Cat and Lion in store

Cat and Lion

Players who haven't completed the trophy: Cat and Lion, can now access it in the Eredan iTCG store.

To obtain it you will have to cumulate 150 points.
At the end of the game, you earn 1 point for each card that you have played and that has modified the characteristics of one of your characters out of combat (Spirit, Attack, Defense, Health points) with a maximum of 20 points per game.
You earn 5 additional points if you win the game.
You must play each game against different players to keep on earning points.

You will earn the card Cat and Lion and the title: Baast's servant.

Cat and Lion: Action. Collector. Unique. Choose one of your other living characters and attach this card to him, he has Attack +2 and the caster has Defense +2. Permanent.

Enjoy the game!

Eredan iTCG, the Trading Card Game.
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The Stranger

I've managed, I passed it. It was much more complicated than it seemed. But I eventually made it, now, I am here on the land of Guem. This world reeks of magic, I understand why we never succeeded. I can't go back now. I must achieve my mission, even if I were to die. But to achieve my mission, I must invoke my equipment thanks to Shards. The people of this world use them quite a lot without knowing what they are.

You have until Wednesday September 5th 2012 at noon, (French time) to take part in the Stranger's adventure, after that it will not be available anymore.

The Stranger and the Shards

To achieve his mission, the Stranger will have to find his entire equipment made of 4 different parts. For that, you must gather Shards, these mysterious pieces of magic crystal.

To obtain these Shards, you will have to complete enigmatic trophies. There are 6 series of trophies, you will have to guess what the challenges are thanks to the mysterious descriptions you are given.

Once you will have collected the entire equipment of the Stranger, you will obtain "the Stranger".

What can I win during this event?

You can spend your Shards is the Stranger's store to:

- Buy the Stranger's equipment: Each card is sold for 16 Shards. You can only buy them one after the other (Helmet => Armor => Gloves => Saber).

- Buy a Surprise card. This card can be a Legendary, a Rare or an Uncommon one, it can also be a card from a former event. This booster costs 30 Shards or 99 Fee'z.

You need Shards? You get a pack of 8 Shards free each time you buy a NewComer booster, you can also buy it separately for 199 Fee'z.

The Stranger's Saber: Collector. Unique, One hand Weapon Item. Permanent. Attack +1. The Stranger: an additional Attack +1 for each one of the Stranger's Items in play.

The Stranger's Armor: Collector. Unique, Weapon Item. Permanent. Defense +1. The Stranger: Defense +1 for each one of the Stranger's Items in play.

The Stranger's Helmet: Collector. Unique, Item of Clothing. Permanent. Spirit +1. The Stranger: an additional Spirit +1 for each one of the Stranger's Items in play.

The Stranger's Gloves: Collector. Unique, Item of Clothing. Permanent. At the end of the fight, Heals 1 Heath point. Stranger: At the end of the fight, heals 1 additional Health point for each one of the Stranger's items in play.

Enjoy the game!

Eredan iTCG, The Trading Card Game.
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The Devoured

The Devoured

From now on and until Thursday September 6th at 9:00 AM (French time), a new trophy is available.

You can take part in this trophy during that precise lapse of time, after that it will not be available anymore. You can also buy this trophy for 199 fee'z and acquire the title and the card associated with it.

Cumulate 100 points.
At the end of each game:
you earn 1 point for each opposing character that has had at least two items that belonged to you at the start of a fight, attached to him.
You earn 6 additional points if you have played at least 7 different type of item during the game (weapon and armor are considered as being of the same type).

You will earn the card The Guttled and the title: The Devoured.

The Guttled. Action. collector. Unique. Permanent. This card is attached to the opposing character. At the start of the turn, this character has Attack -1 or Defense -1 or Spirit -1 until the end of the game and this card is attached to one of your characters that has the highest number of Health points.

Please note: exceptionally, we have inverted the order of the events: the weekly trophy takes place today while the event planned for today will be launched on Thursday.

Enjoy the game!

Eredan iTCG, the Trading Card Game.
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Cards withdrawn from the NewComer Booster

From tomorrow onwards, the card release of June 27th, will not be available in the NewComer Booster.

Here is the list of cards concerned:

Pirates

Admiral Al Killicrew. (and her two evolutions). Legendary. Character. Pirates. Warrior. Human. Female. Spirit 1. Attack 6/9. Defense 2. Health points 12. Gain Chain if you play a Pirate Item. At the start of the game, all the characters gain 1 "Powder" Token. Turns 1, 5 and 6: Attack +1 and Defense +1.

Pocket shooter. Uncommon. Powder Weapon Item. Pirates, Marauder. Choose an opposing character, your character deals him a physical attack equal to 5, +3 if your character has another Powder Weapon or a "Powder" Token attached to him. Marauder: Attack +1. Permanent. Dual Wield.

Burning fire . Rare. Action. Pirates, Marauder. Attack +3/+1. If your next card is a One handed Weapon, the last Powder Weapon in your Discard pile is played. Chain Powder Weapon.

