Cards withdrawn from the NewComer Booster

From tomorrow onwards, the card release of October 31st, will not be available in the NewComer Booster.

Here is the list of cards concerned:

 

Toffee apple. Rare. Action. Duration 2 to 3 fights. This card is attached to the opposing character. +2 to damages suffered.

The spooker (3 evolutions in all). On its last evolution : Rare. Character. Zil Warrior, Marauder, Human, The Pack. Spirit 2. Attack 7/11. Defense 3. Health points 14. Attack +1 against Priests. The opposing character's characteristics that are lower than yours are reduced by 1. Turns 1 and 5: your opponent cannot play any Spell.

Juggle. Rare. Action. Zil Warriors, Marauder. For each one of your characters who has a Dagger attached to him, an opposing character suffers 1 direct damage. Attack +1 per character who has a Dagger attached to him. Chain "Hidden blades" or "Dexterity game".

Dexterity game. Uncommon. Action. Zil Warriors, Marauder. Choose an opposing character, he suffers 1 direct damage, +2 if you have a Dagger attached to you. At the end of the fight, if he has more than 10 Health points, you have Attack +1 until the end of the game.

Strength game. Uncommon. Zil Warrior, Warrior. Attack +2. If your max. Attack is superior to your opponent's, Defense +2. Chain.

Unhealthy attraction. Uncommon. Action. Duration 6 turns. Choose an opposing character and attach this card to him. Each time the holder suffers damages, a card from the opposing Discard pile is placed in its owner's Deck and one of his opponents heals 1 Health point.

Procession. Common. Action. Duration X fights where X equals the number of Classes among the living characters. Your characters have Attack +1 and Spirit +1. The other "Procession" cards in play are discarded. Marauder: Chain.

Sens of balance. Common. Zil Warrior, Marauder. Min. Attack = X and Defense = X where X is the average of these two characteristics (rounded up). The Pack: Chain.

Zwindle. Common. Action. Zil Warriors, Priest, marauder. Duration 4 turns. Your opponent discards a card from his Hand and can discard up to 3 others. Circus: at the end of the fight, if he has more than one card in Hand, this card is attached to your opponent and he has Attack -5.

Candy floss. Common. Action. Zil Warriors, Mage, Marauder, Priest. Duration 3 turns. This card is attached to the opposing character, who has Attack -2. At the end of the turn, Attack -1 or Defense -1 and an other one of your characters has Attack -1 or Defense -1.

Caution: from next week onwards, the number of cards released every week changes from 10 to 7.

Enjoy the game!

Eredan iTCG, the Trading Card Game.
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iTCG: Amnezy Tournament Results

Amnezy Tournament Here are the winners for the Elo Amnezy Tournament.
PLAYER RANKING
CLAN RANKING
1st [IOS] Sorren~ (Elo 2007) wins 100000 Crystals + 500 Fee'z + the artwork cards Gust, Triumph, Blind test 1er [BDT] Bode Team (Elo 1868) wins 20 000 clan + 60 000 clan XP
2nd [ROC] springyeah (Elo 1951) wins 50000 Crystals + 300 Fee'z + the artwork cards Triumph, Blind test 2nd [IOS] ITALIAN OLD SCHOOL (Elo 1843) wins 14 000 clan Crystals + 40 000 clan XP
3rd [BDT] Edinho (Elo 1947) wins 20000 Crystals + 100 Fee'z + the artwork cards Triumph, Blind test rd [EXY] Exyleme (Elo 1785) wins 9 000 clan Crystals + 30 000 clan XP
4th ollrek (Elo 1941) 4th [chi] 龙组 (Elo 1757) wins 4 000 clan Crystals + 15 000 clan XP
5th [BDT] williamwizzzi (Elo 1929) 5th [ROC] The Avengers (Elo 1734) wins 4 000 clan Crystals + 15 000 clan XP
6th [ROC] wujey (Elo 1897) 6th [CMM] Clan Memento Mori (Elo 1730) wins 4 000 clan Crystals + 15 000 clan XP
7th [BDT] Filippe_Balbino (Elo 1884) 7th [FCD] Fight Club D (Elo 1727) wins 4 000 clan Crystals + 15 000 clan XP
8th [EXY] Psylo (Elo 1873) 8th [CNE] Clan NovaEra (Elo 1726) wins 4 000 clan Crystals + 15 000 clan XP
9th [chi] foxilosophy (Elo 1866) 9th [Aks] Aksu les Eaux Blanches (Elo 1723) wins 2 000 clan Crystals + 7 000 clan XP
10th [BDT] Gilmar_Junio (Elo 1861) 10th [SYN] Synergie (Elo 1722) wins 2 000 clan Crystals + 7 000 clan XP
Win the artARwork card Triumph : ollrek. Win the artwork card Blind test : ollrek, [BDT] williamwizzzi, [ROC] wujey, [BDT] Filippe_Balbino, [EXY] Psylo, [chi] foxilosophy, [BDT] Gilmar_Junio, [IOS] kane_filmore, [EXY] troopa, [SYN] Azube, [BDT] Ehrgeiz, [IOS] Read, [LNO] Osyx. Congratulations to all of you!! Your Temporary Elo has been set back to 1500, a new tournament is now underway and will finish in a week. Until next Sunday at 5:00 PM (french time), challenge people in the Amnezy ELO tournament. room. . The cards banned for this tournament are: Deirf Geis (Level 3), Ourenos (all evolutions), Bluff, Artrezil's heritage, The Secret of the Crow, Lost scroll from Kan-del. Collector, mythical and legendary characters are banned from this tournament. Good adventure! Eredan iTCG, the Trading Card Game.
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iTCG : The Exile in store

Player who haven't completed the trophy: The Exile, can now access it from the Eredan iTCG store.

Cumulate 100 points. At the end of each game, you earn 1 point for each one of your characters who has gained more than 6 Health points. You earn 6 additional points if, at the end of one of the turns, at least two of your characters have a Defense of 8 or more. You earn 10 points if you play: To the Edge, Penance or Heroism. (Each card will be taken into account once). You must play against different players.

You will earn the card The Lost Legion and the title: The Exile.

The Lost Legion: Action. Collector. Unique. Permanent. Heals 3 Health points. For each one of your dead, 1 chance out of 4 that a card from your Discard pile is played. Warrior: Defense +2.

iTCG : Guild meeting !

The Orator

From now on and until 01/03/2013 09:00 AM (French time), a new trophy is available.

You can take part in this trophy during that precise lapse of time, after that it will not be available anymore. You can also buy this trophy for 199 Fee'z and acquire the title and the card associated with it.

Cumulate 60 points. You earn 1 point each time you activate 2 cards from two different guilds during a fight. You must play against different players.

You will earn the card named Guild meeting and the title: The Orator.

Guild meeting : Action. Collector. Unique. All the characters who share a guild with you heal 2 Health points. Chain Card of one of your Guilds.

Enjoy the game!

