Card release: Dalus

New cards have been released on Eredan iTCG:

War Horn. Rare. Item Other. Runic. Warrior. War Guemelite. Permanent. At the end of your fights, Yr Rune: Your characters have Attack +2/+0 and 1 card from your Discard pile is placed in your Deck. If you are not wearing any Yr Runes, this card is discarded. If played by "Dalus": Chain.

Dalus. (3 evolutions in all). On its last evolution: Uncommon. Runic. Beast. War Guemelite. Warrior. Spirit 1. Attack 5/8. Defense 2. Health points 15. Gain Chain if you play a Runic Action. If each of your living characters wears at least one Cor Rune, "Dalus" has Attack +4 until the end of the turn. Turns 1, 3 and 5: 2 Cor Runes are distributed among your War Guemelites.

The following cards are reeditions of older cards:

Loquitus' Horn. Rare. Item Other. Runic. Warrior. Craftsman. Permanent. Attack +2, Defense +1 and Spirit +1. Your Beasts and your War Guemelites gain a Yr Rune. Chain.

Skirmish. Common. Action. Runic. Gains a Yr Rune and if all your characters have an Attack bonus, Attack +X where X is the smallest of these bonuses (+4 maximum). War Guemelite: no maximum. Chain.

Runic Catapult. Common. Item Other. Runic. Warrior. Priest. Craftsman. Permanent. At the start of odd turn, a tapped opposing character suffers 2 physical damages points per Cor Rune in game, and 2 magic damage points per Nox Rune in game. Warrior: Chain. You gain 2 Cor Runes.

These cards are now available in the Newcomers Booster.

Enjoy the game!

Patch Note - July 2015

Card correction:

Skygatt's rage bonus activates on her allies.

The Shadows Call now has he mention “living” to be clearer.

Armada can now be included once in every deck.

Dakeza now displays the effect as “If your opponent is Mage, he has Spirit -2 until the end of the turn” to be clearer.

Moarg's evolutions of his different editions have been corrected.

Exoarmore MK II can now be included in three copies per deck at most.

Oscar, Knight of Avalonia's effect now makes him gain 1 level instead of 2.

Thanatissia now has the mention “until the end of the game” to be clearer.

Quilingo Tournament

The following cards have been removed from Standard Format:

  • Lady Izandra
  • Chantelain
  • Master Ma
  • Moarg

The Charges of following cards have been corrected in the Quilingo Tournament:

  • Celerity
  • General fray
  • In the Name of the Dragon
  • The Dragon's Champion
  • Secret Weapon
  • Runic slicer
  • Blade from Thebirak
  • Supplying
  • Knight's honour
  • Secret rituals
  • Runic Shield
  • Braiiiiiiin?
  • Still alive?!
  • Death...

  • Aez, King of Avalonia
  • Doloreann
  • Meister Galene
  • Runic Lord Eilos
  • Runic Warrior Agillian
  • Ylliana
  • Amhid
  • Bearcupine
  • Ayir
  • The Fallen

Amnezy Tournament:

Violent breeze (Artwork) has been removed from Global Format.

The list of forbidden cards for the Amnezy Tournament has been modified as follows and will take effect for the next tournament:

  • Beltania
  • Cataclysm
  • Runic training
  • Disintegration
  • Naptys' mask
  • Hit by love
  • Sentence

Interface correction:

Deck Format: The “Concerto” format has been removed from the deck ceation possibilities.

Enjoy the game on Eredan iTCG!

Limited Legendary Pack

Hello!

The legendary Action card: “The Big Means” arrives on Eredan ITCG!

For this occasion there is a new Limited Legendary Pack available in the store!
This Pack will be available until Tuesday, July 28th at midnight CET.

Contains: "The Big Means" + 1 other legendary card, 11 rare, 48 uncommon and 84 common cards from acts 5 to 12. +1 Foiler card, 4 XP+100 cards, 1 XP+200 cards, 1 XP+500 cards.

Enjoy your weekend on Eredan iTCG!

Card release: Yaz

New cards have been released on Eredan iTCG:



Toki Lua. Rare. Unique. Two handed Weapon. Axe. Sap Heart. Warrior. Hom’Chai. Permanent. Chain. Activates after the fight. Attack +4. If your character dies, "Toki Lua" becomes an Item Other and is attached to a living opponent, he has Attack -4 and can no longer Chain cards.

Sap Stone. Uncommon. Jewelry. Sap Heart. Duration 3 fights. Chain Sap Heart Action. At the end of the fight, heals 1 Health point for each different Race amongst your living characters.

New evolution of Yaz:

Yaz. (3 evolutions in all). On its last evolution: Uncommon. Sap Heart. Warrior. Hom’Chai. Spirit 0. Attack 7/11. Defense 4. Health Points 16. Gain Chain if an ally is dead. If you die, the opposing characters have Defense and Spirit -1 until the end of the game. Turns 2 to 4: Spirit +2.

The following cards are reeditions of older cards:

Touché! Uncommon. Action. For each Weapon attached to your characters, one opposing Action or Spell attached to one of them is discarded.

Yaz's Axe. Common. One handed Weapon. Axe. Warrior. Hom’Chai. Duration 3 fights. Attack +3. When the holder loses this card, an opposing character with 1 or more Health points suffers 4 direct damage points. Beast: Defense +1 and Duration -1 fight.

These cards are now available in the Newcomers Booster.

Enjoy the game!

Shadow & Light

Many legends are told all around the kingdom of Yses, but only few thereof are as disturbing as the legend of Noth, the Mage-Killer. It's not always easy to believe in a legend, but the legend of Noth is partially linked with the one of Knight Kaes.