Blessing of the Phoenix . Rare. Fire Spell. Pirates, Mage. One copy per character. Duration 4 turns. Attack +3 and Spirit +2. Each time your character suffers damages, if he gets below 1 Health point, an opposing character suffers 8 magic damages.

Sparkling . Uncommon. Action. Pirates. As this cards activates your character loses up to 6 "Powder" Tokens and has Defense +1 until the end of the fight for each Token lost. At the start of the fight, he gains 2 "Powder" Tokens. Permanent. Chain.

100 000 Volts . Uncommon. Lighting Spell. Mage. Duration 3 turns. Spirit +3. Pirate: If there is another Lightning Spell in play, an opposing card in play is discarded. If there is more than 2 Lighting Spells in play, the next cards played by the opposing character are ignored.

Pirate party. Uncommon. Action. Pirates. Duration 2 turns. All your Pirates have Defense +3 plus, Attack +3 for those who have a "Powder" Token attached to them. At the end of the 2nd turn, all your Pirates suffer 1 to 2 direct damages.

Tar and feathers. Uncommon. Action. Pirates. Choose a character, he gains 4 "Powder" Tokens. If it is one of your characters, he heals 3 Health points. If not, he has Attack -2 and Spirit -2 until the end of the game.

Pirate grenade. Uncommon. Other Item. Pirates, Artisan, Warrior, Marauder. Duration 5 to 7 turns. This card is attached to the opposing character if your character is not a Craftsman. As this card activates, the character who has it attached to him suffers 2 to 3 direct damages for each "Pirate grenade" attached to him.

Lost scroll from Kan-del. Uncommon. Scroll Item. Pirates, Mage, Warrior. Choose a character, he loses up to 6 "Powder" Tokens. Your character gains Attack +1 for each Token lost. Mage or Fire Guemelite: Attack +2.

Noz'Dingard Envoys

Witchblade secret. Rare. Action. Noz'Dingard Envoys, Witchblade.The next card played by the opposing character is ignored unless it is a Marauder or a Spell card. Chain Noz Action.

Compendium secret. Rare. Mental Spell. Mage. Spirit +1. At the end of the fight, this card is withdrawn from the game. Compendium: your character can play Spells and ignore their prerequisites. Choose a Spell from one of the Discard piles, it is played.

The dance of the blade. Uncommon. Les Noz'Dingard Envoys, Marauder. Duration 2 turns. Attack +X where X equals your character's Spirit (5 maximum). Defense +2 for each Witchblade who was has a Weapon or an Armor attached to her.

Magic-proof. Uncommon. Action. Warrior, Marauder. Duration 2 fights. As this card activates, discard up to 5 cards, your character has -1 to the magic damages his suffers for each card you discard unless he is a Golem.

The Art of magic. Uncommon. Light Spell. Noz'Dingard Envoys, Mage. Each opposing character suffers 4 magic damages, +2 if at least 3 other Spells are in play. Your Compendium have Defense +1 until the end of the game.

Blanche of Arcania. Uncommon. Character. Noz'Dingard Envoys. Mage. Dragon Guemelite. Compendium. Female. Spirit 2. Attack 2/5. Defense 1. Health points 12.Turns 3, 4 and 7: choose a character out of combat. If he is untapped he gets tapped.

Treaty on the magic of Lightning . Uncommon. Book of Magic Spells item. One copy per character. Duration 6 turns. Spirit +1. After you have played your cards, Attack +2 if you have played a Spell and Defense +2 if you have played an Action.

Water wave. Common. Water Spell. Noz'Dingard Envoys, Mage.The opposing character suffers 6 to 8 magic damages. Compendium: choose a character out of combat. If he is untapped he gets tapped and if he is tapped he gets untapped.

Dexterity. Common. Action. Noz'Dingard Envoys. Both characters in battle have Min. Attack -2. Witchblade: Max. Attack +5. Chain.

Nick. Common. Action. Marauder. The character has Defense -1 until the end of the game. Chain Action or Item.

Caution : For once, their will be no guild battle associated to this card release. See you tomorrow for more information about this news!

Enjoy the game!

Eredan iTCG, The Trading Card Game.
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Battle of the Guilds - Results

Congratulations to the Runic who won against the Noz!

Thanks to this victory, the "Living Blades" card, at stake during this battle is affiliated to the Runic legion.

Living blades. Rare. Action. Duration 2 fights. Defense +2 if a card is attached to one of your characters. Spirit +2 if your next card is a Spell or a Theurgy. Attack +2 if it is an Item or an Action. Chain.

Here is the list of valorous warriors who won Living Blades :

MrPYK, Dede71, Alucarde, UIA, jag_7, BP shikamaru, Andrea_Albini, luaninha3000, lilyth, ROMLAV, rasalbino, Davide_Termini, Wanderson_Farias, ~Gonza, The Forcer, Erik_Alejandro_Gonzalez_Caceres, aflameinferno7, Joan_Ruer, ulquiorra gp, Dy_Ken

Enjoy the Game!