New Guild - Stone Linker

Now that you have discovered it from the Advent Calendar, the Stone Linker guild is officially launched. All the cards of the guild are added to the NewComer Booster, among them are 7 exclusive ones! On that occasion, we offer the famous Stone Linker pack for sale at the Eredan iTCG store. It contains 2 Catalyna, 2 Master Maen, 1 Air Elemental, 1 Fire Elemental, 1 Water Elemental, 1 Earth Elemental, 1 Sorrow harpoon, 1 Rubble plus 1 copy of each Stone Linker card in the following list, that is 36 cards.*

This pack worth is available until January 9th 2013 at noon (French time) for 4999 Fee'z.

 

 

Master Maen. (3 evolutions in all). On its last evolution: Rare. Character. Stone Linker. Mage. Water Guemelite, Earth Guemelite. Spirit 3. Attack 4/8. Defense 3. Health points 15. Starts the game with an "Air Stone-heart" from your Deck. If you play a Stone Linker card, an Air Spell from your Hand is played. Turns 2 and 5: choose a character out of combat, if he is tapped he gets untapped otherwise he is tapped.

Or

Rare. Character. Stone Linker. Mage. Air Guemelite, Fire Guemelite. Spirit 3. Attack 5/9. Defense 3. Health points 14. Starts the game with an "Air Stone-heart" from your Deck. If you play a Stone Linker card, an Air Spell from your Hand is played. Turns 2 and 5: choose a character out of combat, if he is tapped he gets untapped otherwise he is tapped.

Stone-heart pouches. Rare. Other Item. Stone Linkers, Mage. Choose a Water, an Earth, an Air or a Fire Spell in play, a Stone-heart of that type of element is created and played.

Fire Stone-heart. Rare. Stone-heart Jewel Item. Permanent. As this card activates, your opponent suffers 6 Fire magic damage points. Chain Fire Spell.

Water cycle. Rare. Water Spell. Stone Linkers, Mage. Duration 3 turns. As this card activates, the Stone Linker Stone-hearts you are wearing are removed and played. Water Guemelite: At the end of the 3rd turn, heals 1 Health point for each Stone-heart you are wearing.

Catalyna. (3 evolutions in all). On its last evolution: Uncommon. Character. Stone linkers. Mage. Water Guemelite, Fire Gumelite. Spirit 2. Attack 5/8. Defense 2. Health points 15. Can cast Fire spells without restriction. Spirit +1 for each "Fire Stone-heart" in play. Turns 1 and 4: Spirit +1.

Or

Uncommon. Character. Stone linkers. Mage. Air Guemelite, Earth Gumelite. Spirit 2. Attack 7/7. Defense 2. Health points 15. Can cast Earth spells without restriction. Defense +1 for each "Earth Spell" in play. Turns 1, 4 and 6: Defense +2.

Fire Elemental. Uncommon. Character. Stone Linker. Warrior. Fire Guemelite. Spirit 1. Attack 7/9. Defense 2. Health points 15. Gain Chain if you play an Other Item. Can play Fire Spells without restrictions. Each time a character deals you physical damage, he suffers 4 Fire magic damage. Turns 1, 2 and 6: Attack +2.

Water Stone-heart. Uncommon. Stone-heart Other Jewel. Stone Linkers. Permanent. As this card activates and at the start of the fight, an opposing card attached to one of your characters is discarded. Chain Water Spell.

Burning Crystal. Uncommon. Fire Spell. Stone Linkers, Mage. Duration: 4 turns. As this card activates your opponent suffers 6 magic damage points. Fire Guemelite: At the end of the fourth turn, an opposing character suffers 8 magic damage points.

Unlinkment. Uncommon. Guem Spell. Stone Linkers, mage. Choose a living Guemelite, he becomes Human and a Spell of his type in his Discard pile is played. Chain.

Link a Stone-heart. Uncommon. Guem Spell. Stone Linker, Mage. Choose a Stone-heart in play and a character, that Stone-heart is attached to him and he heals 3 Health points. Chain.

Air elemental. Common. Character. Stone Linker. Warrior. Air Guemelite. Spirit 2. Attack 7/8. Defense 3. Health points 16. Commune. Gain Chain if you play an Other Item. Can play Air Spells without restrictions. As long as "Air Elemental" is out of combat, he has -2 to damage points suffered. Turns 1, 4 and 7: Spirit +1. Attack +3 if an Air Spell is in your Discard pile.

Shearing. Common. Air Spell. Stone Linkers, Mage. Duration: 3 turns. As this card activates an opposing character out of combat is tapped and suffers 4 to 5 magical damages. Air guemelite: At the end of the third turn, the opposing characters tapped suffer 4 magical damages.

Earth Stone-heart. Common. Stone-heart Jewel Item. Stone Linkers. Commune. Permanent. As this card activates, your opponent suffers X physical damage points where X equals your Defense (4 minimum). Chain Earth Spell.

Stone wall. Common. Earth Spell. Stone Linkers, Mage. Commune. Sort Terre. Duration 3 turns. As this card activates, Defense +3, your other Earth Guemelites have Defense +2. Earth Guemelite: at the end of the third turn, your characters have Defense +2 until the end of the game.

Fair trade. Common. Action. Stone Linkers. Commune. Action. Permanent. If this card is removed from the game, all the cards from your Discard pile are placed in your Deck. Guemelite: Defense +1 for each one of your Gemelites (even dead) who has an element in common with you. Chain.

Air Stone-heart. Rare. Stone-heart Jewel Item. Stone linkers.Permanent. As this card activates and at the start of the fight, choose a character, if he is tapped and out of combat, he has Spirit = 0 until the end of the turn, otherwise he has Spirit -1 and gets tapped. Chain Air Spell.

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PatchNote

- The effects of the cards that take place after the fight now show animations as effects that take place during the fight do.

- The capacity of Fire Elemental now activates correctly if he suffers physical damages when out of combat.

- The capacity of level-3 Netjhim has been corrected so it doesn't work when he is dead anymore.

Enjoy the game!

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iTCG: Cards withdrawn from the NewComer Booster

From tomorrow onwards, the card release of October 24th, will not be available in the NewComer Booster.

Here is the list of cards concerned:

 

Short crystal blade. Rare. One handed Sword. Noz'Dingard Envoys. Permanent. Dual Wield. Attack +2. Marauder: As this card activates, the next Items played by the opposing character are ignored. Witchblade: Chain Spell or "The dance of the blade".

Remember!. Rare. Light Spell. Noz'Dingard Envoys, Mage. Duration: 2 turns. Your characters have Spirit +1 for each one of your dead characters and Defense +4 if you have at least one dead character. Witchblade: if you have less than 8 Health points, a from your Discard Pile is played.

Tornado. Rare. Air Spell (AoE). Mage. Each opposing character suffers 5 magical damages and has one chance in two to have one of his attached cards (unless the Spells) discarded.

