New cards have been released on Eredan iTCG!

Sciofoby (2 evolutions in all)

At its last evolution:

Rare

Female

Class: Mage

Guild: Zil Warriors

Race: Shadow Guemelite

Castes: Circus, Shadowmancer, Tamer

Spirit: 3

Attack: 4/7

Defense: 3

Health points: 15

Effects:

At the start of the turn, your Mages have -1 to damage points suffered for each Zil card attached to them (max 2). Each time a character suffers magic shadow damage, one random opponent loses 1 Health point. Turns 3, 4 and 6: Defense and Spirit +1.

Blurberry

Uncommon

Magic Pet

Zil Warriors, Mage

Effects:

Duration 2 to 3 turns. Chain. At the end of the turn, your opponent suffer X+1 magic shadow damage, where X equals his Spirit. Shadowmancer: Defense +1. Heals 0 to 1 Health points after every Shadow Spell.

For this release, the Sciofoby Super Pack is available in store for a limited time!

The Sciofoby Super Pack contains: "Sciofoby" + 5 Newcomer boosters. That is 60 cards, including at least 5 Rare (or Legendary) and 20 Uncommon.


Reedition / Patch:

Mallascaria (3 evolutions in all)

At its last evolution:

Rare

Female

Class: Mage

Guild: Zil Warriors

Caste: Shadowmancer

Spirit: 2

Attack: 3/5

Defense: 3

Health points: 14

Effects:

At the start of the fight, if there are more than 5 Spells reserved to Shadow Guemelites in your Discard pile and in your Deck, one of them is placed in your Hand. If you play 2 Shadow Spells, "Night Vision" or "Favor of the night" is created and played. Turns 2, 5, 6 and 9: Defense +2 and Spirit +1.

Mimicry

Rare

Action

Mage

Effects:

Duration 2 fights. Defense +1 and Spirit +1. Chose one of the two last cards playable by your character in the opposing Discard Pile. The chosen card is played, the other one is placed in the opponent's Deck.

Shadow cape

Uncommon

Armor

Zil Warriors, Mage

Effects:

Permanent. Defense +3 and Spirit +1 per Shadow Guemelite. At the start of the fight, your opponent can discard up to 4 cards, if he discards 4, this card is discarded and you suffer X + 4 magic shadow damage, where X equals your Spirit.

Dementia

Uncommon

Shadow Spell

Zil Warriors, Mage

Effects:

Choose an opposing character, he suffers 3 to 5 magic damage points. Non-multiclass Mage: +1 magic damage point per Shadow Guemelite. All the characters gain the Shadow Guemelite race. Duration 2 fights.

Hallucination

Common

Shadow Spell

Zil Warriors, Mage

Effects:

Each time you should suffer damage, they are dealt as magic shadow damage to one of your characters instead.

Suspicion of Treason

Rare

Shadow Spell

Zil Warriors, Mage

Effects:

Multi Class Mage: Spirit +1. Non-multi Class Mage: All the opposing characters become Mercenaries until the end of the turn.

Shadow agony

Rare

Shadow Spell

Zil Warriors, Mage, Shadow Guemelite

Effects:

If Sciofoby is one of your characters and alive, your opponent suffers 3 magic damage, +1 for each "Shadow tentacle" in play. If not, the opposing characters suffer 3 magic damage points, +2 for each "Shadow tentacle" attached to them. A "Shadow tentacle" is created and played.

These cards are now available in the Newcomers Booster.

Enjoy the game!