Eredan iTCG, the Trading Card Game.
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PatchNote

- The bug that blocked the game if no Golem was alive when the capacity of Meister Galene was activated has been fixed.

- Correction of the text of Sharp Cestus that said "less than 4 Health points" instead of "less than -4 Health points", in English.

- Correction of a bug that stopped "Ketanir's Music Box" from canceling the opposing cards.

- Correction of a bug that stopped Patrol from giving additional rune slots.

Enjoy the Game!

Eredan iTCG, The Trading Card Game.
The game is also on Facebook!

iTCG: Amnezy Tournament Results

Amnezy Tournament

Here are the winners for the Elo Amnezy Tournament.

1er : Tager (Elo 1960) wins 100000 Crystals + 500 Fee'z + the artwork cards Gust, Triumph, Blind test

2nd: Anpergo (Elo 1913) wins 50000 Crystals + 300 Fee'z + the artwork cards Triumph, Blind test
3rd: idkant (Elo 1910) wins 20000 Cristaux + 100 Fee'z + the artwork cards Triumph, Blind test

4th : Eniun (Elo 1902)
5th : wujey (Elo 1875)
6th : Talan Lysander (Elo 1868)
7th : Dandeman (Elo 1863)
8th : authen-tik (Elo 1859)
9th : richi1995 (Elo 1850) 10th: Azube (Elo 1837)

Win the artwork card Triumph : Eniun.
Win the artwork card Blind test : Eniun, wujey, Talan Lysander, Dandeman, authen-tik, richi1995, Azube, tijean, Jules18230, Ehrgeiz, Timeria, chrles Manson, Kiwibomb.

Congratulations to all of you!!

Your Temporary Elo has been set back to 1500, a new tournament is now underway and will finish in a week.
Until next Sunday at 5:00 PM (french time), challenge people in the Amnezy ELO tournament. room. .



“Dear Eredan iTCG players, As was said Friday, we have decided to penalize a dozen accounts because of the behavior of some players in the recent tournaments. They have been personally informed. They cannot take part in any tournament for a month starting from the Amnezy Tournament that begun on August 26th. They will be authorized to participate in tournaments again on September 26th at 5:00 PM (French time). Other players have been particularly lessened by these behaviors and have therefore been credited additional rewards. We are and will be attentive and if these kinds of behaviors carried on, the sanctions would get more severe. In case of second offense, we could block the accounts integrally.

Have fun!

Enjoy the game!

Eredan iTCG, the Trading Card Game.
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Tournament of the Million - Treachery

Tournament of the Million - Treachery

Crystals thunder is rumbling louder and louder!! Another 1 million crystals at stake this weekend!!

Dates:

From now on and until Sunday August 26th at 8:00 PM (French time).

Restrictions

3 characters + 20 to 50 Cards.

At the start of the game you have one chance out of two to have to exchange your deck with your opponent's.

Banned cards:

Bluff, Scragh.

Rewards:

Open your eyes because the reward is exceptional! At least 1 million crystals will be distributed to the gamers!

1rst: 125.000 Cx guaranteed + 1250 Cx per registration beyond the 100th registration.
2nd: 85.000 CX guaranteed + 850 Cx per registration beyond the 100th registration.
3rd and 4th: 55.000 CX guaranteed + 550 Cx per registration beyond the 100th registration.
from the 5th to the 8th: 25.000 CX guaranteed + 250 Cx per registration beyond the 100th registration.
from the 9th to the 16th: 10.000 CX guaranteed + 100 Cx per registration beyond the 100th registration.

500.000 crystals will be shared between the gamers of the first third, with a fix value of 5.000 crystals per person if there are more than 100 registrations in this tournament.

Registration Fee

Registration: 10.000 crystals or 400 Fee'z

Good luck to all of you, may good fortune be with you!!

Enjoy the game!

Eredan iTCG, The Trading Card Game.
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Cheating in the Tournaments

Dear Eredan iTCG players,

We know that in tournaments, several players behave in a manner that some consider as cheating. We are here referring to players or group of players who play together as a team in order to make one of theirs progress to the detriment of others, and who sometimes avoid playing against other players who would then progress or slow down their own progression.

We have already stated that the Eredan iTCG tournaments must be played alone, and we want everyone to be aware that this kind of behavior isn't accepted. The players who take part in tournaments must aim at obtaining the best score for themselves without trying to facilitate the progression of other players, even their friends'. Any other behavior isn't tolerated and can be penalized.

For all these reasons, we went through all the results of the Amnezy tournaments since July 29th and have decide to penalize the accounts that appear to be more than dubious. What's more, we have also analyzed older tournaments and penalized some accounts in extreme cases.

Players concerned will be informed individually, and we will not accept any personnel and public designation. We know the issue is important for some therefore we ask you for restraint. And, we believe that, given the circumstances, the Amnezy tournament prizes of the 4 last week should be reexamined. Players whose ranking and rewards have been lessened because of the behavior of a few others will receive a message and be credited additional rewards.

