Event: Transcendental Meditation!

The Symbol of Kotoba’s Serenity has just resurfaced after centuries of years of isolation in order to perfect its link with the energies of the universe "Shi, the Wise" would have been observed on one of the highest peaks of Guem. Now that mythical being has reappeared the struggle to appropriate his power risks being merciless.

What is it about?


"Transcendental Meditation" is an event of Eredan iTCG during which you can get many cards, as well as the new characters: "Shi" and the former "Shi, the Wise." Participate in this event from today and this until October 04th 2017 at noon(CET).
For this event, the "Peaceful Summit" room is at your disposal, where you can fight in a special deck format:
  • At least 40 cards
  • 2 copies of each card maximum
  • Maximum 1 Legendary card
  • Maximum 1 Mythic card
  • Maximum 2 Collector cards
  • No character that counts for 3
  • Damned and Sacred cards are prohibited.

How to get the rewards of the event?

Until Wednesday, October 4th at noon (CET), you will be able collect YingYangs by fighting other players in the "Peaceful Summit" room or tournament by completing the Méditation Challenges.

To win the trophies, thanks to which you will win YinYangs, you will have to face the following challenges:

  • Win 3 games with the same guild deck in the special room
  • Play 60 cards (objects, spells, action, theurgy). Your points will not be taken into account if you leave the game.
  • Kill the Campaign Leader of 5 different Guilds

New Cards are coming to Eredan iTCG for this event!

Shi:

In its latest evolution:



Shi, the Sage:

In its latest evolution:



Meditation

Good luck and good game!

New Legendary Card: Crystal of Power

Hello dear players today a new legendary card made its appearance in Eredan ITCG, this is the "Crystal of Power"



On this occasion find a Legendary Pack limited edition in the shop!
It will be available until Tuesday noon (CET).



These pack contains: "Crystal of Power-heart" + 1 other Legendary card, 11 Rares, 48 Uncommons, and 84 Commons, selected from acts 5 to 13.

Have a good end of the week on Eredan iTCG!

Card Release: Keltaron

19/09/2017 Release

New cards have been released on Eredan iTCG!

All the following cards have from now on a Damned and Sacred evolution.

Keltaron (3 evolutions in total)

At his last evolution:

Uncommon
Class: Warrior
Guild: Noz'Dingard Envoys
Races: Human,
Cast: Dragon Knight
Spirit: 1
Attack: 7/8
Defense: 3
Health points: 14

Effects:

Chain Draconic Spell.
Your Dragon Knights are healed by 1 Health point when they deal magical damages.
If you play a "Dragon Torch" create and bind one on each of your characters.
Your Dragon can play Draconic Spells without any restriction.
Rounds 2, 4 and 6: Defense +3.

Faith in Dragon

Rare
Draconic spell

Effects:

Attack +1 for each "Dragon Torch" in play. If you have less than 3 create and attach one to each of your Dragon Guemelites.
Noz or Dragon Guemelites: You may choose a card in play, this card is then discarded.

Lazurd

Uncommon
Sword
Noz'Dingard Envoys, Warrior, Dragon Knight

Effects:

Attack +2. Permanent.
If this card is in your Deck and Keltaron is entering the fight, the card attaches itself to the latter.
Your Dragon Knights gain Attack +1 and Defense +1 at the start of odd turns.

Super Pack

For this release, the Keltaron Super Pack is available in store for a limited time!

The Keltaron Super Pack contains " Keltaron " + 5 Standard Noz boosters, so 66 of the newest cards, from which 40 from your Guild and at least 5 Rare, 20 Uncommon and 5 Damned or Sacred as well as up to 5 additional Destiny XP cards!

Reedition

The following cards have been reedited and/or patched:

  • Ardrakar the Dragon Knight
  • Loryana
  • Crystal Rain
  • Dragon Knight Armor
  • Dragon Torch

Patch

Changes brought to the cards are colored.

Ardrakar the Dragon Knight

At his last evolution:

Rare
Class: Warrior
Guild: Noz'Dingard Envoys
Race: Human, Dragon Guemelite,
Cast: Dragon Knight
Spirit: 2
Attack: 6/9
Defense: 3
Health points: 15

Effects:

Gain Chain if you cast a Draconic Spell and "Azure" is played from your Deck.
Your other Noz has Defense +1.
At the end of the fight, an opposing spell in play is discarded. If it is a Nehantic or a Shadow Spell Attack+2 until the end of the game.
Turns 2, 4, and 6: Attack +2.

Loryana

At her last evolution:

Common
Class: Warrior
Guild: Noz'Dingard Envoys
Race:Dragon Guemelite,
Cast: Dragon Knight
Spirit: 2
Attack: 7/10
Defense: 3
Health points: 15

Effects:

Gain Chain and Defense +1 until the end of the game if you play an Armor.
At the start of your first fight, choose one of your Dragon Knight allies.
At the end of your fights, he has Attack +1 and he gains 2 Health Points.
Turns 4 to 8: Spirit +2 and Chain Draconic Spell.

