The Colored + New Exclusive pack

The Colored

103 000 plantations have been set up in all. To thank you for having saved the Guem flora, Beltania rewards all those who obtained more than 30 Seeds by giving them The Colored trophy.

New Exclusive Pack

What's more, to celebrate this event, a new pack is released from March 27th to March 30th at midnight (French time). It contains 5 NewComer Boosters and costs 1800 Fee'z, therefore you get a 10% discount. If you possess The Colored trophy, you get the first pack for 1200 Fee'z, that is a 40% discount!

Enjoy the Game!

Eredan iTCG, The Trading Card Game.
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PatchNote

Hi everyone,

Further to your remarks we are going to proceed today with modifications related to the card accessibility levels and some functionalities.

Booster cards will not need minimum levels to be played now. Most of the cards are playable by all players again. The levels of cards from the Adventure series and epic cards remain the same.

What's more, boosters, trophies, tournaments will now get unlocked between level 6 and level 10 so that players can access all games functionalities more rapidly.

Enjoy the Game!

Eredan iTCG, The Trading Card Game.
The game is also on Facebook!

Cards withdrawn from the NewComer Booster

From tomorrow onwards, the card release of January 23rd, will not be available in the NewComer Booster.

Here is the list of cards concerned:

Elemental might. Rare. Action. Guemelite. Air Guemelite: Attack +2. Water Guemelite: Spirit +2. Earth Guemelite: Defense +2. Fire Guemelite: +3 to Spell magic damage. Mage: Chain.

Jewelry tools. Rare. Tool Item. Stone linkers, Mage. Choose one of your Elementals. He gains 2 to 3 Health points and a Stone-heart that matches that element is created and played. Chain.

Lazar Zackarov. (3 evolutions in all) On his last evolution: Uncommon. Character. Stone linker. Mage. Air, Water, Earth Guemelite. Spirit 3. Attack 5/6. Defense 2. Health points 14. After having played your cards, Defense +2 if you are wearing a Stone-heart. Turns 2 or 4: Defense +1 and Spirit +1.

Business savvy. Uncommon. Action. Stone Linkers. If none of your characters is wearing a Stone-heart, a Stone Linker Stone-heart from your Deck is played. If there are 7 Stone-hearts in play, a card attached to each opposing character is removed from the game.

The guild's cape. Common. Cloth Item. Stone linkers. Permanent. Defense +1 and Spirit +1. Your Air, Fire, Earth or Water Guemelites gain the Stone linker Guild. Chain.

Road map. Common. Scroll Item. Stone Linker. You obtain your Order bonus if you don't have it yet. Your allies are untapped. Chain Item.

Globetrotter. Common. Water Spell. Stone linker, Mage. Duration 4 turns. Spirit +3. Air or Water Guemelite: at the end of the fourth turn, the opposing characters have Spirit -2 until the end of the game.

Enjoy the game!

Eredan iTCG, The Trading Card Game.
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The Colors of Spring

I woke up this morning with the strange feeling I could move mountains and change the world. My name is Beltania, I am the daughter of winter and spring and I travel around the world to make it change.

The sun is shining, I can hear dogs barking, birds singing, bees buzzing and flowers growing. Spring must be back! To celebrate its return, we offer you to take up several challenges including a communitarian challenge and thus obtain exclusive cards!

This event starts today and ends at noon (French time) on March 27th.

The Seeds

Beltania offers you to accomplish renewable missions and to win Seeds as a reward. You will find these missions at the background of the game-page:

  • Blue Seed: Play 15 Spells.
  • Red Seed: Play 15 Actions.
  • Green Seed: Defeat 1 boss in the adventure mode.
  • Yellow Seed: Play 15 Theurgies.
  • Magenta Seed: Play 15 Items.
  • Cyan Seed: Play 5 games, you must play against different players.

You can also complete these missions by paying 29 Fee'z.

These Seeds can then be planted in garden pots so they turn to Leafs or other things.

The Leafs

When you logged in you might have seen a door at the background of the game-page. It leads to the garden, which is the place where you can plant your Seeds in magic pots to create Leafs that will enable you to obtain new cards when you re-plant them.