Now, Eredan iTCG being a community game, we do understand some want to play as a team in order to get collective results which they could not obtain individually. And we want to promote a team game.

The clan module when it will be launched, will give rise to options for players to play together, obtain collective results and challenge other clans.

Enjoy the game!

Eredan iTCG, the Trading Card Game.
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The Flesh-Slicer in store

The Flesh-Slicer

Players who haven't completed the trophy: the Flesh-Slicer, can now access it in the Eredan iTCG store.

To obtain it you will have to cumulate 400 points.

You earn 1 point each time you deal physical damages.
You earn 30 points if you play: "Offensive", "Artrezil's heritage" and "Neither dead nor alive" (Each card will be taken into account once).
You must play each game against a different player to keep on earning points.

You will earn the card 28 Zombies later and the title: The Flesh-Slicer.

28 zombies later: Action. Collector. Unique. Attack +2. If your other characters are dead, an opposing character out of combat suffers 5 direct damages. .

Enjoy the game!

Eredan iTCG, The Trading Card Game.
Find it also on Facebook !

Heroism

Heroism

From now on and until Thursday August 30th at 9:00 AM (French time), a new trophy is available.

You can take part in the trophy during that precise lapse of time, after that it will not be available anymore. You can also buy this trophy for 199 fee'z and acquire the title and the card associated with it.

Cumulate 120 points.
At the end of each game:
you earn 1 point for each one of your characters who has doubled at least one of his printed Attack, Defense or Spirit characteristics (the printed characteristic must be equal to 2 at least).
You earn 6 additional points if these 3 characteristics have been doubled on one of your characters during the game.
You earn 5 points if you play Champion versus Champion, Eradication or Sacrifice.(Each card will be taken into account once).
You must play against different players.

You will earn the card Heroism and the title: The Heroic one.

Heroism Action. collector. Unique. Warrior. Your character's Defense equals twice his printed Defense. Chain if your character's printed Defense is inferior to 4.

Enjoy the game!

Eredan iTCG, the Trading Card Game.
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Drawing of lots - "The Mekalchemist"

Here are the winners of the 'The Mekalchemist" event.

Wins 15000 Fee'z : toslon
Wins 5000 Fee'z : citizenSolo
Wins 2000 Fee'z: roy luo

Win 2 NewComer boosters: MrPYK, asesino de almas, Ocsidot, Mantys69, Fabian_Gomez, Deborah_Rys, sakurio, Jcarnby, Ianner, Sherif_Azm, Stephane_Billereau, Luis_Santi, Nacheke, Grimlord, Giulio_Cremona, filipe torres, Neils, gecko, mawe, Alejandro_Ferrandez_Sirvent, Alessandro_Ribaga, 東方不敗沒自宮, 横笛师夏贝特, q_m, Isair, Lunistra, Nexus76, Arnaud_Even, Sam83, Luke Topart, Kisame killer, robsonz, RevyRevolver, rapski, layarr, Pablo_d'Franceschi, enium.

Bravo for your participation!

Eredan iTCG, the Trading Card Game.
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Battle of the Guilds

Battle of the guilds!

This week, the Noz'Dingard Envoys and the Runic legion are fighting against each other. The thing is that witchblades are rather feminist. And when Sanquinam claims he can do as good as the members of the famous sorority, Anazra gets ready for the fight! Most times, conflicts rise from unimportant - or so you would think - details...

Each time these two guilds meet during a player versus player game (except in the training room), the winner obtains points for his guild.

The gauge placed at the background of Eredan iTCG website lets you know about the ratio victory/defeat between these two guilds. The more the ratio increases the more its color straggles in the gauge (and pushes away the opposing color).

A victory cursor represents the place which the two guilds covet. To control it, a guild will have to straggle its color beyond the cursor in order to take the color of the guild! The first day this cursor is placed in the center of the gauge.

Each day, some points are brought into play. At noon (French Time), the guild who controls the cursor of victory obtains these points. Caution! At that precise moment, the cursor is replaced where the two colors meet.

Each guild must then obtain a better ratio than the day before to obtain the points of the day!

Points are distributed as follows: Day 1 = 3 points, day 2 = 3 points, day 3 = 3 points, day 4 = 5 points, day 5 = 6 points, day 6 = 7 points.

At the end of the battle, Tuesday July 31st at noon (French Time), the card 'Grab the bounty' will be affiliated to the guild which has obtained the highest score, that guild will also get a discount on its guild Booster!

NB: During this battle, a special tournament will take place, the registration will start at 3:00 AM / 3:00 PM / 9:00 PM. The restriction of this tournament which is like a "Challenge of the Council" is to play either a Sap Heart Deck, either a Nehantist one.

Living blades. Rare. Action. Duration 2 fights. Defense +2 if a card is attached to one of your characters. Spirit +2 if your next card is a Spell or a Theurgy. Attack +2 if it is an Item or an Action. Chain.

Each time you gain a victory which is important for the guild battle, you get a lottery ticket.
At the end of the battle we will pick 20 cards at random, the participants these tickets belong to will win the card Living Blades (one per person maximum).

