Cards withdrawn from the Newcomers Booster

From tomorrow onwards, the card release of 27th February

will not be available in the NewComer Booster!

Here is the list of cards concerned:

Academic Lesson. Rare. Item Other. Choose a Mage and attach this card to him. Permanent. The holder has Spirit +2 and +2 to Spell magic damage. Non Multi-class Mage: Chain Spell or "Master-Mage robe".

Dragon's Eye. Rare. Jewel Item. Noz'Dingard Envoys, Mage. As this card activates and at the end of the fight, you can choose a Draconic, a Fire or a Lightning Spell from your hand, it will be withdrawn from the game. If you do, the opposing character suffers 5 to 7 magic damage points. Non-multi Class Mage: Permanent.

Exhien. (3 evolutions in all). On its last evolution : Uncommon. Character. Noz'Dingard Envoys. Compendium. Mage. Dragon Guemelite. Spirit 3. Attack 3/5. Defense 3. Health points 14. Spirit +1 if you play a Draconic, a Fire or a Lightning Spell. +1 to magic damage dealt for each one of your dead Mage. Turns 2, 3 and 6: a Draconic Spell from your Deck is placed in your Hand.

Thunderstrike. Uncommon. Lightning Spell. Mage. This card is attached to your opponent. Duration 3 turns. He suffers 4 to 7 magic damage and has Attack -0/-4, Spirit -1. Non-multi Class Mage: each time a Lightning Spell is activated, he suffers 2 to 4 magic damage and has Spirit -1.

Shape of a dragon. Common. Draconic Spell. Noz'Dingard Envoys, Mage. Duration 4 turns. You change your appearance. Attack +2, Defense +2, and +1 to magic damage of Draconic, Fire and Lightening Spells. Dragon Guemelite: As this card activates, the next opposing Shadow and Nehantic Spells are discarded.

Recreate the link. Commuon. Draconic Spell. Noz'Dingard Envoys, Mage. Permanent. Defense +1 and you earn Dragon Guemelite. Heals 1 Health point per Dragon Guemelite.

Title of Master-Mage. Common. Scroll Item. Noz'Dingard Envoys.Choose a Mage and attach this card to him. Permanent. After the holder had played his cards, a Noz Spell from his Discard pile is placed in his Deck.

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Patch Note 29th April

- Hares the Brute doesn't require anymore the fusion with Runic Gauntlet to pass to level 3.

- The effet of Title of Master-Mage place now the cards randomly in the Deck and not anymore on the top it.

- The Attack bonuses of For the king last now correctly until the end of the game.

- The bug that caused sometimes a big Attack bonus with the card Skirmish has been fixed.

- The direct damage effect of Armor of the Thunder King has been fixed.

- The bug of Dazzling presence that prevented the player of this card to modify the direct damage point suffered by the opponent, has been fixed.

Eredan iTCG, The Trading Card Game.

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Donjons

The choc and charming team composed by Shana, Lucyan, Cristocat and Lady Jane go to live an adventure to discover amazing donjons, face incredible opponents and find amazing treasures.

In their trip they will take an object that belongs to a Knight-Witch of Dhun. He will try to recuperate his belong, and teach to these troublemakers adventurers that stealing is wrong.

Take part in this event since now on and until Thursday 2nd of May at Noon (Paris time).

Donjons

This event is a chance to explore mysterious Donjons.

Every Donjons is composed by a map with 63 cases, with 6 hidden treasures. Start your exploration with a case of your choice. Once the associated task is completed, you can continue your exploration by choosing the adjacent case.

During your exploration, you will find monsters to defeat by following certain rules, challenges that must be solved in the game, and obtacles that will make you lose time.

You can pass to someone else the case by paying 39 Fee'z.

Once you get the 6 treasures you can pass to the next Donjon.

Treasures

There are 2 ways to collect the treasures :

- 6 Treasures to be won in every Donjon. Once you finished the associated mission, you get automatically the treasure as reward.

- 2 Treasures are offered in every 399 Feez-Booster and 400 Fee'z-Booster.

What else can I obtain during this event?

You can use your treasures in the Store to buy :

- The Item card Knight-Witch Medallion : price : 5 Treasures.

- The Character card Knight-Witch Xeneelk : price : 7 Treasures.