Tanaer of Arcania (3 evolutions, in all). On its last evolution: Uncommon. Character. Noz'Dingard Envoys. Mage. Human. Compendium. Spirit 2. Attack 4/7. Defense 2. Health points 14. At the start of the turn, if your Spirit is lower than 3, Spirit = 3. If you play "The Art of Magic" or "Water wave", a Noz Spell from your hand is played. Turns 3, 5 and 6: your Compendium have Defense +1 and Spirit +1.

Witchrage. Uncommon. Action. Marauder. A Spell or an Item attached to your opponent is discarded. He has Defense -2 if one of your characters has a Weapon attached to him. Witchblade: He has an additional Defense -1 and suffers 3 physical damages.

Noz Secret. Uncommon. Light Spell. Noz'Dingard Envoys, Mage. The opposing character has Spirit = 2 and Defense = 2. Witchblade: for each one of these characteristics that was above 2, Attack +2 or Defense +2. Chain "Witchrage".

Witchblade training. Common. Action. Noz'Dingard Envoys. Permanent. Permanent. Choose a female Mage and attach her this card. She gains Witchblade and Warrior. At the start of the fight, you can choose an Item from your Hand, it is played. Chain.

Ketanir's hand. Common. Draconic Spell. Mage. Dragon Guemelite: if your Spirit is lower than 3, Spirit = 3. The opposing character has Attack -X where X equals your Spirit.

Mak Dragoon Jr. Menu. Common. Item Food. Duration: 4 turns. As this card activates, heals 1 Health point and a Pet or an Item: Other from your Deck is played. If played after "Little job", this card is attached to the opposing character. At the end of the fight, Attack -4 and Spirit -2.

Little job. Common. Action. Each character in battle has his Attack or his Defense or his Spirit that equals his printed one. Chain Food.

Enjoy the game!

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Happy Christmas!

The Eredan iTCG team wishes you a Merry Christmas!!!

Log in sometime today and you will get the Steal card reedited with a new illustration*. See you tomorrow for the official launching of the Stone Linker guild!

*The former Steal card will become a collector one on December 26and will be replaced by the new one in boosters.

Enjoy the game on Eredan iTCG,

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Our goals for the beginning of 2013

Eredan iTCG has kept on progressing since it was created two and a half years ago. We have tried to ameliorate the game, we have offered you a great number of cards, to try and make up a world and a game experience that are vast, rich and picturesque.

Paradoxically, as some of you pointed out, we now need to go through adjustments if we want this richness to remain strengthful. The aim of my message is to tell you about these adjustments in progress, to give you details about their nature and their interest:

The fact that there are so many cards makes the game quite hard to access to new players. And, everyday, there are plenty of them who are directly immersed in a world made of more than 2,000 cards!

You can imagine how long and difficult it can be to grasp such an environment. What's more, these new players rapidly face hardened players with much stronger decks. Both of which can leave them a bitter taste...

We would like to make the game more intuitive and as interesting on the first levels as on the highest. Therefore we have created a "Basic Set". This particular series contains more or less 350 cards that we have selected among the existing cards and it will be the only one new players can access when they start playing.

A "Basic Set" booster will enable one to obtain cards from this series. We want the cards it contains to be accessible to make them a good basis to start with any Eredan iTCG guild.

A permanent tournament will be set up in which only the cards from this "Basic Set" and the "Adventure" series can be played. So new players can challenge one another and cut their teeth in competitions. Do not worry, a second version of this tournament will be open to high level players so all of you can try this simplified format.

To ameliorate new players' experience is not our only aim. We also want to make the game more attractive for higher level players. We know the competitive environment is too vast and that it harms the quality of the game.

First, because of the size of the game environment, the creation of new cards becomes more and more difficult: it is now problematic to take all the possible interactions into account when a new card is created. Therefore the equilibrium of this environment has become somewhat unstable.

Second, little by little, at time and releases go by, boosters tend to be less and less interesting for players. The number of cards is far too high (many of them are outdated) and the chances to get a good card gave decreases. That explains why the prices of cards have increased.

To correct that, we have planned to create a new permanent tournament that will be played in a sounder environment, made of the most recent cards: the Standard format.

In this format, only the "Basic Set" and the Adventure" series cards plus the cards from the current Act and the two previous Acts will be allowed.

One will easily access the cards from that format thanks to the new "Standard" booster that will only contain cards from the last three Acts. Once more, that way, the access to cards will be facilitated.

The creation of this format is a solution that makes the competitive environment more easily controlled with a limited number of cards. We therefore avoid issues I mentioned before. The Amnezy tournament will still exist, of course. Hardened players will still have the opportunity to challenge one another through the existing format which contains all the Eredan iTCG cards.

We believe these modifications will be advantageous to the game and the players. One will get far more opportunities to reach the highest level, and the competition will be open to the largest number of players.

And last but not least, we have planned to modify the players' level system. We know the progression for high level players is slow and somewhat monotonous therefore we are going to set up a new progression curve so players can get the opportunity to upgrade, even at that stage. As an example, with the new system, level-20 players will become level-28 players. Players will also get the opportunity to progress and unlock rewards up to level 50 (of course no player will lose his/her progression, your level will just be updated according to the experience you acquired).

You might have understood that we want Eredan iTCG to linger on, that is why we are working to make it more accessible and approachable, to make it a game of its time so it become a reference in the world of online trading card games!

Season's Greetings

The Eredan iTCG team

iTCG: Amnezy Tournament Results

Amnezy Tournament Here are the winners for the Elo Amnezy Tournament.
PLAYER RANKING
CLAN RANKING
1st [ROC] springyeah (Elo 2002) wins 100000 Crystals + 500 Fee'z + the artwork cards Gust, Triumph, Blind test 1er [BDT] Bode Team (Elo 1863) wins 20 000 clan + 60 000 clan XP
2nd [ToW] yannsolo2001 (Elo 1993) wins 50000 Crystals + 300 Fee'z + the artwork cards Triumph, Blind test 2nd [IOS] ITALIAN OLD SCHOOL (Elo 1832) wins 14 000 clan Crystals + 40 000 clan XP
3rd [BDT] williamwizzzi (Elo 1979) wins 20000 Crystals + 100 Fee'z + the artwork cards Triumph, Blind test rd [EXY] Exyleme (Elo 1825) wins 9 000 clan Crystals + 30 000 clan XP
4th [ROC] wujey (Elo 1965) 4th [CMM] Clan Memento Mori (Elo 1785) wins 4 000 clan Crystals + 15 000 clan XP
5th [IOS] Sorren~ (Elo 1953) 5th [ToW] Tales of Whispers (Elo 1780) wins 4 000 clan Crystals + 15 000 clan XP
6th [BDT] Ehrgeiz (Elo 1952) 6th [ROC] The Avengers (Elo 1779) wins 4 000 clan Crystals + 15 000 clan XP
7th [BDT] Filippe_Balbino (Elo 1927) 7th [GER] Geredan (Elo 1751) wins 4 000 clan Crystals + 15 000 clan XP
8th [CMM] Dj SmiGOl (Elo 1916) 8th [CsT] Consortium (Elo 1747) wins 4 000 clan Crystals + 15 000 clan XP
9th [IOS] Principe di Golconda (Elo 1909) 9th [SYN] Synergie (Elo 1738) wins 2 000 clan Crystals + 7 000 clan XP
10th [EXY] idkant (Elo 1883) 10th [LNO] La Nueva Orden (Elo 1732) wins 2 000 clan Crystals + 7 000 clan XP
Win the artARwork card Triumph : [ROC] wujey. Win the artwork card Blind test : [ROC] wujey, [IOS] Sorren~, [BDT] Ehrgeiz, [BDT] Filippe_Balbino, [CMM] Dj SmiGOl, [IOS] Principe di Golconda, [EXY] idkant, [chi] xxllff2000, [EXY] troopa, [CMM] Eniun, [GoD] Lev_Spiridonov, [CsT] Tétégauche, [ToW] valefort. Congratulations to all of you!! Your Temporary Elo has been set back to 1500, a new tournament is now underway and will finish in a week. Until next Sunday at 5:00 PM (french time), challenge people in the Amnezy ELO tournament. room. . The cards banned for this tournament are: Deirf Geis (Level 3), Ourenos (all evolutions), Bluff, Artrezil's heritage, The Secret of the Crow, Lost scroll from Kan-del. -"Corrupted" is banned for this tournament. Good adventure! Eredan iTCG, the Trading Card Game.
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iTCG : Interception!