Enjoy the Game!

Eredan iTCG, the Trading Card Game.
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Nadarya / Absalon - Privus

Runic Legion

Sensoriality. Legendary. Action. Unique. Permanent. Choose one of your characters and attach this card to him. During his next fight, he can play an additional card after having played his cards and "Sensoriality" will be discarded.

Form a phalanx. Rare. Action. Runic Legion. Warrior. Duration 2 turns. Cor Rune: each war Guemelite has Attack +1 until the end of the game and Attack +1 for each Cor Rune attached to him. Nox Rune: Your Humans have Defense +1 for each Nox Rune attached to your characters.

Runification. Rare. Action. Unique. Duration: 2 turns. Your characters become Runic. Each time a card activates, if a character in battle has a Nox Rune attached to him, his caster becomes Runic. Chain Theurgy if there is more than 3 Runes in play.

Patrol. Rare. Action.Runic Legion. Attack +2 if you have a Rune attached to you and Attack +2 if you have an Item attached to you. Nox Rune: the opposing character cannot gain anymore Defenses nor get healed. War Guemelite: Chain.

Privus (and his three evolutions). Uncommon. Character. Runic Legion. Warrior. War Guemelite. Spirit 0. Attack 6/9. Defense 2. Health points 13. Gain Chain if you play "Power of the Colossus" or "Runic slicer". At the start of the turn, "Privus" and his last opponent are untapped. Attack +2 and gains a Cor Rune against his last opponent. Turns 3, 4 and 8: -3 to magic damage suffered.

... and judge us!. Uncommon. Runic Theurgy. Runic Legion. Priest. The non Priest opposing characters have Spirit -2 and all the opposing characters suffer 2 magic damages. If played after "The gods keep us...", they have Attack -2 and Defense -2. Nox Rune: Duration 2 turns.

Push! Uncommon. Action. Runic Legion. Warrior. Attack +2 if you have a Rune attached to you and Attack +2 if you have an Item attached to you. Nox Rune: the opposing character cannot gain anymore Defenses nor get healed. War Guemelite: Chain.

Sharp cestus. Common Other Item. Runic Legion. Warrior. War Guemelite. Permanent. One copy per character. At the end of the fight, if the opposing character has less than 4 Health points, you heal 4 and another opposing character suffers 4 direct damages. Chain.

Skirmish (and its two evolutions). Common. Action. Runic Legion. Gains a Yr Rune and Attack +X where X is the smallest of your characters' Attack bonuses (+4 maximum). War Guemelite: no maximum. Chain.

The gods keep us.... Common. Action. Runic legion. Spirit +2. You characters have -2 to damage suffered. Defense +2 if "... and they judge us!" is played after this card. Priest: Chain.

Noz'Dingard Envoys

Nadarya and Absalon (and their four evolutions). Rare. Character. Noz'Dingard Envoys. Warrior, MAge, Marauder. Human, Dragon Guemelite. Witchblade, Dragon knight. Spirit 1. Attack 5/8. Defense 1. Health points 12. Attack +1 against Warriors. Your other Dragon Knights have Attack +1 if they have a Weapon or an Armor attached to them. Draw an additional card during your next draw phase if "Nadarya and Absalon" play a Spell. Turns 1 and 5: Defense +1.

Crystal Dragon. Rare. Draconic Spell. Noz'Dingard Envoys. Duration 2 fights. One copy per character. Each time your character deals physical damages, an opposing character suffers 6 magic damages and has Attack -2. Dragon Knight: Chain.

File the records. Uncommon. Action. Duration 2 turns. Choose a character and attach this card to him. He has Attack -2 and 3 cards from his owner's Discard pile are placed in his Deck. Noz: an additional Attack -1. Mage: Duration 2 additional turns.

Music box from Ktanir. Uncommon. Jewel item. Noz'Dingard Envoys. Duration 3 turns. Min Attack +1 and Spirit +1. Witchblade: at the start of the fight, you can discard a card. The next card of the same type is ignored and placed in the opposing Hand. Chain.

Dragon Skin. Uncommon. Action. Noz'Dingard Envoys. Warrior. Marauder. Peu commune. Action. The Attack bonuses of the next opposing cards are divided by two (rounded up). Chain if one of your characters is dead.

Draconic Banner. Common. Banner Item. Noz'Dingard Envoys. Warrior. Dragon Knight. Permanent. Permanent. One copy per character. Spirit +2. Every other turn, if you have another living Dragon Knight, Attack +1 and Defense +1.

Chivalrous spirit. Common. Action. Noz'Dingard Envoys. Warrior. Dragon Knight. Combattant. Chevalier Dragon. Choose one of your other characters. Your character suffers 3 direct damages and the chosen character heals 3 Health points. They both have Attack +1 and Defense +1 until the end of the game.

Memories of one's teachings. Common. Mental spell. Noz'Dingard Envoys. Mage. Duration: 5 fights. Choose a character and attach this card to him. Attack -1 and Defense +1. At the start of the fight, Spirit +1 until the end of the turn for each Spell played by one of the characters in battle.

