Card Release: Sciofoby
Par Eredan, le Wednesday 30 March 2016 - iTCG
New cards have been released on Eredan iTCG!
Sciofoby (2 evolutions in all)
At its last evolution:
Rare
Female
Class: Mage
Guild: Zil Warriors
Race: Shadow Guemelite
Castes: Circus, Shadowmancer, Tamer
Spirit: 3
Attack: 4/7
Defense: 3
Health points: 15
Effects:
At the start of the turn, your Mages have -1 to damage points suffered for each Zil card attached to them (max 2). Each time a character suffers magic shadow damage, one random opponent loses 1 Health point. Turns 3, 4 and 6: Defense and Spirit +1.
Blurberry
Uncommon
Magic Pet
Zil Warriors, Mage
Effects:
Duration 2 to 3 turns. Chain. At the end of the turn, your opponent suffer X+1 magic shadow damage, where X equals his Spirit. Shadowmancer: Defense +1. Heals 0 to 1 Health points after every Shadow Spell.
For this release, the Sciofoby Super Pack is available in store for a limited time!
The Sciofoby Super Pack contains: "Sciofoby" + 5 Newcomer boosters. That is 60 cards, including at least 5 Rare (or Legendary) and 20 Uncommon.
Reedition / Patch:
Mallascaria (3 evolutions in all)
At its last evolution:
Rare
Female
Class: Mage
Guild: Zil Warriors
Caste: Shadowmancer
Spirit: 2
Attack: 3/5
Defense: 3
Health points: 14
Effects:
At the start of the fight, if there are more than 5 Spells reserved to Shadow Guemelites in your Discard pile and in your Deck, one of them is placed in your Hand. If you play 2 Shadow Spells, "Night Vision" or "Favor of the night" is created and played. Turns 2, 5, 6 and 9: Defense +2 and Spirit +1.
Mimicry
Rare
Action
Mage
Effects:
Duration 2 fights. Defense +1 and Spirit +1. Chose one of the two last cards playable by your character in the opposing Discard Pile. The chosen card is played, the other one is placed in the opponent's Deck.
Shadow cape
Uncommon
Armor
Zil Warriors, Mage
Effects:
Permanent. Defense +3 and Spirit +1 per Shadow Guemelite. At the start of the fight, your opponent can discard up to 4 cards, if he discards 4, this card is discarded and you suffer X + 4 magic shadow damage, where X equals your Spirit.
Dementia
Uncommon
Shadow Spell
Zil Warriors, Mage
Effects:
Choose an opposing character, he suffers 3 to 5 magic damage points. Non-multiclass Mage: +1 magic damage point per Shadow Guemelite. All the characters gain the Shadow Guemelite race. Duration 2 fights.
Hallucination
Common
Shadow Spell
Zil Warriors, Mage
Effects:
Each time you should suffer damage, they are dealt as magic shadow damage to one of your characters instead.
Suspicion of Treason
Rare
Shadow Spell
Zil Warriors, Mage
Effects:
Multi Class Mage: Spirit +1. Non-multi Class Mage: All the opposing characters become Mercenaries until the end of the turn.
Shadow agony
Rare
Shadow Spell
Zil Warriors, Mage, Shadow Guemelite
Effects:
If Sciofoby is one of your characters and alive, your opponent suffers 3 magic damage, +1 for each "Shadow tentacle" in play. If not, the opposing characters suffer 3 magic damage points, +2 for each "Shadow tentacle" attached to them. A "Shadow tentacle" is created and played.
These cards are now available in the Newcomers Booster.
Enjoy the game!