The Interceptor

From now on and until 12/27/2012 09:00 AM (French time), a new trophy is available.

You can take part in this trophy during that precise lapse of time, after that it will not be available anymore. You can also buy this trophy for 199 Fee'z and acquire the title and the card associated with it.

Cumulate 25 points. You earn 1 point at the end of each game you win with a score that is inferior to your opponent's. You must play against different players.

You will earn the card named Interception and the title: The Interceptor.

Interception: Action. Collector. Unique. Duration 2 fights. This card is attached to your opponent. He has -2 for each characteristic (Attack, Defense, Spirit) superior to its printed one.

Enjoy the game!

iTCG : The Dreadful in store

Player who haven't completed the trophy: The Dreadful, can now access it from the Eredan iTCG store.

To obtain it you will have to cumulate 100 points. At the end of each game, you earn 1 point for each one of your characters who has changed his appearance. You earn 6 additional points if, at the end of a turn, one of your characters has 6 in Spirit, one of your characters has 6 in Defense, and one of your characters has 6 in low attack. You earn 10 points if you play: Festivities, The Show Must Go On! or 28 zombies later. (Each card will be taken into account once). You must play against different players.

You will earn the card Ziloween and the title: The Dreadful.

Ziloween: Action. Collector. Unique. Deals 1 direct damage to each opposing character. Heals 1 Health point per character wounded that way.

iTCG: Last Tournament before the End of the World

You have until Wednesday December 26th 2012 at noon (French time), to take part in this trophy, after that it will not be available anymore (the world will have ended by then!)

Proceedings

This free tournament offers you a new way to compete. When you register, you receive a Deck picked at random among the 8 Eredan iTCG guilds.

- This Deck contains 3 characters and 100 cards (10 copies of a card x 10).

- You can only play it during the tournament.

- It cannot be edited nor deleted.

- The Decks made for the tournament will be deleted at the end of the tournament.

- You will also get 15 Coins of values that you can use to buy another free deck from the Apocalypse store.

Special rules:

- Each time you play a card from the Deck specially made for the tournament, it stays in game but it cannot be used for the next fights. Therefore your Deck will empty little by little.

- The Deck becomes unplayable when it contains less than 20 cards (characters exclusive).

- You obtain a Coin of value when you gain a victory having played 6 cards or more.

- The cards played will not be deleted if your opponent leaves the game before you have played at least 6.

Rewards

Here are the lots at stake for the tournament:

From the 1st to the 3rd: The Survivor trophy + a Stone Linker pack*.
From the 4th to the 50th: 1 NewComer booster.
From the 51st to the 150th: 2.000 Crystals.


What can I win during this event?

You can spend your Coins of value in the Apocalypse store to:

- Buy one of the eight tournament Decks worth 15 Coins of value.

- Buy the Cataclysm card worth 50 Coins of value.

You need more Coins of value? You get 15 free Coins of value in each 12 card booster. You can also get 15 Coins of value for 199 Fee'z.

Cards and trophies for the event

The Survivor trophy: Obtain the eight different Decks of the Apocalypse event. You will gain The Survivor title and The Survivor card.

The Survivor. (1 evolution in all). Mythical. Character. Mercenaries. Warriors. Unknown. Spirit 1. Attack 5/8. Defense 3. Health points 15. Gain Chain if you play a One handed Weapon. Attack +3 and Defense +1 for each one of your dead Allies. Turn 5 and more: Heals 2 Health points.

Cataclysm : Collector, Unique, Action. Deals 6 direct damage to all the characters (dead or alive). At the end of the turn, you loose the game.

Enjoy the game!

*Stone Linker pack: this pack contains 2 copies of 2 characters (Catalyna, Master Maen), 1 Air Elemental, 1 Fire Elemental, 1 Water Elemental, 1 Earth Elemental, 1 Sorrow harpoon, 1 Ruble, plus 3 copies of each Stone Linker card, that is 46 cards (Temüjin isn't part of this pack).

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iTCG : Nard

 

Drama. Rare. Action. Zil Warriors. An Action attached to your opponent is discarded. If one of your Zils is dead or has less that 4 Health points, choose another card attached to a character or one of the next opposing Actions, it is discarded.

Magic doohickey. Rare. Jewel Item. Zil Warriors, The Pack. Duration 2 turns. Your characters have Defense +2. Each time you suffer more than 6 damage, your characters have Attack +2. Chain.

Boldness. Uncommon. Action. Zil Warrior, The Pack. Permanent. At the end of the fight, if your opponent has suffered less than 7 damage this turn, Heals 3 health points. If you have suffered more than 7, Attack +3 and Defense -1.

Shadow cape. Uncommon. Armor Item. Zil Warriors, Mage. Permanent. Defense +3 and Spirit +1 per Shadow Guemelite. At the start of the fight, your opponent can discard up to 4 cards, if he discards 4, this card is discarded and you suffer 4 direct damage.

Nard. (3 evolutions in all). On its last evolution: Common. Character. Zil Warrior. The Pack. Warrior, Marauder. Human. Spirit 0. Attack 6/9. Defense 3. Health points 15.At the start of the fight, a "Magic doohickey" from your Deck or from your Discard pile is placed in your Hand. Turns 2, 4 and 6: Attack +1 until the end of the game. One of your allies from The Pack suffers 2 direct damage.

Unleash the beast. Common. Action. At the end of the fight, this card is placed in the opposing Deck. Next time it is discarded from the Hand or the Deck, a non Zil character has Attack -1 and Spirit -1 until the end of the game. Zil: Attack +1 and Defense +1. Chain.

Billboard. Common. Banner Item. Zil Warrior. Permanent. At the end of the fight, if you have less than 9 Health points, Attack +1 and your characters from The Pack have Attack +1. Chain.