Habits. Common. Action. Duration: 2 turns. Choose a character out of combat and attach this card to him. He has Attack -3 and -3 to magic and physical damages suffered.

Enjoy the game!

Eredan iTCG, The Trading Card Game.
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Opening of Subscriptions

Become a legendary warrior!

You can now subscribe to Eredan iTCG and receive incredible advantages!

An exclusive deck with Lucyan for free when you register: it is the only way you can get a copy of Lucyan so far,

400 Fee'z free every week after the first week

A free card everyday*: the free cards undergo a 12 day cycle with the same content as the 12 card boosters (1 rare, 4 uncommon and 7)

A 50% bonus on crystals won through trophies and games,

Access to the marketplace**: all the while the subscription lasts.

This weekly subscription offer at 5.99$ a week is without obligation.

The first week is free, that is you get a 5.99$ discount!

*You cannot exchange the cards you receive the first week.

**The prerequisites related to the marketplace access remain valid.

Enjoy the game!

Eredan iTCG, The Trading Card Game.
Find it also on Facebook !

PatchNote

- Old rag doll is now correctly Permanent.

- Dissatisfaction is now correctly discarded if no Undead character is present.

- The bug that enabled Water Elemental to always have Attack +3 on his Order has been fixed.

Enjoy the Game!

Eredan iTCG, The Trading Card Game.
The game is also on Facebook!

iTCG: Amnezy Tournament Results

Amnezy Tournament

Here are the winners for the Elo Amnezy Tournament.

1er : yannsolo2001 (Elo 1997) wins 100000 Crystals + 500 Fee'z + the artwork cards Gust, Triumph, Blind test

2nd: Asylum By (Elo 1995) wins 50000 Crystals + 300 Fee'z + the artwork cards Triumph, Blind test
3rd: Osyx (Elo 1963) wins 20000 Cristaux + 100 Fee'z + the artwork cards Triumph, Blind test

4th : idkant (Elo 1917)
5th : Adolfplata (Elo 1906)
6th : Stiss (Elo 1904)
7th : Chrles Manson (Elo 1901)
8th : Razelle (Elo 1900)
9th : richi1995 (Elo 1892)
10th : wujey (Elo 1884)

Win the artwork card Triumph : idkant.
Win the artwork card Blind test : idkant, Adolfplata, Stiss, Chrles Manson, Razelle, richi1995, wujey, williamwizzzi, Dax_Rodriguezsolis, Daniele_Donkinder, Shuffle., Anpergo, Dj SmiGOl

Congratulations to all of you!!

Your Temporary Elo has been set back to 1500, a new tournament is now underway and will finish in a week.
Until next Sunday at 5:00 PM (french time), challenge people in the Amnezy ELO tournament. room. .

The cards banned for this tournament are: Fog Hydra (all evolutions),Keep-the-totems (maximum evolution), Bluff, Feign death, The warrior's heritage, Life Devourer, Lost scroll from Kan-del.



Have fun!

Eredan iTCG, le jeu de cartes à collectionner.
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Tournament of the Million - Mekalchemia

Tournament of the Million - Mekalchemia

You aren't dreaming, this week's tournament of the million is FREE, exceptionally. It echoes the Mekalchemia event still in progress.

Dates:

From now on and until Sunday August 19th at 8:00 PM (French time).

Restrictions

3 characters + 20 to 50 Cards.

Play with "Elemental" cards only. Exceptionally, these cards are playable in and for this tournament of the million.

Banned cards:

Mythic and legendary characters are banned.

Rewards:

Open your eyes because the reward is exceptional! At least 1 million crystals will be distributed to the gamers!

1rst: 125.000 Cx guaranteed.
2nd: 85.000 CX guaranteed.
3rd and 4th: 55.000 CX guaranteed.
from the 5th to the 8th: 25.000 CX guaranteed.
from the 9th to the 16th: 10.000 CX guaranteed.

500.000 crystals will be shared between the gamers of the first third.

Registration Fee

FREE

Good luck to all of you, may good fortune be with you!!

Enjoy the game!

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Dragon Sacrifice in store

Dragon Sacrifice

Players who haven't completed the trophy: the Dragon Sacrifice, can now access it in the Eredan iTCG store.

To obtain it you will have to cumulate 200 points.

At the end of each game, you earn 1 point for each card in your Hand after the last draw phase.
You earn 12 additional points if you Hand contained more than 6 cards at least once.
You earn 10 points if you play: The Seal, The other side of the coin or Break the third chain. (Each card will be taken into account once).
You must play against different players.

You will earn the card Dragon Sacrifice and the title: The Orphan.

Dragon Sacrifice : Action. Collector. Unique. Choose a card in your Hand, it is discarded. If it is an Action, an Item or a Spell, the same kind of cards in the opposing Hand are discarded.

Enjoy the game!