After her homeland has been distructed by a shower of magical flames, the annihilation of magic became her new life purpose.
Her journey took Noth through whole Yses, building up her reputation as killer of Mages. Legend has it that her way led her to a battlefield bigger than one can imagine. Destiny led her to a place with more magic than Noth had ever come across, the fields of the Big Tournament and Kaes' interior duel.

Unintendedly sucked up into a battle that didn't concern her, Noth had to choose a side... or destroy them all!

The guilds are split up in 2 sides, each fighting for opposing valors.

You can take part in this event until July 21th 2015 at noon (CET).

Trophies

There is a series of 4 repeatable trophies for each side which will allow you to obtain 100 of Kaes' Reveries.
Complete each series once to get the card “Resentment”, trusty blade of Noth, as well as the associated trophy.

Obtain cards!

We have set up a store specially for this event, The store of the Muser, in which you will find various items.

  • Light and shadow shield
  • Kaes the Malevolent
  • Kaes the Protector
  • The famous Mage-Killer Noth
  • One of the more prestigious cards chosen at random (Legendary, former event cards, Rare or Uncommon)

Enjoy the game on Eredan iTCG!

Preconstructed Deck Release: Thanatissia

New cards have been released on Eredan iTCG:

Thanatissia. (3 evolutions in all). On its last evolution: Rare. Spirit 2. Attack 4/6. Defense 3. Health points 14. Necromancer. Warrior. Mage. Demon. Undead. Your other characters gain Undead if they haven't already and gain Chain Necrosis. If not, they have Attack +0/+3. Turns 2, 4 and 6: The opposing character has Attack -X, where X equals the amount of living Undeads.

Discover the preconstructed deck: Thanatissia

For Thanatissia's release, we prepared a preconstructed deck for you, after a conception of "Senshui", the Nehantist Guild Leader.

This 29 card deck (with 5 Rares and 7 Uncommons), containing Thanatissia, is available in store for 999 Fee’z thanks to a 50% discount that will last until Sunday at 11:59 PM (CET).
After this, the preconstructed deck “Thanatissia”, will be available for 1999 Fee’z in the “Deck” section of the store.

All cards of this preconstructed deck are playable in Standard format Tournaments.

Patch / Reedition

The following cards are reeditions of older cards:

  • ... becomes us
  • Insensibility
  • Necrology
  • Death...
  • Decomposition
  • Corruption rosary

The following cards are reeditions of older cards that have now been updated:

Necrotic weapon. Uncommon. Armor. Nehantist. Warrior. Permanent. You cannot suffer anymore Attack, nor Defense penalties and if 3 or more Necroses are in the Discard piles, your Attack and Defense penalties are ignored. Chain. Undead: Defense +2.

Braiiiiiiin? Uncommon. Action. Nehantist. Undead. Attack +2 to Attack +3. An additional Attack +1 if your Spirit is inferior to the opposing character's Spirit. If this card is a Necrosis: Heals 2 to 3 Health points. This card becomes a Necrosis until the end of the game.

Still alive?! Common. Action. Nehantist. Demon. Duration 5 turns. At the end of the turn, if your character has suffered damage points, he has Defense +1, and Attack +3 if he has suffered more than 6. Turns 3 or more: Chain.

These cards are now available in the Newcomers Booster.

Enjoy the game!

Card release: Dakeza

New cards have been released on Eredan iTCG:

Crow's Mask. Rare. Helmet. Unique. Kotoba. Crow. Attack +2. If your character deals magical damage points to the opposing character, he will suffer X direct damage points where X is equal to the total heals received by the opposing character this Turn. Permanent. Chain.

Dakeza. (3 evolutions in all). On its last evolution: Uncommon. Kotoba. Marauder. Beast. Shadow Guemelite. Crow. Spirit 2. Attack 6/9. Defense 2. Health points 15. Your Mage opponents have Spirit -2. If you play an "Okugi", a "Gaze of the Crow" from your Deck, your Hand or your Discard pile is played. Turns 1, 4 and 5: Attack +2.

Crow's Domino. Common. Helmet. Kotoba. Crow. Duration 3 fights. Attack +0/+3. Chain "Lucky Charm".

The following cards are reeditions of older cards:

Gaze of the Crow. Uncommon. Jewelry. Kotoba. Permanent. Permanent. Attack +2. At the end of your fights, a card from your Discard pile is placed in your Deck, or two of them if your opponent has suffered magic damage. Champion: Chain.

Okugi. Uncommon. Sword. Kotoba. Marauder. Warrior. Permanent. Dual Wield. Attack +1/+3. At the end of the fight, your opponent has Defense -1 and Spirit -1 until the end of the game. Crow: Your character deals magic Attacks instead of his physical Attacks.

Hisomu. (3 evolutions in all). On its last evolution: Uncommon. Kotoba. Marauder. Shadow Guemelite. Crow. Spirit 2. Attack 7/9. Defense 2. Health points 14. Attack +2 against Guemelites. Spirit and Defense +1 if you play a Shadow Spell. Turns 1 and 3: a "Crow's Hand" from your Deck will be played following the cards already played.

Kuro Kage. (3 evolutions in all). On its last evolution: Uncommon. Kotoba. Marauder. Shadow Guemelite. Crow. Spirit 2. Attack 7/11. Defense 2. Health points 15. Defense +1 against Marauders. Gain Chain if you play a Shadow Spell. Turns 2 and 4: your opponent has Spirit -2.

Crow's Hand. Uncommon. Shadow Spell. Kotoba. Mage. Crow. Duration 3 fights. Attack +2 and your opponent has Spirit -2.You perform magic attacks instead of physical attacks. At the end of the first fight, this card becomes Claw with Dual Wield.

These cards are now available in the Newcomers Booster.

Enjoy the game!