Enjoy the game!

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iTCG: Cards Withdrawn from the NewComer booster

From tomorrow onwards, the card release of October 17th, will not be available in the NewComer Booster.

Here is the list of cards concerned:

 

Foliage blades. Rare. Nature Spell, Mage. Your opponent suffers 4 magic damages. Mage: X additional magic damages where X equals your Spirit. World-Tree: Heals 4 Health points.

Spiritual Guide. Rare. Action. Sap Heart. Duration 4 turns. Your Warriors have Attack +2 and your Mages have Spirit +1 and Defense +1. Dais: The opposing characters have Spirit -2.

Cervus (3 evolutions, in all). On its last evolution: Uncommon. Character. Sap heart. Warrior. Dais, Nature Guemelite. World-Tree. Spirit 2. Attack 7/9. Defense 3. Health points 15. Gain Chain if you play a Sap Heart Weapon. At the start of the game, an "Invisibility" is created and attached to each one of your World-Trees. Your Nature Guemelites have Attack +1. Turns 2, 4 and 5: Defense +2.

Blade purity. Uncommon. Action. Warrior. Your Attack penalties are canceled. If your Attack equals your Printed Attack, Attack +2. Chain.

Appeasement. Uncommon. Nature Spell. Sap Heart, Mage. Your opponent has Attack -3. A "Whisper", a "Friend of spirits" or a "Reforestation" from your Deck is played if it contains more than 3 of these cards.

Our forest. Uncommon. Action. Nature Spell. Sap Heart, Mage. Duration 2 to 3 turns. Attack +X where X equals your Defense (+4 maximum). Mage: an additional Attack +1 per "Reforestation" in play and Defense +2. Tree-World: the opposing characterss have +1 to damages suffered.

Friend of Spirits. Common. Action. Sap Heart. Duration 2 fights. Attack +2 for each "Whisper" in play (+4 max.) and Spirit +2. The duration of the "Whisper" and "Reforestation" cards in play is increased by 2 turns.

Anger of the Dais. Common. Action. Sap Heart, Dais. Choose an opposing character, he is tapped, if you are a Mage, he has Spirit -1 until the end of the game and if you are a Warrior, he has Defense -1 until the end of the game. World-tree: Chain.

Wild camping. Common. Nature Spell. Mage. Duration 3 turns. Mage: this card becomes Permanent. Choose a tapped character and attach this card to him. At the end of the turn, if the holder is tapped, he has Spirit -1 and suffers 2 magic damages.

Reforestation. Common. nature Spell. Sap heart, Mage. Duration 3 turns. Each time another Nature Spell is activated, one of your World-Trees has Defense +1 and one of your World-Trees heals 1 Health point. Chain Nature Spell.

Enjoy the game!

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iTCG: December 18th, 2012 Update

- The bug stopped the Moîra, the Great WitchBlade's attack bonus against Nehantists, has been fixed.

- The bug stopped Wood staff from destroying the cards of the opposing discard, has been fixed.

- The bug stopped Lux Draconis from attaching to the character has been fixed.

- Shearing's damage are now correctly dealt to the opponents.

- Following the numerous problems with payment methods used for the subscriptions (Paypal especially), the players cannot, from now, initiate a subscription on Eredan iTCG. Players who already have a subscription continue to take advantage of it (Fee'z, cards, bonus).

Enjoy the game !

Eredan iTCG, The Trading Card Game.
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iTCG: Amnezy Tournament Results

Amnezy Tournament Here are the winners for the Elo Amnezy Tournament.
PLAYER RANKING
CLAN RANKING
1st [IOS] CrazyLino (Elo 1902) wins 100000 Crystals + 500 Fee'z + the artwork cards Gust, Triumph, Blind test 1er [IOS] ITALIAN OLD SCHOOL (Elo 1833) wins 20 000 clan + 60 000 clan XP
2nd [ROC] springyeah (Elo 1873) wins 50000 Crystals + 300 Fee'z + the artwork cards Triumph, Blind test 2nd [CMM] Clan Memento Mori (Elo 1788) wins 14 000 clan Crystals + 40 000 clan XP
3rd [BoG] nicomoa (Elo 1868) wins 20000 Crystals + 100 Fee'z + the artwork cards Triumph, Blind test rd [LNO] La Nueva Orden (Elo 1763) wins 9 000 clan Crystals + 30 000 clan XP
4th [IOS] Gregorio_Vesta (Elo 1864) 4th [ROC] The Avengers (Elo 1758) wins 4 000 clan Crystals + 15 000 clan XP
5th [IOS] Sorren~ (Elo 1860) 5th [BDT] Bode Team (Elo 1745) wins 4 000 clan Crystals + 15 000 clan XP
6th [SMS] Mac_Baren (Elo 1859) 6th [EXY] Exyleme (Elo 1730) wins 4 000 clan Crystals + 15 000 clan XP
7th [LNO] Blastsinger (Elo 1858) 7th [SMS] The Predators (Elo 1727) wins 4 000 clan Crystals + 15 000 clan XP
8th [EXY] Dandy (Elo 1854) 8th [FCD] Fight Club D (Elo 1712) wins 4 000 clan Crystals + 15 000 clan XP
9th [BDT] Gilmar_Junio (Elo 1846) 9th [GER] Geredan (Elo 1711) wins 2 000 clan Crystals + 7 000 clan XP
10th [FCD] Coburg (Elo 1844) 10th [MAS] Memento Audere Semper (Elo 1707) wins 2 000 clan Crystals + 7 000 clan XP
Win the artARwork card Triumph : [IOS] Gregorio_Vesta. Win the artwork card Blind test : [IOS] Gregorio_Vesta, [IOS] Sorren~, [SMS] Mac_Baren, [LNO] Blastsinger, [EXY] Dandy, [BDT] Gilmar_Junio, [FCD] Coburg, [CMM] Angel_Yebrayebra, [IOS] Stiss, [FCD] Dandeman, [CsT] leaochris, [CMM] Drupis, [chi] xxllff2000. Congratulations to all of you!! Your Temporary Elo has been set back to 1500, a new tournament is now underway and will finish in a week. Until next Sunday at 5:00 PM (french time), challenge people in the Amnezy ELO tournament. room. . The cards banned for this tournament are: Deirf Geis (Level 3), Ourenos (all evolutions), Bluff, Artrezil's heritage, The Secret of the Crow, Lost scroll from Kan-del. - No banned card in this tournament. Good adventure! Eredan iTCG, the Trading Card Game.
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iTCG : The Rebel in store

Player who haven't completed the trophy: The Rebel, can now access it from the Eredan iTCG store.

Cumulate 100 points.
At the end of the game, you earn 1 point for each of your characters who has dealt damages at least 3 times to the opposing character during a fight.
You earn 6 additional points if one of your characters has dealt physical, magic and direct damages during a fight.
You earn 10 points if you play Confrontation, The Untouchable or The Pack Spirit. (Each card will be taken into account once).

You must play against different players.