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Back to Noz'Dingard

Back to Noz'Dingard

From now on and until Thursday August 23rd at 9:00 AM (French time), a new trophy is available.

You can take part in the trophy during that precise lapse of time, after that it will not be available anymore. You can also buy this trophy for 199 fee'z and acquire the title and the card associated with it.

Cumulate 100 points.
At the end of each game:
you earn 1 point for each one of your characters who activated at least twice his order bonus.
You win 6 additional points if you have killed at least 2 opponents without any activated order bonuses.
You earn 10 points if you play: Journey, The Crystal's Song or To the Edge. (Each card will be taken into account once).
You must play against different players.

You will earn the card Back to Noz'Dingard and the title: From Noz'Dingard.

Back to Noz'Dingard Action. collector. Unique. As this card activates and at the start of each fight, your character gains his Order bonus if he hasn't already, otherwise, Defense +2 until the end of the turn. Warrior: Chain. Permanent.

Enjoy the game!

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New Starters

You might have noticed that new starters are available in store.

These starters replace the former starters and complete the missing guilds (except for the Runic Legion), that is 8 starters instead of 3.

I'm a new player:

You benefit from a special discount for the first 3 starters you buy among the 8 available: 1200 Crystals per starter. The following ones will cost 10000 Crystals.

I'm a senior player:

The rule is the same for you, yet if you had already bought 3 former starters for 1200 Crystals you cannot benefit from the special offer. If you hadn't bought all the former starters for 1200 Crystals, you can buy one of the new starters affiliated to one of the former starters you bought. For example, if you bought the one affiliated to the Zil Warriors, you can now buy the new Zil Warrior starter.

In both case, you can buy these starters only once.

The Eredan iTCG team would like to thank the Guild Leaders who helped create these starters and the players who took part in the Tournament of the Beginning.

Enjoy the game!

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The Mekalchemist

I don't need that much more! I've been working on a health potion for over a year, unfortunately I lack matter and because of that I might fail creating that precious potion.

Have you heard about Mekalchemia? Have you tried it? It's the art of intermingling and linking elements in order to produce new matters. It's not cookery, no, we can create incredible things such as the potion I'm working on and for which I need help. Would you be interested in this adventure?

If you are...

You have until Wednesday August, 22nd at noon (French time) to help the Mekalchemist prepare his Health potion, after that it will be too late. .

Matter, the source of Mekalchemia.

Mekalchemia comes from Matter. You will need to shape it according to the result you wish to have, thus moving towards the path of epic mekalchemical creation.

Matter. Collector, Element. Can immediately upgrade into "Fire", "Earth", "Water" or "Life" on the Upgrade/Evolution page. No effect during a Tournament. Chain: Element.

This card will enable you to gain new mats for the mekalchemia.
Caution :This card does not gain Xp ,however, it can be upgraded immediately via your collection => Evolution. All you need to do is then choose the element you wish to upgrade.

Matter is available in boosters ( 3 Matter cards in every 12 card Booster pack, 1 Matter card in every 4 card booster pack)

The aim of the game and the rewards

How does Mekalchemia work?
You will start out with Matter and will very quickly be able to upgrade into one of the four elements available in the arts of Mekalchemia, Fire, Earth, Water and Life. When they are chained one after the other during a game, they will merge and create a brand new element. To help you, on these first element cards you will see what cards you can play them with and what you can obtain with them. Then it will be up to you to discover the combinations thanks to all the clues provided on the cards.

Lacking Matter?
Do not panic, apart from "Life" that can only been obtained by merging two matters, Fire, Earth and Water can be obtained thanks to numerous repeatable trophies.

What does Mekalchemia provide?
Once you've obtained a few elements,you will earn one or two rewards.

Health potion : Collector, Unique, Potion Item. Heals 2 Health points and Attack +1, Defense +1 and Spirit +1 until the end of the game. Craftsman: Chain. One of your other characters heals 2 Health points and has Attack +1, Defense +1 and Spirit +1 until the end of the game.

The Mekalchemist (3 levels): Mythical. Character. Mercenary. Mage. Craftsman. Human. Spirit. Attack 4/7. Defense 2. Health points 12. Can attach Craftsmen Items to any character. After having played your cards, a copy of the first Potion you have played is created and played and if you have played a Spell, an opposing card is discard. Turns 1 and 5: Spirit +1 and Defense +2.

I missed the first Mekalchemia edition.

Don't panic, if you missed the first edition you can obtain the Mekarmor and the Alchemical Golem during this edition.

Mekarmor : Collector, Unique, Item Armor, Warrior/Mage/Marauder/Priest/Craftsman. Your character gains a Chain if you play a card limited to his Guild.

Alchemical Golem: Collector, Unique, Pet. At the start of the fight, an opposing character determined at random will suffer 3 direct damage. At the end of the fight, your character heals 2 Health points. After 2 fights, this card returns to your Deck. Permanent.

Mekalchemical Lottery.

A random draw will be made amongst all players who have lottery tickets (The more tickets, the better chances you will get) :
First : 15000 Fee'z
Second: 5000 Fee'z
Third : 2000 Fee'z
Fourth to Fortieth : 2 Newcomer boosters.

