05/09/2017 Release

New cards have been released on Eredan iTCG!

All the following cards have from now on a Damned and Sacred evolution.

Leira (3 evolutions in total)

At her last evolution:

Uncommon
Class: Warrior, Priest
Guild: Runic Legion
Races: Human, Beast
Spirit: 2
Attack: 5/9
Defense: 3
Health points: 15

Effects:

Chain Divine Theurgy.
At the start of the game, a "Seasplitter" from your Deck is attached to Leira.
At the start of the fight, a "Sea conch" is attached to an opposing character, if one isn't already attached to him and he suffers 2 magic damage points for each Nox Runes attached to your character.
Rounds 2 and 5: Attack +2 and a "Sacred Intervention" from your Deck is placed in your Hand.

Seasplitter

Rare
One-Handed
Warrior, Priest

Effects:

Permanent. Dual Wield. Défense +2.
If this card is attached to a priest or a Water Guemelite as this card activates and at the start of each fight Attack et Défense +1 until the end of the Turn.
Leira : Défense +1 to all of your characters until the end of the game.
Chain Theurgy or Water Spell.

"Mighty and ancient blade of the Pisches champions"

Scepter of Clairvoyance

Common
Staff
Runic, Priest

Effects:

Dual Wield. Spirit +1.
At the start of the fight, the opposing character has Spirit -1 until the end of the game.
Sacrifice 1: Heal 2 Health points
Sapient: Gains a Nox Rune and chain.

Super Pack

For this release, the Leira Super Pack is available in store for a limited time!

The Leira Super Pack contains "Leira" + 5 Standard Runic boosters, so 66 of the newest cards, from which 40 from your Guild and at least 5 Rare, 20 Uncommon and 5 Damned or Sacred as well as up to 5 additional Destiny XP cards!

Reedition

The following cards have been reedited and/or patched:

  • Sapient, Oracle of Orpiance
  • Temple of the goddess
  • Aura of the goddess
  • Repulse the enemy
  • Divine Intervention

Patch

Changes brought to the cards are colored.

Sapient, Oracle of Orpiance (3 evolutions in total)

At his last evolution:

Rare
Class: Priest
Guild: Runic Legion
Race: Human,
Cast: Archon
Spirit: 3
Attack: 5/8
Defense: 3
Health points: 15

Effects:

Your Runic Warriors gain Spirit +2.
At the end of the fight, your Runic Priests have Attack +1 until the end of the game.
If you only have one living Archon, your characters are healed by 1 Health point each time they play a Theurgy.
Turns 1, 4 and 6: Attack -1, Defense +2 and Spirit +1

Temple of the goddess

Rare
Action
Runic Legion

Effects:

Defense +1 and Spirit +3.
If a card is attached to your character, draw an extra card during the next draw phase.
Chain
Non-multi Class Priest: Duration 2 fights.
Multi Class Priest: Draw one extra card during the next Draw phase.

Aura of the goddess

Uncommon
Runic Theurgy
Runic Legion, Priest

Effects:

Defense +2 and Spirit +2. Chain Runic Theurgy.
If your character carries a One-Handed Weapon, he gains a Cor and a Nox Rune.
Cor Rune: at the end of the fight, this card is placed in your Deck.
Nox Rune: Attack +X where X equals your character's Spirit.

Repulse the enemy

Uncommon
Action
Warrior

Effects:

Your opponent has -2 to magic and physical damages that he deals.
If you wear a Shield or an Armor, this card affects all the opposing characters and it lasts 2 fights.
Chain.

Divine Intervention

Uncommon
Zone Theurgy Faith
Priest

Effects:

Choose a character.
If it is one of yours, your characters have Spirit +1 and are healed by 2 Health points.
Otherwise, the opposing characters suffer X magic damage or X equals your Spirit.
Jeanne or Leira: both effects will be applied regardless of the character you choose.

This isn't just random, a superior power is controlling my arm.


These cards are now available in the Newcomers booster.

Have fun!