Limited Legendary Pack

Hello!

The Legendary Action card: “Antimagic Glyphs” has been modified and reedited!

Taking the opportunity, the Limited Legendary Pack is now available again until Sunday at midnight (CET).

It contains: "Antimagic Glyphs" + 1 other Legendary card, 11 Rare, 48 Uncommon and 84 Common cards from Acts 4 to 10
+ one 500 XP Experience Destiny card, one 200 XP Experience Destiny card, four 100 XP Experience Destiny cards and a "Foil" card that you can use to change any card you want into a foil card

Enjoy your weekend on Eredan iTCG

Card release: Oscar, Knight of Avalonia

A new type of card appears on ITCG: The helmet.
The helmet is a Clothing sub-category.
A character can only wear one helmet at a time.

New cards have been released on Eredan iTCG:



Ascalon. Rare. Two Handed Sword. Unique. Warrior. Avalonian. Activates after the fight. Attack +2. At the end of each turn, one of your Avalonians gains 2 Levels until the end of the game. If total sum of your characters' levels is above 15, this card is discarded. Permanent.

Oscar, Knight of Avalonia. (3 evolutions in all). On its last evolution: Uncommon. Mercenary. Warrior. Avalonian. Spirit 1. Attack 7/9. Defense 3. Health points 14. Gain Chain if you play a Sword. At the end of the fight, 2 cards from your Discard pile are placed in your Deck. Turns 2, 4 and 5: "Oscar, Knight of Avalonia" gains 1 Level permanently and has Defense +1 until the end of the game.

Emerald Helmet. Uncommon. Helmet. Warrior. Avalonian Permanent. Spirit -1 and Defense +1. Your opponents cannot modify the Defense characteristics of your character. Chain Shield.

Hauteclaire's Sword. Uncommon. One Handed Sword. Warrior. Avalonian. Duration 4 fights. Attack +1. As this card activates, an additional Attack +2 if your character is Level 7 or more. At the end of each fight, Heals 2 Health points if your character is Level 8 or more. Dual Wield. Chain.

Oscar's Shield. Common. Shield. Warrior. Chain. Defense +2. Permanent. Avalonian: The next Quest in your Deck is attached to one of your allies.

These cards are now available in the Newcomers Booster.

Enjoy the game!

April 24th 2015 - Patch Note

Card correction:

The turn bonus of Shori "A Two handed Weapon from your Deck or your Hand is played after your cards" has been corrected.

Gatsu's passive "If you play a Jewel, an opposing card attached to a character is discarded" has been corrected.

Sael'Ik's passive "At the start of the Turn, an opposing card attached to one of the characters is removed from the game if at least one of your characters is dead." has been corrected and doesn't discard any more cards at the death of an opponent.

Runic Warrior Myrina can now evolve using the card "Armored" from Act 11.

Freiyar's effect "Attack +2 against Mages" has been corrected, the conditions are now visible on the card.

Runic Warrior Agillian has been corrected and can not be integrated twice into the same deck.

The Runic Shield has been fixed and it's different editions are now all "Uncommon".

Interface correction:

The fomat filter has been corrected and works well again in the marketplace.

Standard access:

The cards below have been corrected and can now be played in STANDARD format:

Characters:

  • Terrifik
  • Koria
  • P.L.O.P

Other cards:

  • Sarcastic Laugh
  • Runic slicer
  • Dances with Volk
  • Demonic-Blade
  • The price of flesh
  • Blade from Thebirak
  • Wolf Muzzle

Improvement:

The Tooltip system has been improved. By hovering over your cards, you will have access to additional information regarding the keywords on the card.

Enjoy the game on Eredan iTCG!

Card release: Ahkmosis

New cards have been released on Eredan iTCG:



The new caracteristic is: "Revenant", it gives it's holder the following ability:
"At the end of the turn, suffers 1 direct damage point if he is alive, otherwise he heals 2 Health points."