If you want more Leafs, you can get 1 Rainbow Leaf in the Basic Set booster and 3 Rainbow Leafs in all the Standard Guilded, NewComer and Veteran Boosters. These Leafs can be turned into one of the 6 basic color Leafs.

Magic Pots

In the garden, you will find a magic pot in which you can plant both your Seeds and your Leafs. These plantations last 2 hours but can grow instantly for 39 Fee'z. Two additional pots are placed on either sides, you can unlock them thanks to trophies or buy them directly for 199 Fee'z each.

There are 27 official recipes.

Once you have accomplished 10 different official recipes, you win the More pots trophy and unlock another pot in the garden.

Once you have accomplished 20 different official recipes, you win the Even more pots trophy and unlock one more pot in the garden.

Then, when you have accomplished 27 recipes, and you have obtained the Return of Fair Weather Action card, you have completed the Colors of Spring mission and will get the Beltania character card as a reward.

A secret blend exists. The first one to discover it wins a legendary pack*.

A cooperative challenge

Planting seeds and making leafs grow is not just an individual mission, it is also a cooperation among players to accomplish a challenge.

This challenge must be carried out during this event. To achieve it, you must cumulate executed 30,000 plantations! All the executed plantations are taken into account. If you accomplish the challenge, players who obtained more than 30 Seeds will get a surprise.

Clans

We are gonna set up a ranking system that will determine which clans have set up the highest number of plantations. The top 3 clans will win The Spring Annunciators trophy.

What's more each member of the clan that won the event will get a Mythical version of Kei'Zan with a text personalized for the clan.

What can I obtain during this event?

During this event you can:

Obtain the Return of Fair Weather card: Mythical, Action, Unique. Choose an active card in play. This card and "Return of Fair Weather" are removed from the game.

Beltania: Mythical, Character, Mercenaries, Priest, Human, Female. Spirit 0. Attack 0/0. Defense 0. Health points 14. At the start of the fight, choose a character, your Attack, Defense and Spirit characteristics equal his. The characters cannot be healed by the players' own cards. Turns 1, 3 and 6: Defense +1 and Spirit +1.

Enjoy the Game!

* The Legendary pack contains 150 cards selected randomly among all the Acts, including 1 legendary guilded Character*, 12 Rare, 48 Uncommon, 84 Common, 1 500XP Experience Destiny card, 3 200XP Experience Destiny cards and a "Foil" card which you can make a card you choose a Foil card with. This pack never copies two copies of the same card.

Eredan iTCG, The Trading Card Game.
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The Super Starter Pack!

Hello everyone,

A new pack has arrived at the Eredan iTCG store: the Super Starter Pack!

This pack is made specially for new players who want to start off on the right foot and save money. It contains 3 Basic Set Boosters that is: 18 cards including 3 rare cards, 5000 crystals, 100 energy points and 3 +100XP cards. The whole pack costs 470 fee'z, that means you save more than 40%!

To celebrate its release, it will be available for all players until next Wednesday. After that, it will not be available for players of level 10 and more. Make the most of it and complete your Basic Set!

Each player can buy this pack only once.

Rendu02 (1)

Enjoy the Game!

Eredan iTCG, The Trading Card Game.
The game is also on Facebook!

iTCG: PatchNote

Hi everyone,

Further to your remarks we are going to proceed today with modifications related to the card accessibility levels and some functionalities.

Booster cards will not need minimum levels to be played now. Most of the cards are playable by all players again. The levels of cards from the Adventure series and epic cards remain the same.

What's more, boosters, trophies, tournaments will now get unlocked between level 6 and level 10 so that players can access all games functionalities more rapidly.

Enjoy the Game!

Eredan iTCG, The Trading Card Game.
The game is also on Facebook!

iTCG: Cards withdrawn from the NewComer Booster

Tomorrow night at 00:00 (French time), the card release of January 16th will be withdrawn from the NewComer Booster!