Crystal Rain

Rare
Draconic spell
Noz'Dingard Envoys, Mage

Effects:

Deals 6 magic damage points to your opponent.
If you have a Sword attached to you, Attack +2 and another opposing character suffers 4 magic damage points.

Dragon Knight Armor

Uncommon
Armor
Noz'Dingard Envoys, Dragon Guemelite

Effects:

Permanent Spirit +2.
Dragon Knight: as this card activates and at the start of your fights, Defense +X until the end of the turn, where X equals your Spirit Bonus.

Dragon Torch

Common
Item Banner

Effects:

Permanent Attack +1 and Spirit +1. At the end of your fights heals 1 to 2 Health Points and this card has one chance out of three to be discarded.
At the end of every turn you are untapped.
Noz: At the end of your fights, this card has one chance out of three to copy itself on your character.
Chain.

These cards are now available in the Newcomers booster.

Have fun!

Soul Stone Super Pack Promo

Hello Everyone !

Until Wednesday noon (CET), we offer you a special promo on Soul Stones.

As a reminder, the “Soul Stone Super Pack ” contains:

  • 10 Veteran Boosters
  • 25 000 Crystals
  • 3 Soul Stones

Have a nice week-end!

New cast: Cursed knight

13/09/2017 Release

Hello Everyone, a new Cast is now available on Eredan ITCG: Cursed knight!

On this occasion, new cards have been released and a new ability created!

Ability

Soul Drain: Each time that an Opposing character deals you damages he loses 1 Health point and your character is healed by 1 Health point.

Also, a new vocabulary has made its way into the game for ease of readability.

Cursed X: As this card activates your character suffers X direct damage points unless he wears another Cursed Item.

Aldoran the fool

Rare
Classes: Warrior, Mage
Guild: Nehantists
Race: Human, Nehant Guemelite
Spirit: 2
Attack: 2/5
Defense: 3
Health points: 14

Effects:

Gain Chain corruption if the number of corruption in play is inferior to 6.
At the start of the fight, Attack +1 for each corruption in play.
At the end of your fight, the maximum Health point of your Mages is upgraded by 1 and your warriors gain Attack +1 until the end of the game.
Round 1, 2 and 4: An “Overconfidence” of your Deck will be played after your cards.

Sphatik

Uncommon
Classes: Warrior
Guild: Nehantists
Race: Human, Nehant Guemelite
Castes : Cursed Knight
Spirit: 2
Attack: 8/10
Defense: 4
Health points: 13

Effects:

Gain Chain corruption if the number of corruption in play is inferior to 5.
At the start of the fight, Attack +0/+1 and Defense +1 for each Corruption in play (max. 6).
"Sphatik" and "Carkass" have "Soul Drain" until the end of the game.
Round 1, 2 and 3: Your characters have -2 to damage suffered.

Havoc , the cursed sword

Uncommon
Sword
Nehantists, Warrior

Effects:

Dual Wield. Permanent.
Attack +2, and Attack+1 each time your characters activates a corruption (Max 4).
Cursed 1
Cursed Kight : Becomes an Item other.
Chain Cursed Item.

Preconstructed deck: Cursed Knight

For this release, a preconstructed "Cursed Knight" deck has been created for you!



This deck of 27 cards (containing 5 Rares and 11 Uncommons), including “ Aldoran the fool " and “ Sphatik ", is now available for 999 Fee'z in the store, thanks to a 50% discount lasting until Wednesday midnight (CET). Afterwards, the preconstructed deck “Odonata" will be available for 1999 Fee’z in the “Deck” section of the store.

Reedition

The following cards have been reedited and/or patched:

  • Balmrung
  • Cursed Sorcerer's Book
  • My name is legion
  • Nehant's Protection

Patch

Changes brought to the cards are colored.

Balmrung

Rare
Sword
Nehantists

Effects:

Permanent. Defense +2 and Spirit +1.
As this card activates and at the start of your fights, Attack +1 until the end of the turn per active Corruption (+6 maximum).
Chain Nehantic Spell.
Mage: no maximum.

Cursed Sorcerer's Book

Rare
Magic Book

Effects:

Spirit +2. Cursed 3.
Non-multi Class Mages: Choose an opposing Action or an Spell in play, it is discarded.
Nehantists: At the end of the fight the opposing character suffers X Magical damage points where X equals the number of corruption in play.

Chain spell and Cursed Item.