Ahkmosis. (3 evolutions in all). On its last evolution: Rare. Desert Nomads. Marauder. Undead. Eclipse. Spirit 1. Attack 7/11. Defense 0. Health Points 15. Revenant. At the start of the fight, if an Undead ally is dead, a "Ptol'a's dagger" from your Deck will be played following the cards already played. Turns 3, 5 and 7: Ahkmosis suffers 1 direct damage point and your other Desert Nomads gain Attack +1 until the end of the game.

Canopic jars. Rare. Other. Desert Nomads. Undead. Duration 3 turns. Chain. As this card activates, choose one of your characters, he dies. Attack +1. At the end of the turn, your dead Undead characters gain 1 Health point. If the holder dies, "Canopic jars" attaches to one of your living characters and he has Attack +2.

Ptol'a's dagger. Uncommon. Dagger. Desert Nomads. Permanent. Dual Wield. Chain. Attack +1. An additional Attack +2 if one of your characters is dead.

Distorted death. Uncommon. Action. Desert Nomads. Undead. Duration 2 fights. As this card activates, choose a dead Undead ally, he heals 2 Health points and is revived if his Health points are above 0. Eclipse: At the end of the turn, Attack +1. Temple Guardian: At the end of the turn, Defense +1. Immortal: At the end of the turn, Heals 2 Health points.

The following cards are reeditions of older cards, we took the opportunity to upgrade them:

Requiem from the Grave. Rare. Action. Desert Nomads. Attack +1. All the characters have +1 to damage points suffered. Permanent. Undead: Your characters have -1 to damage points suffered.

Amhid. (3 evolutions in all). On its last evolution: Uncommon. Desert Nomads. Warrior. Undead. Temple Guardian. Spirit 0. Attack 7/10. Defense 0. Health Points 18. Revenant. Gain Chain if you play an Action. Turns 2, 3 and 4: Amhid suffers 2 direct damage points and your other Desert Nomads gain Defense +1 until the end of the game.

Ayept. (2 evolutions in all). On its last evolution: Uncommon. Desert Nomads. Warrior. Undead. Immortal. Spirit 1. Attack 7/8. Defense 0. Health Points 17. Revenant. Gain Chain if you play a One handed Weapon. At the start of each turn, for each dead, you have Attack +1 and Defense +1. Turns 1 to 4: at the end of the fight, if you have less than 4 Health points, you gain 5, otherwise, 3.

In the hands of the Gods. Uncommon. Action. Desert Nomads. Duration 2 turns. Choose 2 opposing characters, they have Defense -2. Immortal: they lose their castes. Chain. Eclipse: an additional Defense -1. Chain. Undead: Deals 1 direct damage point to all living opposing characters. Chain.

Expiation. Uncommon. Action. Desert Nomads. Choose a living character. Attack and Spirit +X where X equals the Spirit of the character you have chosen. If one of your Undead allies is dead, Defense +X. Chain.

Harshness. Common. Action. Desert Nomads. Chain. Spirit = 0 and Attack +1 for each living Mage. Undead: The opposing character has Defense = 0. "Sol’Ra Avatar": Permanent.

These cards are now available in the Newcomers Booster.

Enjoy the game!

Card release: Delphea

New cards have been released on Eredan iTCG:



Delphea. (3 evolutions in all). On its last evolution: Uncommon. Runic Legion. Priest. Spirit 4. Attack 4/7. Defense 1. Health Points 14. Your Priests gain Attack +1. At the end of your fights, if you are not wearing a Rune, you gain 2 random Runes. Turns 1 to 4: Defense +2.

Archonian Scepter. Common. Staff. Runic Legion. Priest. Duration 3 fights. Defense +1 and gain Chain Theurgy. Choose one of your Runics, he gains a Yr Rune. If played by "Delphea": At the start of the fight this character gains 1 random Rune. Human: Chain.

The following cards are reeditions of older cards:

Enemy of the Gods. Rare. Runic Theurgy. Runic Legion. The opposing character has Spirit = 0. Cor Rune: he suffers 4 to 8 magic damage points. Cor Rune: this card is attached to him and becomes Permanent.