- The Character card Master Knight-Witch Xeneelk : price : 7 Treasures.

- Newcomer Boosters. You can buy it only once you have already bought the Item Card Knight-Witch Medallion and one of the 2 characters (max 1 per player). Price : 8 Treasures.

Knight-Witch Medallion : Collector, Item Jewel Item, Unique. This card is attached to the opposing character. Permanent. The holder has Spirit -3 if he is Mage or Priest, Defense - 3 if he is a Warrior, Attack -3 if he is a Marauder.

Knight-Witch Xeneelk : Mythic, Character, Mercenaries, Warriors, Mage, Unknown, Human. Spirit 2. Attack 5/5. Defense 3. Health 15. Gain Chain if you play a One Handed Weapon. At the start of the fight, Attack +2 until the end of the game. If "Knight-Witch Medallion" is in your Deck, this card is played following the cards already played. Turns 1, 3 and 5: Attack +2, Defense +2.

Master Knight-Witch Xeneelk : Mythic, Character, Mercenaries, Warriors, Mage, Unknown, Human. Spirit 3. Attack 8/8. Defense 3. Health 35. Gain Chain if you play a One Handed Weapon. At the start of the fight, Attack +2 until the end of the game. After you have played your cards, if "Knight-Witch Medallion" is in your Deck or attached to an opposing character, it is removed and played. Turns 1, 3 and 5: Attack +3 and Defense +3.

Enjoy the game !

Eredan iTCG, The Trading Card Game

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Patch Note 23rd April

- The crystals in the Adventure mode games can be gained only if all the characters of a player are died or if a player couldn't draw in the previous turn, or if the game lasted more than one turn (the abandonment of the game before the second turn doesn't give crystals anymore).

- Messages at the end of the tournaments sent to players that didn't won any rewards have been fixed.

- The effects of the card Nehant's Inspiration are now working propely on the following cards: Cage of the cursed souls and Cursed dagger.

- The problem that sometimes prevented to buy epic cards in the market has been corrected.

- The bug of Naptys' mask, that was resending sometimes a card on its caster if he tried to attach it on the character wearing the mask, has been corrected.

- The issue that was permitting mages to perform a physical attack after having inflicted magic damages with a Spell has been fixed

- The item Breakfast of champions belong now to the sub-category "Food", not anymore to the "Others" category.

Eredan iTCG, The Trading Card Game.

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Cards withdrawn from the newcomers booster

From tomorrow onwards, the card release of 19th February

will not be available in the NewComer Booster!

Here is the list of cards concerned:

Machiavellism. Legendary. Unique Action. The cards in your Hand are swapped for 6 other cards from your Deck. Choose one of them, it is played. You lose 2 Health.

Slasher. Rare. Sword one hand Weapon Item. Activates after the fight. Permanent. Dual Wield. Attack +2. Avalonian: at the start of the fight, an additional Attack +1 per Level gained since your last fight.

Enguerrand of Camlahan. (3 evolutions in all). On his last evolution : Uncommon. Character. Mercenaries. Avalonian. Warrior. Human. Spirit 1. Attack 7/8. Defense 3. Health points 15. Gain Chain if you play a One handed Weapon. Your Avalonians have Attack +1. Turns 1, 3 and 5: Defense +1, Spirit +1 and gains 1 Level until the end of the game.

Squire. Uncommon. Pet. Avalonian. Permanent. Attack +1, Defense +1 and you gain a Level until the end of the game. A Quest from your Deck is placed in your Hand, and one from your Discard pile is place in your Deck. Chain.

Kings' crown. Common. Jewel Item. Permanent. Spirit +1. Your Avalonians gain 1 Level until the end of the game. Chain.

Facing adversity. Commune. Action. Attaque +X où X est égal à la différence de Niveau entre les personnages en combat. Avalonien : Une Quête de votre Défausse est placée dans votre Deck. Enchainement Action.

For the king. Common. Action. Attack + X where X equals the difference in Level between the characters in battle. Avalonian: a Quest from your Discard pile is placed in your Deck. Chain Action.

Enjoy the game!

Eredan iTCG, The Trading Card Game.

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Joust of the Medallion : Betrayal - Global

Joust of the Medallion : Betrayal - Global

A rain of Medallion is coming!!! This weekend will be the big backcoming of the Joust of the Medallion, with dozens of medallions at stake!!!

