19/09/2017 Release
New cards have been released on Eredan iTCG!
All the following cards have from now on a Damned and Sacred evolution.
Keltaron (3 evolutions in total)
At his last evolution:
Uncommon
Class: Warrior
Guild: Noz'Dingard Envoys
Races: Human,
Cast: Dragon Knight
Spirit: 1
Attack: 7/8
Defense: 3
Health points: 14
Effects:
Chain Draconic Spell.
Your Dragon Knights are healed by 1 Health point when they deal magical damages.
If you play a "Dragon Torch" create and bind one on each of your characters.
Your Dragon can play Draconic Spells without any restriction.
Rounds 2, 4 and 6: Defense +3.
Faith in Dragon
Rare
Draconic spell
Effects:
Attack +1 for each "Dragon Torch" in play. If you have less than 3 create and attach one to each of your Dragon Guemelites.
Noz or Dragon Guemelites: You may choose a card in play, this card is then discarded.
Lazurd
Uncommon
Sword
Noz'Dingard Envoys, Warrior, Dragon Knight
Effects:
Attack +2. Permanent.
If this card is in your Deck and Keltaron is entering the fight, the card attaches itself to the latter.
Your Dragon Knights gain Attack +1 and Defense +1 at the start of odd turns.
Super Pack
For this release, the Keltaron Super Pack is available in store for a limited time!
The Keltaron Super Pack contains " Keltaron " + 5 Standard Noz boosters, so 66 of the newest cards, from which 40 from your Guild and at least 5 Rare, 20 Uncommon and 5 Damned or Sacred as well as up to 5 additional Destiny XP cards!
Reedition
The following cards have been reedited and/or patched:
- Ardrakar the Dragon Knight
- Loryana
- Crystal Rain
- Dragon Knight Armor
- Dragon Torch
Patch
Changes brought to the cards are colored.
Ardrakar the Dragon Knight
At his last evolution:
Rare
Class: Warrior
Guild: Noz'Dingard Envoys
Race: Human, Dragon Guemelite,
Cast: Dragon Knight
Spirit: 2
Attack: 6/9
Defense: 3
Health points: 15
Effects:
Gain Chain if you cast a Draconic Spell and "Azure" is played from your Deck.
Your other Noz has Defense +1.
At the end of the fight, an opposing spell in play is discarded. If it is a Nehantic or a Shadow Spell Attack+2 until the end of the game.
Turns 2, 4, and 6: Attack +2.
Loryana
At her last evolution:
Common
Class: Warrior
Guild: Noz'Dingard Envoys
Race:Dragon Guemelite,
Cast: Dragon Knight
Spirit: 2
Attack: 7/10
Defense: 3
Health points: 15
Effects:
Gain Chain and Defense +1 until the end of the game if you play an Armor.
At the start of your first fight, choose one of your Dragon Knight allies.
At the end of your fights, he has Attack +1 and he gains 2 Health Points.
Turns 4 to 8: Spirit +2 and Chain Draconic Spell.
Crystal Rain
Rare
Draconic spell
Noz'Dingard Envoys, Mage
Effects:
Deals 6 magic damage points to your opponent.
If you have a Sword attached to you, Attack +2 and another opposing character suffers 4 magic damage points.
Dragon Knight Armor
Uncommon
Armor
Noz'Dingard Envoys, Dragon Guemelite
Effects:
Permanent Spirit +2.
Dragon Knight: as this card activates and at the start of your fights, Defense +X until the end of the turn, where X equals your Spirit Bonus.
Dragon Torch
Common
Item Banner
Effects:
Permanent Attack +1 and Spirit +1. At the end of your fights heals 1 to 2 Health Points and this card has one chance out of three to be discarded.
At the end of every turn you are untapped.
Noz: At the end of your fights, this card has one chance out of three to copy itself on your character.
Chain.
These cards are now available in the Newcomers booster.
Have fun!