You will earn the card Civil war and the title: The Rebel.

Civil war: Action. Collector. Unique. Each opposing character suffers 3 physical damages or 1 direct damage. Mage or Priest: +2 to the magic damages dealt by this card. Warrior, Marauder of Berserker: +2 to the physical damages dealt by this card.

iTCG : Wrack!

The Vandal

From now on and until 12/20/2012 09:00 AM (French time), a new trophy is available.

You can take part in this trophy during that precise lapse of time, after that it will not be available anymore. You can also buy this trophy for 199 Fee'z and acquire the title and the card associated with it.

Cumulate 60 points. You earn 1 point each time two characters end a battle with -4 Health points or less. You must play against different players.

You will earn the card named Wrack and the title: The Vandal.

Wrack: Action. Collector. Unique. The two characters in battle have +4 to damage they suffer.

Enjoy the game!

Moîra, the Great WitchBlade

A free exclusive card in each booster!

Exceptionally, on this card release, you get an exclusive card in every NewComer booster you buy between now and December 15th 2012 at midnight (French time).

 

Moîra, the Great WitchBlade. (3 evolutions in all). On her last evolution. Rare. Character. Noz'Dingard Envoys. Witchblade. Marauder, Mage, Warrior. Spirit 2. Attack 7/10. Defense 2. Health points 15. Attack +2 against the Nehantists. +2 to Light Spell magic damage points. Turns 2, 3, 5 and 6: your Witchblades have Defense +1 and Spirit +1 until the end of the game.

Halo of light. Rare. Light Spell. Noz'Dingard Envoys, Mage. Duration 5 turns. Attaches to your opponent. At the start of the turn, if another Light Spell is attached to the holder, he cannot play any card until the end of the turn. Witchblade: Chain. Choose the character this card is attached to.

Naya's crown. Uncommon. Jewel Item. Noz'Dingard Envoys, Witchblade. Permanent. One copy per character. Defense +2 until the end of the turn. +1 to magic damage points dealt for each one of your Classes. Chain.

Truth of the Dragon. Uncommon. Action. Noz'Dingard Envoys. Your characteristic penalties are ignored and 2 opposing cards that you are wearing are discarded. Chain.

Magicmuncher. Uncommon. Magic Pet. Permanent. Your characters have +1 to (non-AoE) Spell magic damages points they deal. At the start of even turns, a Spell from your Hand is removed from the game, otherwise "Magicmuncher" is removed from the game. Mage: Chain.

Lux Draconis. Common. Light Spell. Noz'Dingard Envoys, Mage. Duration 3 turns. Attaches to your opponent, as this card activates, he suffers between 5 and 8 magic damage points. If he is Nehantist, he has Defense -2.

Eredan Saga, Volume 1 . Common. Magic Book Item. Permanent. As this card activates and at the start of the fight, Attack +1 or Defense +1 or Spirit +1. At the end of the fight, if each one of your characteristics (Attack, Defense and Spirit) equals 12, Heals 12 Health points.

Enjoy the game!

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iTCG: Cards withdrawn from the NewComer Booster

From tomorrow onwards, the card release of October 10th, will not be available in the NewComer Booster.

Here is the list of cards concerned:

 

Sanctified hammer(2 evolutions in all). On its last evolution: Rare. Hammer One hand Weapon Item. Mercenaries, Ice Elf, Human. Permanent. Attack +2. At the end of the fight, if you are Avalonian or Priest, heals 1 Health point per physical damage you have dealt. "Sevylath": Chain. Your characters heal 2 Health points.

Political spying. Rare. Action. Courtier. You gain your opponent's Guilds and Castes. Choose a card in the opposing Discard pile, it is played.

Waste of time. Rare. Action. Time. Choose a card attached to a character, it is discarded. Turns 7 and more: you can choose up to 2 cards instead of one. 2 Time Spells from your Discard pile are withdrawn from the game. Chain Time Spell.

Ysild (3 evolutions in all). On its last evolution: Uncommon. Character. Mercenaries. Warrior. Human. Avalonian. Woman. Spirit 1. Attack 7/9. Defense 3. Health points 14. Gain Chain if you play an Armor or a Jewel. Draw one more card during the draw phases. Turns 2, 4 and 7: Defense +2 and Spirit +1.

A just cause. Uncommon. Quest Action. Unique. Permanent. At the start of the turn, if one of your Avalonians has upgraded to level 6 or more, he heals 7 Health points and 5 opposing cards in play as well as this card are discarded.

Ice skin. Uncommon. Action. Ice Elfe. Duration 3 fights. Defense +1 and +1 to magic damage dealt. A "Northern Lights" or an "Amethyst Blizzard" from your Discard pile is placed in your Hand. Chain if 3 Ice Elves are alive.

Chivalrysation. Common. Action. Duration 6 turns. Choose one of your Avalonians and attach this card to him. He gains one Level until the end of the game. At the start of the fight, an Armor from your Hand is played if you don't have one attached to you and a Weapon from your Hand is played if you don't have one attached to you.

Interval. Common. Time Spell. Mage. Defense +2 and Spirit +1. At the end of the turn, the turn counter advances an additional Turn. If the number of the current turn is superior to 7, an additional Defense +3, otherwise, at the end of the turn, the turn counter advances an other additional turn.

Oath of friendship. Common. Action. Ice Elfe. This character and another one of your characters have Attack +1 and Defense +1 until the end of the game. Berserker: if both characters have their Rage bonus, they heal 2 Health points.

Ice Spear. Common. Other Item. Ice Elf. Permanent. You gain the Water Guemelite Race. Berserker: An "Ice skin" and an "Ice axe" from your Discard pile or from your Hand are played.

Enjoy the Game !

Eredan iTCG,The Trading Card Game.
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PatchNote

- The "Trophy" section of the store has been ameliorated: you can sort out trophies/cards by Acts thanks to a pull-down menu, and you can now see the Trophies (and cards) you already possess.

- A bug stopped Ketanir's Music Box from working correctly when you discarded a card from his hand that belonged to the opponent. That interaction works correctly now.

- A bug that enabled one to sometimes have several Protection of the Flawseeker on one single character has been corrected.

- The bug that stopped Centorium Aurius' chaining capacity from working correctly has been corrected.

- In the Noz Starter deck, Martial Magic has been replaced by ... than the sword.

- In the Kotoba Starter deck, Lapdance has been replaced by Simple Shield.

- A technical problem concerning the Advent Calendar spotted this weekend has been corrected.

- Dark Stone-Heart, Nehantic Stone and Stone-heart are now correctly typed as Stone-heart Jewel Items.

Enjoy the game!

