At the end of each turn, a World-Tree ally has Attack +1 or Defense +1 or Spirit +1 until the end of the game. At the start of the fight, 6 magic damage are divided up among the opposing characters. Turns 4, 5, 7: you gain Chain.

The Scourge of souls. (2 evolutions in all). On its last evolution : Rare. Nehantists. Warrior. Demon, Nehant Guemelite. Champion. Spirit 2. Attack 9/9. Defense 3. Health points 14. Gain Chain if you play a Nehantist Item. Your Warriors cannot be wounded by the Items they play. Turns 3, 5 and 7: your opponent has Defense -2 and suffers 2 direct damage.

Daijin the Crow. (2 evolutions in all). On its last evolution : Rare. Kotoba. Marauder. Shadow Guemelite . Corbeau, Champion. Spirit 3. Attack 9/11. Defense 2. Health points 15. Attack +1 and Spirit +1 against Humans. Gain Chain if you don't have the initiative. Even turns: -1 to damage suffered for each Crow card in play (-3 maximum).

Archmage Artrezil. (2 evolutions in all). On its last evolution : Rare. Zil Warriors. Mage. Shadow Guemelite , Guem Guemelite. Champion. Spirit 3. Attack 3/6. Defense 2. Health points 15. After having played your cards, the last playable card in your Discard pile is played. Odd turns: a card from the opposing Deck is removed form the game.

Commander Zahal. (2 evolutions in all). On its last evolution : Rare. Noz'Dingard Envoys. Warrior. Dragon Guemelite . Chevalier Dragon, Champion. Spirit 1. Attack 7/8. Defense 3. Health points 14. Gain Chain if you play or you are wearing "Dreist". After having played your cards, if "Dreist" is in your Deck or in your Discard pile, it is played. Turns 1, 3 and 5: Defense +2 and Spirit +2.

Dreïst. Uncommon. Sword. Unique. Noz'Dingard Envoys. Permanent. Dual Wield. Attack +2 and Spirit +2. If you have a Champion, your Warrior allies have Attack +1. At the end of your fights, Heal 2 Health Points if you are a Dragon Knight

Breakfast of champions. Uncommon. Other. Your characteristics equal their printed value if they were inferior. One of your Champions wins 2 Health Points and has Attack +1, Defense +1 and Spirit +1 until the end of the game.

Gaze of the Crow. Uncommon. Jewel. Kotoba. Permanent. Attack +2. At the end of your fights, a card from your Discard pile is placed in your Deck, or two of them if your opponent has suffered magic damage. Champion: Chain.

Champion aura. Uncommon. Action. Spirit +3. -1 to damage suffered for each one of your untapped allies and +1 to damage dealt for each one of your tapped allies. Champion: duration 4 turns. Chain.

Relic-carrier. Uncommon. Action. Unique. Choose an opposing active card. The copies of it that are in your opponent's Deck and Hand are discarded. Champion: these cards are removed from the game.

Dark secret. Uncommon. Action. Choose an opposing Champion, he has Attack -2, Defense -2 and Spirit -2 until the end of the game. Chain.

Admiration. Uncommon. Action. You obtain your order bonus if you don't have it yet. If you have a Champion, your allies are untapped and have Attack +1 until the end of the game. Chain.

Cage of the cursed souls. Common. Other. Nehantists. Duration 4 turns. Each opposing character has Defense -2 and an additional Defense -1 if he is a Champion. You suffers 3 direct damage if you are not wearing a Cursed Item. Chain Cursed Item.

Don Amber. Common. Armor. Sap Heart. Permanent. Defense +2. If you have a Champion, the One Hand Weapons played by your allies and yourself will activate immediately.

Book of Shadows. Common. Magic Book. Zil Warriors. Mage. Permanent. Your Shadow Guemelites have Attack +1 and Defense +1. If you have a Champion, choose a Shadow spell in one of the Discard piles, it is place in your Hand.

Intervention of the champions. Common. Action. You copy the min Attack, the Defense and the Spirit of one of your Champions.

Hero from the past. Common. Action. Attack +2 and Spirit +1 for each one of your tapped allies. If you have a dead Champion, an additional Attack +3 and Chain.

Distort destiny. Common. Action. You win the Champion caste. You can play cards reserved for Champions after this card. Chain.

Enjoy the game !

Eredan iTCG, The Trading Card Game.

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Masters Tournament : Standard Clones

Masters Tournament : Standard Clones

An hard fights time is coming on Eredan iTCG ! This week-end 1 million of crystals at stake!

Dates :

From now on and until Sunday 9th June 2013 at 8PM (French time).

Restrictions :

Format : 3 characters and 20 to 50 Cards.

Limitations : Quilingo.

Special rules :

  • The firs action card you play during a fight is copied.
  • If you play 2 or more Spells during a fight, the second one is copied.
  • Theurgies that you play are copied.