In their house of abysses, the Nehantic forces spend their time daydreaming... longing for the day on which when they will eventually launch an assault on the Land of Guem! The new Demon who has just appeared is named Bellicosity. Strolling around with his loyal Demonic ax and a whole army of Demonic Servants, he is ready to follow any of his invocator's desires.

The Master's voice. Rare. Action. Nehantists, Warrior. Duration 3 turns. Doubles the characteristic penalties on the opposing characters wearing a Demonic Servant Pet. Chain if there is more than one Demonic Servant Pet in play.

Magic sensitivity. Rare. Corruption Nehantic Spell. Nehantist, Mage. Permanent. This card is attached to your opponent. The holder has +4 to magic damage suffered during the Turn when this card is activated, then +1 to magic damage suffered on the following Turns.

Pestilence perfume . Uncommon. Potion Item. Nehantists, Demon. Permanent. Attack +1 and Defense +1. Choose another Demon, he has Attack +1 and Spirit +2 until the end of the game. Chain.

The Nehantist's repose. Uncommon. Action. Nehantists. Duration 5 turns. Choose one of your Warriors and attach this card to him, he has Defense +2. If he is wearing a Weapon, the opposing characters have Attack -1. If he is wearing an Armor, they have Defense -2. Chain Weapon or Armor.

Gnarl. (3 evolutions in all). On its last evolution: Common. Character. Nehantists. Warrior. Demon. Spirit 1. Attack 8/9. Defense 3. Health points 13. Gain Chain if you play a One Handed Weapon. The non Demon characters have Attack -1 and Spirit -1. Turns 2, 4 and 5: Attack +2.

Bile-spitter . Common. Other Item. Nehantist, Warrior, Marauder, Demon. Permanent. Choose a character and attach this card to him, he has Attack -2 if he is a Demon. This card becomes a Demonic Servant Pet. Chain.

Demoniac ax. Common. Other Item. Ax One handed Weapon Item. Nehantists, Demon. Permanent. Dual Wield. As this card activates and at the start of the fight, your opponent has Attack -1 and Defense -1 until the end of the turn for each Demoniac Servant in play.

Enjoy the Game!

Eredan iTCG, The Trading Card Game.
The game is also on Facebook!

iTCG: New Trophies!

An avalanche of new trophies Eredan iTCG!

Dear players,

We are pleased to inform you that we have added 53 new trophies !

New section : Stone linker trophy. It is made of 12 "Win X games with a Stone linker Deck" trophies. They are similar to those that exists for the other guilds.

Guild Victory Trophies : 3 new levels for each existing Guild, that makes 10,000 victories!

Guild trophies : 10 new trophies.

Collector trophies: 1 new level.

Act trophies : 3 new levels including The Visionary that enables you to obtain the legendary Cheksathet's Vision.

Enjoy the game!

Eredan iTCG, The Trading Card Game.
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Promotions!

Promotions

Come and discover the new Pack: Guilded Standard Booster X3! Buy 2 Guilded Standard Boosters, get one free! Make the most of this special offer that starts now and will end on Sunday March 17 at midnight (French time).

Enjoy the game!

Eredan iTCG, The Trading Card Game.
Find it also on Facebook !

PatchNOte

- Improvement of the functioning of one precise point in the game, when several characters must handle effects at the same time (for instance effects that are activated by damage dealt), these effects will be tackled in the following order:

First the characters of the player who has the initiative, from the left to the right, then those of his opponent, from the left to the right too. As you might have noticed, the characters are now placed randomly at the start of the game for that reason.

Particular point: death of the characters

When characters must die at the same time, the deaths occur in the order mentioned above, while their eventual death effects are activated. If such an effect is activated, the character who activated it dies, then a verification process takes place to see if other characters must die, starting once more by the left character of the player who has the initiative.

This system corrects and clarifies interactions, specially between Ourenos and Admiral Al Killicrew. For instance: If the player who has the initiative, has Ourenos and that some of his characters die, Ourenos' attacks are activated and this can lead to Admiral Al Killicrew's death. But Admiral Al Killicrew's death effect (resurrection), can only occur afterwards since her player does not have the initiative, therefore,she will rise again. Or the other way round, if Admiral Al Killicrew has the initiative and challenges one of Ourenos' allies and that these two characters die, it is possible that she dies just after because of Ourenos' attack.