Eredan iTCG, The Trading Card Game.
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iTCG: Amnezy Tournament Results

Amnezy Tournament Here are the winners for the Elo Amnezy Tournament.
PLAYER RANKING
CLAN RANKING
1st [BDT] williamwizzzi (Elo 1933) wins 100000 Crystals + 500 Fee'z + the artwork cards Gust, Triumph, Blind test 1er [IOS] ITALIAN OLD SCHOOL (Elo 1837) wins 20 000 clan + 60 000 clan XP
2nd [EXY] troopa (Elo 1918) wins 50000 Crystals + 300 Fee'z + the artwork cards Triumph, Blind test 2nd [CMM] Clan Memento Mori (Elo 1792) wins 14 000 clan Crystals + 40 000 clan XP
3rd [CMM] MaTaPa7oS (Elo 1897) wins 20000 Crystals + 100 Fee'z + the artwork cards Triumph, Blind test rd [BDT] Bode Team (Elo 1787) wins 9 000 clan Crystals + 30 000 clan XP
4th [EXY] idkant (Elo 1887) 4th [EXY] Exyleme (Elo 1776) wins 4 000 clan Crystals + 15 000 clan XP
5th [IOS] Gregorio_Vesta (Elo 1871) 5th [LNO] La Nueva Orden (Elo 1770) wins 4 000 clan Crystals + 15 000 clan XP
6th [IOS] kane_filmore (Elo 1868) 6th [SMS] The Predators (Elo 1764) wins 4 000 clan Crystals + 15 000 clan XP
7th [IOS] InGa (Elo 1865) 7th [EDD] Emisarios Del Demiurgo (Elo 1753) wins 4 000 clan Crystals + 15 000 clan XP
8th [FCD] Dandeman (Elo 1865) 8th [FCD] Fight Club D (Elo 1717) wins 4 000 clan Crystals + 15 000 clan XP
9th [LNO] Blastsinger (Elo 1859) 9th [LRG] Les Ravageurs de Guem (Elo 1708) wins 2 000 clan Crystals + 7 000 clan XP
10th [IOS] No_Name91 (Elo 1859) 10th [GER] Geredan (Elo 1705) wins 2 000 clan Crystals + 7 000 clan XP
Win the artARwork card Triumph : [EXY] idkant. Win the artwork card Blind test : [EXY] idkant, [IOS] Gregorio_Vesta, [IOS] kane_filmore, [IOS] InGa, [FCD] Dandeman, [LNO] Blastsinger, [IOS] No_Name91, [LNO] b54, [BDT] Filippe_Balbino, [BDT] Gilmar_Junio, [CsT] Tétégauche, [LNO] Osyx, [IOS] The Capo. Congratulations to all of you!! Your Temporary Elo has been set back to 1500, a new tournament is now underway and will finish in a week. Until next Sunday at 5:00 PM (french time), challenge people in the Amnezy ELO tournament. room. . The cards banned for this tournament are: Deirf Geis (Level 3), Ourenos (all evolutions), Bluff, Artrezil's heritage, The Secret of the Crow, Lost scroll from Kan-del. - The cards banned for this tournament are: all the Collector, Legendary and Mythical characters. Good adventure! Eredan iTCG, the Trading Card Game.
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iTCG: The Tournament of the Million - Arena

The tournament of the Million - Arena

A crystal tempest is rumbling!! Another 1 million crystals are at stake this week end!!

Dates:

From now on and until Sunday December 9th at 8: 00 PM (French time).

Restrictions:

Format:

1 character + 15 to 30 cards
Only 1 unique card per deck

Special rules:

At the start of each game, the characters in play gain one of the following bonuses. (both characters gain the same one)

- Attack +3
- Defense +3
- Max Health points +3
- Spirit +3

Banned cards: Scragh, Dissidence, Chalice, Ourenos, Sol'Ra Avatar.

Rewards:

Open your eyes because the reward is exceptional! At least 1 million crystals will be distributed to the gamers!

1rst : 125.000 Cx guaranteed + 1250 Cx per registration beyond the 100th registration.
2nd : 85.000 CX guaranteed + 850 Cx per registration beyond the 100th registration.
3ème et 4ème : 55.000 CX guaranteed + 550 Cx per registration beyond the 100th registration.
Du 5ème au 8ème : 25.000 CX guaranteed + 250 Cx per registration beyond the 100th registration.
Du 9ème au 16ème : 10.000 CX guaranteed + 100 Cx per registration beyond the 100th registration.

500.000 crystals will be shared between the gamers of the first third, with a fix value of 5.000 crystals per person if there are more than 100 registrations in this tournament.

Registration Fee

Registration: 10.000 crystals or 400 Fee'z

Good luck to all of you, may good fortune be with you!!

Enjoy the game!

Eredan iTCG, The Trading Card Game.
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iTCG : The door guardian in store

Player who haven't completed the trophy: The door guardian, can now access it from the Eredan iTCG store.

Cumulate 100 points.
At the end of the game, you earn 1 points for each one of your characters that attached more than 3 cards to an opposing character.
You earn 6 additional points if the cards that you have attached to the opposing character have dealt more than 7 damage points to them.
You earn 10 points if you play: Opening, Extinction or The dungeon(each card will be taken into account once).
You must play against different players.

You will earn the card Closure and the title: The door guardian.

Closure : Action. Collector. Unique. Permanent. Choose an opposing character and attach this card to him. At the start of the fight, one of your cards attached to one of the two characters in battle is discard. Chain

iTCG : Alliance!

The Ally

From now on and until 12/13/2012 09:00 AM (French time), a new trophy is available.

You can take part in this trophy during that precise lapse of time, after that it will not be available anymore. You can also buy this trophy for 199 Fee'z and acquire the title and the card associated with it.

Win at least 15 Games during which you played at least 3 Jewels. You must play against different players.

You will earn the card named Alliance and the title: The Ally.

Alliance: Action. Collector. Unique. Two Items from each player's Hand are placed in the Hand of each player's opponent. The characters in battle have Attack -2 per Jewel among these Items.

Enjoy the game!

Shengdi

 

Victory dance. Rare. Action. Kotoba, Warrior. Duration 3 turns. Defense +3. You cannot play nor activate Actions nor Spells. Attack +5 if you have at least 4 cards in Hand.

Protection of the Flawseeker. Uncommon. Action. Permanent. Attaches to a character who isn't wearing "Protection of the Flawseeker". The holder had Defense +2 if he is Kotoba. After having played his cards, a "Protection of the Flawseeker" is created and played. Mage: Chain.

The Crow's spy. Rare. Action. Kotoba, Warrior. At the start of the game, this card is attached to one of your Kotoba warriors if his two allies are Crows and if your deck contains three "The Crow's spy" cards. Permanent. You win the Crow Caste.

Benediction of the Karukaï. Uncommon. Action. Kotoba, Crow. Duration 2 fights. At the end of the fight, heals X Health points where X equals half the number of magic damage points you have dealt this turn (rounded down). Chain.

Shengdi.(3 evolutions). At his last evolution: Common. Character. Kotoba.Tracker . Marauder. Human. Spirit 2. Attack 8/11. Defense 1. Health points 15. You draw an additional card during the next draw phase. At the start of the turn, two Items from your Discard pile are placed in your Deck. Attack +2 against Mages. Turns 1 and 5: Attack +2 and Spirit +2.