Orison. Uncommon. Runic Theurgy. Runic Legion. Duration 3 to 4 turns. As this card activates and at the end of the turn, each opposing character has -1 to each one of his characteristics superior to its printed value until the end of the game.

These cards are now available in the Newcomers Booster.

Enjoy the game!

April 12th 2015 - Five years!

Eredan iTCG is celebrating!

Celebrating the 5th anniversary of Eredan ITCG, we would like to thank you for your loyalty and your involvement.
Therefore, if you login between April 13th and April 20th at noon CET, you will get the exclusive card for the game's fifth anniversary.

5 years old already! Action. Unique. Duration: 5 fights. As this card activates, Heals 5 Health points. Your character takes on the appearance of "Amnezy riding on a dragon". Chain.

Trophy

Starting today and until April 20th 2015 at 12:00 CET, a new trophy is available: “Blow out the candles!”.

You will only be able to complete it during this time, after which it won't be accessible anymore.
Win the trophy to get the exclusive card: “Amnezy riding on a Dragon” as well as 30% off the Newcomer boosters until April 20th at noon.

Amnezy riding on a Dragon. Marauder. Mercenary. Human. Mythical. Spirit 1. Attack 6/10. Defense 1. Health points 15. Dual Wield Dagger. Attack +1 against Warriors. Attack +1 against Humans. Turn 1: A "Dragon Torch" is created and played before your cards. Turns 2,4 and 5: your opponent becomes Mercenary until the end of the turn.

Booster

Starting today and until April 20th 2015 at 12:00 CET, the "Anniversary Booster" is available at the Store for 800 Fee’z.
It contains: 25 of the newest cards, including the Colossus "Amnezy's Dragon", 3 Rare (or Legendary), 8 Uncommon and 2 extra Destiny cards.

Amnezy's Dragon. Colossus. Mercenary. Mythical. Spirit 3. Attack 7/11. Defense 3. Health points 30. At the start of each fight, pick a card in your Discard Pile, this card is played and then removed from the game at the end of the fight. Cannot chain any card. At the end of fight, you and your opponents suffer X direct damage points for each "Dragon Torch" attached to you. Turns 2, 3 and 4: A "Dragon Torch" is created and played before your cards.

Enjoy the game and happy anniversary on Eredan iTCG!

Card release: Gatsu

New cards have been released on Eredan iTCG:

Cumulus stone. Uncommon. Jewel. Stone Linkers. Abara. Defense +2. Permanent. Defender: An additional Defense +1.

Gatsu. (3 evolutions in all). On its last evolution : Common. Stone Linkers. Warrior. Human. Abara. Spirit 3. Attack 5/9. Defense 6. Health Points 11. Gain Chain if you play a Sword or a Jewel. If you play a Jewel, an opposing card attached to a character is discarded.

Abara Charge. Common. Action. Stone Linkers. Warrior. Abara. Your opponent has Spirit = 0 and you have Attack +2. Defender: The next opposing Action is discarded. Chain.

These cards are now available in the Newcomers Booster.

Enjoy the game!

Card release: Admiral Rabbit

New cards have been released on Eredan iTCG:




Admiral Rabbit. (3 evolutions in all). On its last evolution : Rare. Mercenaries. Mage, Craftsman. Golem. Spirit 2. Attack 4/6. Defense 2. Health points 14. Can attach Craftsman Items to any character. Cannot chain any card. At the start of the fight, 2 "Meteoreggs" at random will be played following the cards already played. Turns 1 and 4: Defense +2 and Spirit +2.

Eggmageddon. Uncommon. Action. 2 to 3 "Meteoreggs" at random are created and attached to the opposing characters. If played by "Admiral Rabbit": 4 "Meteoreggs" at random are created and attached to the opposing characters.

Punchegg Ladle. Common. Staff. Permanent. As this card activates, heals 2 Health points. At the start of the fight, Heals 2 Health points for each "Golden Meteoregg" in game.

These cards are now available in the Newcomers Booster.

Enjoy the game!