My name is legion

Rare
Corruption
Nehantists, Mage

Effects:

This card attaches to the opposing character. Permanent.
At the start of the turn, this character suffers x+1 magic damage points where X equals the number of characters who have at least one Corruption attached to them.
If played by Nehant Guemelite: a copy of this card is created and attached to another opposing character.
Chain.

Contagion

Uncommon
Corruption
Nehantists, Mage

Effects:

Attaches to the opposing character. Permanent.
Attack -1 and Defense -1.
At the end of the fight, if this character has his order bonus, one of this player's characters has Attack -1 until the end of the game.
If "Sphatik" is one of your characters: the holder’s allies have Attack -1 and Defense -1.

Nehant's Protection

Common
Action
Nehantists,

Effects:

-2 to damage points suffered.
As this card activates,an opposing card attached to one of your characters is discarded.
Duration: 3 Turns. Chain Nehantic Spell.

These cards are now available in the Newcomers booster.

Have fun!

Card Release: Leira

05/09/2017 Release

New cards have been released on Eredan iTCG!

All the following cards have from now on a Damned and Sacred evolution.

Leira (3 evolutions in total)

At her last evolution:

Uncommon
Class: Warrior, Priest
Guild: Runic Legion
Races: Human, Beast
Spirit: 2
Attack: 5/9
Defense: 3
Health points: 15

Effects:

Chain Divine Theurgy.
At the start of the game, a "Seasplitter" from your Deck is attached to Leira.
At the start of the fight, a "Sea conch" is attached to an opposing character, if one isn't already attached to him and he suffers 2 magic damage points for each Nox Runes attached to your character.
Rounds 2 and 5: Attack +2 and a "Sacred Intervention" from your Deck is placed in your Hand.

Seasplitter

Rare
One-Handed
Warrior, Priest

Effects:

Permanent. Dual Wield. Défense +2.
If this card is attached to a priest or a Water Guemelite as this card activates and at the start of each fight Attack et Défense +1 until the end of the Turn.
Leira : Défense +1 to all of your characters until the end of the game.
Chain Theurgy or Water Spell.

"Mighty and ancient blade of the Pisches champions"

Scepter of Clairvoyance

Common
Staff
Runic, Priest

Effects:

Dual Wield. Spirit +1.
At the start of the fight, the opposing character has Spirit -1 until the end of the game.
Sacrifice 1: Heal 2 Health points
Sapient: Gains a Nox Rune and chain.

Super Pack

For this release, the Leira Super Pack is available in store for a limited time!

The Leira Super Pack contains "Leira" + 5 Standard Runic boosters, so 66 of the newest cards, from which 40 from your Guild and at least 5 Rare, 20 Uncommon and 5 Damned or Sacred as well as up to 5 additional Destiny XP cards!

Reedition

The following cards have been reedited and/or patched:

  • Sapient, Oracle of Orpiance
  • Temple of the goddess
  • Aura of the goddess
  • Repulse the enemy
  • Divine Intervention

Patch

Changes brought to the cards are colored.

Sapient, Oracle of Orpiance (3 evolutions in total)

At his last evolution:

Rare
Class: Priest
Guild: Runic Legion
Race: Human,
Cast: Archon
Spirit: 3
Attack: 5/8
Defense: 3
Health points: 15

Effects:

Your Runic Warriors gain Spirit +2.
At the end of the fight, your Runic Priests have Attack +1 until the end of the game.
If you only have one living Archon, your characters are healed by 1 Health point each time they play a Theurgy.
Turns 1, 4 and 6: Attack -1, Defense +2 and Spirit +1

Temple of the goddess

Rare
Action
Runic Legion

Effects:

Defense +1 and Spirit +3.
If a card is attached to your character, draw an extra card during the next draw phase.
Chain
Non-multi Class Priest: Duration 2 fights.
Multi Class Priest: Draw one extra card during the next Draw phase.

Aura of the goddess

Uncommon
Runic Theurgy
Runic Legion, Priest

Effects:

Defense +2 and Spirit +2. Chain Runic Theurgy.
If your character carries a One-Handed Weapon, he gains a Cor and a Nox Rune.
Cor Rune: at the end of the fight, this card is placed in your Deck.
Nox Rune: Attack +X where X equals your character's Spirit.

Repulse the enemy

Uncommon
Action
Warrior

Effects:

Your opponent has -2 to magic and physical damages that he deals.
If you wear a Shield or an Armor, this card affects all the opposing characters and it lasts 2 fights.
Chain.

Divine Intervention

Uncommon
Zone Theurgy Faith
Priest

Effects:

Choose a character.
If it is one of yours, your characters have Spirit +1 and are healed by 2 Health points.
Otherwise, the opposing characters suffer X magic damage or X equals your Spirit.
Jeanne or Leira: both effects will be applied regardless of the character you choose.

This isn't just random, a superior power is controlling my arm.


These cards are now available in the Newcomers booster.

Have fun!