Akagi no jutsu. Common. War Spell. Kotoba. Mage. The characters in battle have Spirit +3. Tsoutai: Chain.

Iron lotus Common. One Handed Weapon Claw. Attack +2. Dual Wield. Tracker: choose up to two Items from your Hand, they are discarded and you have an additional Attack +1 for each one of them. At the end of the fight, 'Iron Lotus" is placed in your Deck.

Enjoy the game!

Eredan iTCG, The Trading Card Game.
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Patch Note

Cards correction:

- The text of Water cycle was wrong and has been modified to "As this card activates, the Stone Linker Stone-hearts you are wearing are removed and played."

- Ripper character takes now into account the Blackness card.

- Catalyna allows to add some Fire or Earth Spells in the Deck according to her evolution.

Miscellaneous:

- The logo of the Stone Linker guild has been changed. Some players mistook it for the old logo of the Elfine race or the Nehantist guild.

- The Halloween clan trophy has been won by The Avengers and has been credited to this clan.

- Bravo to luffy1313 and savio-man, the two winners of the "Eredan iTCG Artworks". You will be contacted soon by a member of the team.

- Due to the unusual amount of time needed to resolve our current server issues, all running events will be extended by at least two days. Also, windows from the Advent Calendar you are not able to open due to service unavailability will be free.

Enjoy the game!

Cards withdrawn from the newcomers booster

From tomorrow onwards, the card release of October 3rd, will not be available in the NewComer Booster.

Here is the list of cards concerned:

Subterfuge. Rare. Action. Kotoba, Mage, Marauder. Choose a character. If he is tapped he gets untapped, otherwise he gets tapped. Crow: Defense +2. If the character chosen is yours, he has Attack +1 until the end of the game. Chain.

Serenity. Rare. Action. Kotoba, Crow. Duration 3 fights. Your character gains all the Kotoba Castes. Chain.

Low blow. Rare. Action. Kotoba, Crow. If you don't have the initiative, the next Action or the next Spell played by your opponent is ignored. Otherwise, 2 cards from your Deck are placed in your Hand, then choose a card from your Hand, it is played. Chain if you don't have the initiative.

Chidori (3 evolutions in all). On his last evolution: Uncommon. Character. Kotoba. Warrior/Marauder. Shadow Guemelite. Spirit 1. Attack 7/9. Defense 2. Health points 14. Initiative +1. Attack +1 against Mages. Turns 1 and 4: Attack +1 and Defense +1.

Determination. Uncommon. Action. Warrior, Human. Duration 2 turns. Your characters gain Attack +1 and Spirit +1 each time an opposing Spell activates. If the bearer dies, this card is attached to one of your living characters. Chain.

Playing with feelings. Uncommon. Action. Kotoba, Crow. Permanent. As this card activates and at the start of the fight, if you don't have the initiative, Defense +2 and Spirit +1 until the end of the turn, otherwise your opponent has Spirit -3 until the end of the turn.

Son of the Empire. Common. Action. Kotoba. Defense +2 and Spirit +1. Crow: Chain. Attack +2 if you have the initiative. Otherwise an additional Defense +2.

The curse of Ajaï. Common. Shadow Spell. Kotoba, Mage. The Weapons attached to you are placed in your Hand. Your opponent can discard from 0 to 4 cards, he suffers 8 magic damages -2 per card discarded that way. Crow: Chain "Vanish" or "Shadow and steel".

Shadow and steel. Common. Shadow Spell. Mage. You can choose a playable Weapon in your Hand. If you do, it is played and Attack +2. Otherwise Defense +1 per card in your Hand.

Water flask from Onabunda. Common. Other Item. Kotoba, Demon Hunter. If your opponent is Human, he has Defense -3, otherwise he has Spirit -3. "Kyoshiro": Duration 4 fights. Defense +2. Chain.

Enjoy the game!

Eredan iTCG, The Trading Card Game.
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iTCG: Amnezy Tournament Results

Amnezy Tournament Here are the winners for the Elo Amnezy Tournament.
PLAYER RANKING
CLAN RANKING
1st [IOS] kane_filmore (Elo 1914) wins 100000 Crystals + 500 Fee'z + the artwork cards Gust, Triumph, Blind test 1er [IOS] ITALIAN OLD SCHOOL (Elo 1845) wins 20 000 clan + 60 000 clan XP
2nd [BDT] williamwizzzi (Elo 1912) wins 50000 Crystals + 300 Fee'z + the artwork cards Triumph, Blind test 2nd [BDT] Bode Team (Elo 1785) wins 14 000 clan Crystals + 40 000 clan XP
3rd [EXY] idkant (Elo 1878) wins 20000 Crystals + 100 Fee'z + the artwork cards Triumph, Blind test rd [SMS] The Predators (Elo 1781) wins 9 000 clan Crystals + 30 000 clan XP
4th [IOS] Stiss (Elo 1870) 4th [LNO] La Nueva Orden (Elo 1772) wins 4 000 clan Crystals + 15 000 clan XP
5th [IOS] Gianluigi_Depaola (Elo 1863) 5th [CMM] Clan Memento Mori (Elo 1742) wins 4 000 clan Crystals + 15 000 clan XP
6th [CMM] Eniun (Elo 1861) 6th [EXY] Exyleme (Elo 1729) wins 4 000 clan Crystals + 15 000 clan XP
7th [LNO] Osyx (Elo 1852) 7th [EDD] Emisarios Del Demiurgo (Elo 1721) wins 4 000 clan Crystals + 15 000 clan XP
8th [EDM] luisjordano (Elo 1849) 8th [MAS] Memento Audere Semper (Elo 1718) wins 4 000 clan Crystals + 15 000 clan XP
9th [MAS] AstaTosta (Elo 1842) 9th [GER] Geredan (Elo 1710) wins 2 000 clan Crystals + 7 000 clan XP
10th [IOS] Sorren~ (Elo 1836) 10th [CsT] Consortium (Elo 1709) wins 2 000 clan Crystals + 7 000 clan XP
Win the artARwork card Triumph : [IOS] Stiss. Win the artwork card Blind test : [IOS] Stiss, [IOS] Gianluigi_Depaola, [CMM] Eniun, [LNO] Osyx, [EDM] luisjordano, [MAS] AstaTosta , [IOS] Sorren~, [EXY] troopa, [BDT] Ehrgeiz, [IOS] Principe di Golconda, [CsT] leaochris, [LNO] Tivens_Elpoeta, [BDT] Filippe_Balbino. Congratulations to all of you!! Your Temporary Elo has been set back to 1500, a new tournament is now underway and will finish in a week. Until next Sunday at 5:00 PM (french time), challenge people in the Amnezy ELO tournament. room. . The cards banned for this tournament are: Deirf Geis (Level 3), Ourenos (all evolutions), Bluff, Artrezil's heritage, The Secret of the Crow, Lost scroll from Kan-del. Banned cards for this tournament: Ourenos, (all evolutions), Runic training, Lost Scroll from Kan-del Good adventure! Eredan iTCG, the Trading Card Game.
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