Dates :

From now on and until Sunday, April 21st at 8 PM (French time).

Restrictions :

Format : 3 characters and 20 to 50 Cards.

At the start of the game you have one chance out of two to have to exchange your deck with your opponent's.

Prizes :

Open well your eyes, because we have a a shocking amount of awards!!!! Medallions and a Booster for all the players enrolled, and a lot more for those at the top of the ranking!! :

  • The top three players will receive 499 Fee'z each .
  • Players of the first quarter of the rank will receive 75 medallions each.
  • All the players that have completed 5 games will receive a Newcomers Booster.
  • Each registered player will receive 25 Medallions.

Registration Fee :

499 Fee'z.

Good Luck to all and may the fortune be with you!

Enjoy the game!

Eredan iTCG, The Trading Card Game.

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cards withdrawn from the newcomers booster

From tomorrow onwards, the card release of February 13th will not be available in the NewComer Booster.

Here is the list of cards concerned:

Jet-black feather. Rare. Jewel Item. Kotoba. Duration 2 fights. Attack +1 and Defense +1. Crow: if you don't have the initiative, the opposing characters cannot chain cards anymore.

Kuro Kage. (3 evolutions in total). On his last evolution: Uncommon. Character. Kotoba. Crow. Marauder. Shadow Guemelite. Spirit 2. Attack 1/11. Defense 2. Health points 15. Defense +1 against Marauders. Gain Chain if you play a Shadow Spell. Turns 2 and 4: the opposing character has Spirit -2.

Okugi. Uncommon. Sword One handed Weapon Item. Kotoba, Marauder, Warrior. Permanent. Dual Wield. Attack +1/+3. At the end of the fight, your opponent has Defense -1 and Spirit -1 until the end of the game. Crow: Your character deals magic Attacks instead of his physical Attacks.

Sub-rosa privilege . Uncommon. Action. Kotoba, Marauder. Choose an Item from your Hand, it is played. Crow: if you have the initiative, -3 to damage suffered. Otherwise Attack +2 and you deal a magic Attack instead of your physical Attack.

Kagejutsu. Common. Shadow Spell. Kotoba, Mage. Your opponent has Spirit = 0 then the two characters in battle suffer X magic damage where X equals his printed Spirit

Mempo of the Crow. Common. Other Item. Kotoba. Permanent. Only one copy per character. At the end of the fight, a card attached to your opponent is discarded. If he isn't wearing any, Attack +1/+2 and Defense +1. Crow: Chain.

Romance. Common. Action. Choose between 0 and 4 cards from your Hand, they are removed from the game. -1 to damage suffered per card chosen. If you have less than 4 cards in your Deck, Heal 5 Health points

Enjoy the game!

Eredan iTCG, The Trading Card Game.

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Patch Note

- The Trophies for classification in the first third of Lucyan's, Quilingo's and Amnezy's Tournaments have been modified. They will now be awarded only if at least 5 games were played in the tournament.

- The effet of Commander Zahal, when he plays Dreïst after the descarding, have been fixed.

- The bug that prevented obtain the rewards of a mission in Adventure mode after using the button "Skip the cinematic" has been corrected.

- The text of Multitasking has been fixed because was unexact: the sentence "the copied item can be attached on any character" has been deleted (Note: (however an Artisan that copy an Artisan Item can still attach it where he wants).

- The evolution screen is already propely displayed after the end-game screen if a character is almost ready to evolve.

Enjoy the game!

Eredan iTCG, The Trading Card Game.

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Third Anniversary!

It's already 3 years that Eredan iTCG have been launched. The game celebrate today, 12th april 2013 his third anniversary. Blowing out the candles with you, we can only conclude that we would not be here today without you, our community, with your involvement and loyalty. Thank you all for allowing us to continue this adventure.

The game has tremendously evolved since its launch on 12th April 2010. Many modules have emerged, many improvements have been created, and if the future is never set, we can already tell you that you will find a many many news.

The Eredan iTCG Staff.

Anniversary Trophy

For this third Anniversary, all the players enrolled before 12th April 2013will receive the Trophy Things always come in threes with the related card.

