New cards have been released on Eredan iTCG!
Sanrokl (3 evolutions in all)
At its last evolution:
Rare
Class: Mage
Guild: Sap Heart
Races: Hom'Chai, Unknown, Beast, Nature Guemelite
Spirit: 2
Attack: 4/7
Defense: 2
Health points: 15
Effects:
Your non World-Tree Sap Heart characters can play Sap Heart cards without Race restriction until the end of the game.
If one of your allies is dead, "Sanrokl" gains Attack +4.
Odd turns: Defense +1 for each different Race amongst your living Sap Heart characters.
Discover the preconstructed deck: Sanrokl!
For Sanrokl's release, we created a preconstructed deck after an idea of "Julien_arnaud".
This 27 card deck (with 5 Rares and 10 Uncommons) containing Sanrokl, is available in store for 999 Fee’z thanks to a 50% discount that will last until Sunday 11:59 PM (CET).
After this, the preconstructed deck “Sanrokl”, will be available for 1999 Fee’z in the “Deck” section of the store.
All cards of this preconstructed deck are playable in Standard format Tournaments.
Reedition / Patch:
The following cards have been re-edited:
- Karreg
- To our ancesters
- Explorer
The following cards have been patched:
The changes brought to the cards are written in bold.
To our ancestors
Uncommon
Action
Sap Heart
Effects:
You character becomes Beast, Dais, Elfine and Hom'chai in addition to his other Races.
Duration: 2 to 3 turns.
Unknown Race: duration 1 additional turn.
Chain Sap Heart action
Butterfly collar
Rare
Jewel
Sap Heart
Effects:
As this card activates and at the start of the fight if a Hom'chai is alive Attack +2 this turn, if a Beast is alive, your character deals an additional Attack that equals his Printed Min Attack, if an Elfine is alive, the opposing character has Defense -1 this turn.
Permanent. Chain Action or Weapon
Explorer
Common
Action
Without restriction
Effects:
Defense + 1 per Guild, per Class and per Race shared with an ally.
Unknown Race, Courtier or Stone Linkers: Chain.
Karreg (3 evolutions in all)
At its last evolution:
Rare
Male
Class: Mage
Guilds: Sap Heart, Stonelinkers
Races: Water Guemelite, Earth Guemelite, Nature Guemelite
Cast: Courtier
Spirit: 3
Attack: 4/7
Defense: 4
Health points: 14
Effects:
Your allies have Defense +3 and +1 to physical damage suffered.
At the start of the fight, draw an "Arachnophobia" or a "Heart Hit!" from your Deck.
Turns 2, 4 and more: your characters have Spirit +1.
These cards are now available in the Newcomers Booster.
Enjoy the game!