-The bug that enabled one to benefit from the Chain given by Ixor, just after his death has been corrected.

- The bug that made it impossible to select some trophies to display them in your player profile has been corrected.

-The bug that activated the direct damage of Fighting dagger when his holder died, has been corrected.

Enjoy the game!

Eredan iTCG, The Trading Card Game.
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iTCG: Cards withdrawn from the NewComer Booster

From tomorrow onwards, the card release of January 9nd 2013, will not be available in the NewComer Booster.

Here is the list of cards concerned:

Al Killicrew's mob is getting stronger thanks to the arrival of a new recruit! Watahata has come to help the Pirates in a very particular way, she has brought a mishmash of things, a powder keg and a few barrels full of her home-made cocktail. The perfect hodgepodge to please these scoundrels who welcome her warmly. They would have, had she only come with some alcoholic beverage!

Watahata. (4 evolutions in all). On her last evolutions: Rare. Character. Pirates. Warrior. Human. Spirit 1. Attack 7/9. Defense 3. Health points 15. Gain Chain if you play a Pirate Weapon. Each time one of your characters suffers damage, an opposing character gains a "Powder" token. Turns 2, 3 and 7: Defense +2 and your Warriors gain 2 "Powder" tokens.

OR

Rare. Character. Pirates. Mage. Human. Spirit 2. Attack 2/5. Defense 2. At the start of the turn, your Pirate Mages wearing a Lightning Spell gain 1 Health point. At the end of the fight, the Pirate Spells you have been wearing since the fight began are placed in your Deck. Turns 2, 4 and 6: Defense +1 and Spirit +1.

Pirate denture. Rare. Other Item. Pirates, Warrior. Permanent. Spirit +2. You gain 4 to 6 "Powder" tokens. At the start of the turn, you gain Chain if you are wearing more than 2 "Power" tokens, then you lose one.

Captain's hipflask. Uncommon. Potion Item. Pirates. Permanent. Attack +2, Defense +2 and Spirit +1. The "Captain's hipflask" worn by the other characters are discarded. At the end of the fight, if you are not a Pirate, you suffer between 2 and 4 direct damage. Chain.

Always armed. Uncommon. Action. Pirates, Warrior, Marauder. Choose a powder Weapon worn by one of your allies, it is removed and played. Warrior: each character gains 1 to 2 "Powder" tokens. Chain.

Cauterization. Common. Action. Pirates. You lose 3 "Powder" tokens. If you have at least 1 left, you have -2 to damage suffered. Chain.

Dodging . Common. Action. Pirates. Choose a card attached to a character, it is discarded. If it is an Item, you gain 2 "Powder" tokens.

Hand of Glory. Common. Other Item. Pirates. Duration 3 turns. As this card activates and at the start of the turn, the characters who aren't wearing "Powder" tokens gain 2 and the others gain 1. Chain.

Enjoy the game!

Eredan iTCG, The Trading Card Game.
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Joust of the Medallion - Standard Arena!

Arena Standard

A medallion tempest is rumbling!! The very first edition of the Joust of the Medallion is launched this weekend! With dozens of medallions at skate!!

Dates:

From now on and until Sunday March 10th at 8:00 PM (French time).

Restrictions:

Format:1 character and 15 to 30 cards
Only cards from the Standard series. 1 Unique card per deck.

Special rules:

At the start of each game, the characters in game obtain one of the following bonuses. (both characters obtain the same one)

  • - Attack +3
  • - Defense +3
  • - Max Health points +3
  • - Spirit +3

Rewards:

Open your eyes because the reward is exceptional! Medallions and one Booster guaranteed to all the participants and much more for those at the top of the ranking:

  • The first three win 499 Fee'z each.
  • Players from the first quarter win 75 medallions each.
  • Each player receives a NewComer Booster as soon as he has played 5 games.
  • Each player who registers win 25 Medallions.
  • Registration Fee

    Registration: 499 Fee'z

    Good luck to all of you, may good fortune be with you!!

    Enjoy the game!