Things always come in threes : Action. Collector. Unique. After this card activates if you deal damages twice to your opponent, he will suffer 3 direct damages at the end of the fight. Chain.

Video Creation Contest 2013

Taking this opportunity, we propose a video design contest. Each clan is invited to make a video on the theme of Eredan iTCG wishing a happy birthday to their favorite game. The video must be between 30 seconds and 1 minute. Then we will choose the best 3 videos based on creativity, passion and potential fun.

The three winning clan will have the Trophy Dream maker and clan crystals. The first clan will receive 100 000 clan crystals, the second 50 000 clan crystals and the third 25 000 clan crystals.

Deadline to upload you video in youtube and send the link to our email concoursvideo@feerik.com is 13th May 2013 at Noon (french time). If your video has no-french or no-english text, don't forget to add subtitles in any of these two languages!

Remember: all the clans can participate !

Enjoy the game!!


Eredan iTCG, The Trading Card Game

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Champion Packs

Champion Packs

Discover our Champion Packs now and until Wednesday April 17th at noon (French time). For 1999 Fee'z, you get a Champion among these: Archmage Artrezil, Commander Zahal, Daijin the Crow, The Scourge of souls or Quercus plus 5 standard boosters related to your Champion's guild plus 3 Admiration collector cards. Each pack is limited to one per player. When you buy a pack for 1999 Fee'z, the following pack you buy in the next half an hour costs 1599 Fee'z instead of the current 1999, that is a 20% discount.

Enjoy the game!

Eredan iTCG, The Trading Card Game.
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Cards withdrawn from the NewComer Booster

From tomorrow onwards, the card release of February 6th, will not be available in the NewComer Booster.

Here is the list of cards concerned:

Astria and Ixor. (3 evolutions in all) On their last evolution:
Astria. Rare. Character. Runic Legion. Priest, Craftsman. Human. Spirit 2. Attack 5/8. Defense 3. Health points 14. Can attach Craftsman Items to any character. You Runic Priests start the game with a Nox Rune. They gain Chain if they play "Enemy of the gods". Turns 1 and 6: Defense +2 and Spirit +2.

OR

Ixor. Rare. Character. Runic Legion. Warrior. War Guemelite. Spirit 1. Attack 7/9. Defense 2. Health points 16. Your War Guemelites gain Chain if they play a Two handed Weapon. At the end of the turn, if a living opposing character has suffered more than 5 physical damage this turn, they have Attack +2 during the following turns. Turns 1, 4 and 8: your Runics have -1 to damage suffered.

Orison. Rare. Runic Theurgy. Runic Legion, Priest. Duration 3 to 4 turns. As this card activates and at the end of the turn, each opposing character has -1 to each one of his characteristics superior to its printed value until the end of the game.

Nemaria's necklace. Uncommon. Jewel Item. Craftsman, Priest . Permanent. You gain Runic Theurgy Chain. At the end of the fight, a Runic that has less than 8 Health points gains X Health points and a non-Runic suffers X magic damage where X equals your Spirit (5 maximum).

Xorik. Uncommon. Sword Two handed Weapon Item. Runic Legion. Permanent. Attack +2. At the end of the fight, if your Defense is inferior to 4, Heal 2 Health points and Attack +0/+2. War Guemelite or Craftsman: this card becomes an Other Item.

Command. Common. Action. Runic Legion, Warrior. You heal up to 5 Health points and an ally of your choice suffers as much direct damage. If he is a War Guemelite or if you have a dead, he has Attack +3 until the end of the game. Chain.

War cuirass. Common. Armor Item. Runic Legion. Permanent. Defense +2. An additional Defense +1 to Defense +2 for each one of your Craftsmen. At the start of the fight, if you are not wearing a Rune, this card is discarded.

Scission seal. Common. Action. Runic Legion. Duration 2 turns. All the characters have -2 to the damage they deal. Cor Rune: Defense +3 and Duration 2 additional turns. Chain if one of your allies is Priest or Craftsman.

Enjoy the game!

Eredan iTCG, The Trading Card Game.
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The Rise of the Champions

3... Eredan iTCG...