Prizes:

In total we will distribute amongst all the participants more than 1.000.000 crystals

  • 1st of the ranking : 250.000 guaranteed Crystals + the Title : The Tournament Master.
  • 2nd : 170.000 guaranteed Crystals.
  • 3rd and 4th : 110.000 guaranteed Crystals.
  • from 5th to 8th : 50.000 guaranteed Crystals.
  • from 9th to 16th : 20.000 guaranteed Crystals.

Players in the first fourth of the ranking will share a jackpot of 1.000.000 Crystals.

De plus, chaque joueur ayant joué au moins 5 parties recevra 1000 Cristaux ET chaque joueur ayant gagné au moins 10 parties recevra 10 Médaillons.

Registration Fee:

199 Fee'z, or free enrollment if you hold the trophy Masters Qualifier of the week.

Good Luck and may the fortune be with you !

Eredan iTCG, The Trading Card Game.

Find this game also on Facebook !

The Erosion according Master-Mage Pilkim

Dear fellows, dear magician students,

As I was requested by the Compendium, I spent the last few weeks to go around Draconia oberving the magical flows and the weather phenomenons. Before I share my report with you, I would like to explain to students who are present here today, what is the Erosion phenomenon.

A new event is available !

It starts today and will last until Wednesday 12th June 2013 at 2 PM (french time). You can take part in it only during this precise lapse of time, after that it will not be available anymore !

How does it work?

In this event Pilkim exposes the phenomenon of erosion which stopped long time ago and now it seems to reappear.

There are 8 trophies to complete in the order of their unlocking sequence. Clues on how to solve these trophies are hidden in the explanations of Pilkim. All trophies are unlockable for 49 Fee'z each.

Once you have unlocked the 8 trophies you will get a new trophy that gives you the title of: The Guem child and the card Clumsiness with a new illustration.

Enjoy the game!

Eredan iTCG,The Trading Card Game.

Find this game also on Facebook !

Cards Withdrawn from the Newcomers Booster

From tomorrow onwards, the card release of 3rd April 2013 will not be available in the NewComer Booster!

Festoiement. Rare. Action. Desert Nomads. Defense +1. If the next opposing card is an Action, an additional Defense +2. Eclipse: if it is an Action or a Spell, it is discarded. Chain.

Sent to the gravelard.Rare. Action. Desert Nomads. Marauder. The Attack bonuses of your next Item are doubled. Eclipse: At the end of the fight, Heals 4 to 6 Health points if your opponent has suffered more than 8 physical damage. Chain Item.

Holy blade from Kehper. Uncommon. Sword. Desert Nomads. Warrior. Activates after the fight. Duration 4 fights. Attack +4/+5. Temple Guardian: -2 to damage suffered by your Temple Guardians.

Eclipsing.Uncommon. Dagger. Marauder. Permanent. Dual Wield. Attack +2. An additional Attack +1 if your opponent is not wearing a Weapon. Eclipse: a "Requiem from the Grave" or a "Sol'ra Eclipse" from your Hand, is played.

Cobra venom. Common. Action. Marauder. The characters in fight cannot be healed. Eclipse: Attack +2. Chain.

Emerald snake.Common. Jewel. Desert Nomads. Gardien du Temple. Duration 3 fights. As this card activates and at the start of your fights, Attack +2 and Defense -1.

Neythiri. (3 evolutions in all). On its last evolution : Common. Desert Nomads. Marauder. Human. Eclipse. Spirit 1. Attack 8/11. Defense 0. Health points 17. Defense +2 against the Sap Heart. The "Sol'ra Eclipse" last 2 more turns. If you play "Eclipsing", the opposing characters have Defense -1 until the end of the game. Turns 2, 4, 6: Attack +1 and Defense +2.

Enjoy the game!

Eredan iTCG, The Trading Card Game.

Find this game also on Facebook !

Patch Note 4th of June 2013

- The bug that prevented Friend of Spirits to increase the duration of Whisper and Reforestation has been fixed.

- The bug that allow to play Lucyan the Adventurer with other versions of Lucyan has been fixed.

Eredan iTCG, The Trading Card Game.

Find this game also on Facebook !

New Trophy: Master Qualifier

A new weekly trophy is available on Eredan iTCG !

Dear players,

We have the pleasure to announce you that, from now, you have access to a new Masters Qualifier trophy! If you complete it, you will have access to our brand new Masters Tournament. The tournament will begin on Friday and will end on Sunday evening (French Time)!

To complete this trophy you have to:

  • Win at least 20 fights in Quilingo and/or Amneazy tournaments.
  • Complete 3 daily quests or the weekly trophy.

Good luck and see you on Friday for the tournament!

And... enjoy the game!

Eredan iTCG, the Internet trading cards game.

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