    Eredan iTCG, The Trading Card Game.
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iTCG: Dancing-Blade

Slippery weapon. Rare. Action. Zil Warriors, Marauder. You can choose a card attached to a character, it is discarded. If you have chosen a card, an opposing character suffers 1 direct damage, otherwise, you have Attack +3.

Mystery box. Rare. Other Item. This card is attached to a random character. Duration 4 to 6 turns. At the start of the turn, the holder is tapped if one of his allies is untapped, otherwise this card is discarded. The damage he suffers has a one in two chance of being ignored. Zil: choose the character this card is attached to.

Ribbon duel. Uncommon. Action. Zil Warriors. The two characters in battle have Attack +2 and Defense -2. Marauder: Chain Weapon. Your opponent has an additional Defense -2.

Mask of the murderer. Uncommon. Clothes Item. Zil Warriors, Marauder. Duration 3 turns. +2 to damage dealt. You draw 2 cards less during the next draw phase. Chain Zil card.

Dancing-blade. (3 evolutions in all). On his last evolution: Common. Zil Warrior. Marauder. Human Spirit 2. Attack 8/10. Defense 1. Health points 15. Attack +2 against the Mages. Turns 1, 2 and 5: Defense -1 and +2 to damage dealt. .

Nipple-clamp. Uncommon. Action. Marauder. Attack +2. If your opponent has a Defense bonus that is superior to yours, an additional Attack +2/+3. Chain "Chink in the Armor".

Fighting dagger. Common. Zil Warriors. Dagger One hand Weapon Item. Duration 6 turns. Dual Wild. Attack +1. If this card is removed from the game because of the effects of another card, an opposing character suffers 2 to 3 direct damage. Marauder: at the start of the fight, Attack +1 per dagger in game.

Enjoy the game!

Eredan iTCG, the Trading Card Game.
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iTCG: Cards withdrawn from the NewComer Booster

From tomorrow onwards, the card release of January 2nd 2013, will not be available in the NewComer Booster.

Here is the list of cards concerned:

Aleshane. (3 evolutions in all) . On its last evolution: Rare. Character. Sap Heart. Warrior. Elfine. Spirit 1. Attack 6/8. Defense 2. Health points 15. Gain Chain if you play a Bow. Deals an additional attack equal to his printed Attack. The opposing characters have Defense -2 after turn 2. Turns 1, 2 and 4: a Bow from your Deck is placed in your Hand.

Falling branches . Rare. Nature Spell. Mage. Your opponent has Attack -2 and Spirit -1. At the end of the fight, he suffers 4 magic damage. Daïs: +X additional magic damage where X equals your Spirit, this card is placed in your Deck at the end of the fight.

Double Bow. Uncommon. Two Hand Weapon Item Bow. Peu commune. Objet Arme à deux mains Arc. Cœur de Sève, Combattant, Elfine. Permanent. Attaque +1 et Défense +1. A l'activation, une Flèche de votre Main est jouée.

Curved shot. Uncommon. Action. Sap Heart. Choose a card attached to an opposing character. It is discarded. If one of your characters has a Bow attached to him, Chain and you can choose among all the cards attached to characters.

Caffeine. Common. Action. Sap Heart. Duration 2 turns. Choose a character and attach this card to him, he gains 2 to 4 Health points. At the end of the turn, he is untapped. World-Tree: Chain.

Sharp arrows. Common. Arrow item. Sap Heart, Warrior. Duration 4 turns. This card is attached to your opponent. +1 to damage suffered. If you are wearing a Bow, choose the character this card is attached to.

Vibrating arrows. Common. Arrow item. Sap Heart, Warrior. Duration 6 turns. This card is attached to your opponent. Defense -1. If you are wearing a Bow, choose the character this card is attached to. Chain Arrow.

Enjoy the game!

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Meet up on DevianART

Our deviantART gallery is now open!

Eredan iTCG becomes deviant. We are proud to present you our brand new gallery on deviantART ! You can order there some Eredan iTCG tie-in products.

Come and discover your favourite Eredan illustrations! New content will regularly be added.

Enjoy the game!

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