Eredan iTCG, the Trading Card Game.
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Final Results of the Fan Cards 2013

Here are the final results! After several weeks of deliberations, of passionate debates, of discussions around a nice cup of coffee, here are the conclusions of the fan cards 2013. Given the enthusiasm you have shown for the contest and given the number of participants, we have revised some of the prizes upwards. The number of crystals won by participants from rank 4 to ran 10 have been doubled.

1st : 20 000 Crystals + special trophy “The Pencil Pusher” with the corresponding title + 1 NewComer booster + Card re-designed by Feerik introduced in the game.

Kasai (griego)

Current characteristics of the character: Kasai. Character. Kotoba. Mage/Warrior. Fire Guemelite. Male. Spirit 2. Attack 5/7. Defense 2. Health points 15. If an opponent suffers Fire Magic Damage, one of your characters gains Spirit +1 until the end of the game. Your Kotoba Mages have -1 to damage suffered. Tours 2, 3, 5 and 6: If you play a Kotoba Item, a Fire Spell from your Hand is played.

2nd : 10 000 Crystals + 1 Newcomers booster.

Conseiller Juge Dreyd (Dandy)

3rd : 5 000 Crystals + 1 Basic booster.

Syrius l'invocateur (A.Katsuki)

From the 4th to 10th rank: 2 000 Crystals.

Arachnée tisseuse de nehant (Anne_Kerbaul) Lady Zhenya (Sirc_villaelalba) Onodrim (Loloic59) Nezim the shaman (Carlo_Borella) Milinne (Liockum) Devyn et Doryan (Alyz_Lydhell) Dihma, which mummifies (Puigx)

What's more, 7 participations have caught the eye of the staff members even though they were not cohsen to be part of the top ten cards. These are the staff's mentions, they win 1000 crystals. Here are the lucky ones: Kamarastra (Andrew_Teguh), Blueblerry (MewMewZone), Takamaru, flawseeker's heir (Gedjn), Leaviatria, la Psalmodieuse (X-Tsuzurao-X), Le Fouettard (scrang), Râ Xephon (Rah-Xephon) et Vashra (Jace_Beleren).

Enjoy the game!

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The Rise of the Champions

Soon...

Eredan iTCG, the Trading Card Game.
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Soon...

Soon...

See the video

PatchNote

- The bug that enabled Sham powder to play weapons that were not playable by the character has been fixed.

-Beltania's order has been corrected, it now lasts until the end of the fight.

- The bug that untapped the character chosen by the Command card has been corrected.

Enjoy the Game!

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Cards withdrawn from the NewComer Booster

From tomorrow onwards, the card release of January 30th, will not be available in the NewComer Booster.

Here is the list of cards concerned:

Zehanie. (3 evolutions in all). On her last evolution. Rare. Character. Desert Nomad. Immortal. Warrior. Human. Spirit 1. Attack 7/8. Defense 0. Health points 18. évolutions au total). Gain Chain if you play a One handed Sword. Each time one of your characters is wounded, you heal 2 Health points, +2 if you have less than 1 (twice per turn maximum). Turns 3, 6 and 8: Attack +2 and Spirit +1.

Ptol'a's mask. Rare. Jewel Item. Desert Nomad, Priest. Permanent. As this card activates and at the start of the fight, your opponent's maximum Health point limit and his Health points are reduced by 1 until the end of the game and yours are increased by 1 until the end of the game.

In the hands of the gods. Uncommon. Action. Desert Nomads. Duration 2 turns. Choose 2 opposing characters, they have Defense -2. Immortal: they lose their casts. Chain. Eclipse: an additional Defense -1. Chain.

Naptys' mask. Uncommon. Jewel Item. Desert Nomads, Immortal. Duration 3 turns. Each time you are wounded, an opposing card attached to a character is discarded. Chain.

Autohealing. Common. Action. Desert Nomads. Permanent. As this card activates and each time an Immortal is wounded, you heal 1 to 2 Health points, then, if you have all your Health points, this card is discarded.

Curse of the king-priest. Common. Action. Desert Nomads. The next Spell played by your opponent is placed in his Hand. Chain if you are a Priest or if your opponent is a Mage.

Blade from Thebirak. Common. One Hand Sword Weapon Item. Desert Nomad, Warrior. Permanent. Dual Wield. Attack +1 and Defense +1. At the end of the fight, Attack +1 and one of you Immortals heals 2 Health points.

Enjoy the game!

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