You will win tickets by completing some Mekalchemia Trophies!

Please not that the Element cards won't have any effect after this event so the game doesn't get destabilized.

Good luck!

Eredan iTCG, the online trading card game.
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Cards withdrawn from the New Comers Booster

From tomorrow onwards, the card release of June 13th will not be available in the new Arrival Booster.

Here is the list of cards concerned:

Runic Legion

The Runic Legion keeps on traveling throughout the emerald desert to find crystals fallen from the sky. Among them lives the Runic Warrior Myrina, a young rough and tough woman.
This week's card release should garnish this Guild's Decks.

Runic support (and its two evolutions). Rare. Action. Runic Legion, Human. Légion Runique, Humain. Yr, Cor or Nox Rune: gain two Yr Runes. Your Runic Priests and Warriors gain an additional Rune slot until the end of the game (5 maximum) and those who have no Rune attached to them gain a Yr Rune. Chain.

Enemy of the gods. Rare. Runic Theurgy. Runic Legion. Priest. The opposing character has Spirit = 0. Cor Rune: he suffers 4 to 8 magic damages. Cor Rune: this card is attached to him and becomes Permanent.

Runic Slicer . Rare. Two handed weapon item. Runic Legion, Warrior, War Guemelite. Activates after the fight. Permanent. Attack +6/3. When your character deals physical damages, the opposing characters have Defense -1.

Runic Warrior Myrina. (and her two evolutions). Uncommon. Character. Runic Legion. Warrior. Human. Female. Spirit 0. Attack 6/8. Defense 2. Health points 13. Gain Chain if you play a Spear. Turns 2 and 5: The opposing character cannot chain any card this turn.

Armored (and its two evolutions). Uncommon. Action. Runic legion, Warrior, Human. Defense +4. Your other Human Runic Warriors gain a Nox Rune. Chain Runic card.

Runic might. Uncommon. Action. Runic Legion. Attack +2 per Rune attached to a character.

Prayer altar. Common. Other item. Runic Legion. Duration 2 turns. Defense +1 for each Rune attached to your character. At the start of the turn, your Runics who have at least one Rune attached to them gain Chain until the end of the Turn. Draw one extra card during the next draw phase. Priest: Chain.

Faith attack (and its evolution). Common. Action. Runic Legion.Permanent. Gains a Yr Rune. At the start of the turn, a card from your Discard pile is placed in your Deck. At the start of the fight if you have played 2 cards, "Faith Attack" is discarded.

Aura of the divine warrior. Common. Action. Runic legion. Deals 2 direct damages to the opposing character and 1 to the other opposing characters. Chain if your character has no Rune attached to him.

Combined blow. Common. Action. Rnic Legion, Warrior, War Guemelite. Attack +2 if all your characters have a Rune attached to them. Cor Rune: Attack +3/+5. Chain "Runic slicer".

Kotoba

Vital point. Rare. Kotoba, Marauder. Choose a Crow, Tracker or Tsoutai Action in your Discard Pile, it is played. Tsoutai: if your next card is "Shi", "Fu" or "Mi", Attack +3. Chain.

Quiet on the slaughter!. Rare. Kotoba, Warrior. The Attack bonuses on the opposing character are divided by two (rounded up). Chain "Hand of the Empire".

Lord of war. Uncommon. Warrior. Choose a Weapon in your Hand, it is played. At the end of the fight, if the opposing character has no Weapon nor Armor attached to him, he suffers 2 direct damages or 5 if you have an active Kotoba Weapon attached to you.

Mastery of the Flawseeker . Uncommon. War spell. Kotoba, Mage, Tsoutaï. Deals X magic damages to the opposing character where X equals your character's Spirit +2 for each other active "The Flawseeker's..." card.

Hand of the Empire. Uncommon. Action. Kotoba, Warrior. Warrior: Defense +2. If the opposing character isn't Kotoba, he suffers X direct damages where X equals your character's Defense divided by 2 (rounded down).

Glory to the Emperor. Uncommon. Action. Kotoba, Warrior. Permanent. Your One handed Kotoba or Warrior Weapons and Armors will activate immediately. Chain.

Scroll from Yafujima. Common. Scroll Item. Permanent. Spirit +1. Your character gains Chain if he plays a "... of the Flawseeker" card. Chain "... of the Flawseeker" card.

Xianren. Uncommon. Character. Kotoba. Marauder. Human. Tsoutai. Male. Spirit 1. Attack6/8. Defense 1. health points 12. Attack +1 against Marauders and Warriors. Turns 3 and 5: Defense +1 and Spirit +1.

Karukai tooth. Common. Jewel Item. Permanent. Your Humans have Attack +1 and your War Guemelites have Spirit +1. Chain if all your characters are Humans or War Guemelites.

Enjoy the game!

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iTCG: Amnezy Tournament Results

Amnezy Tournament

Here are the winners for the Elo Amnezy Tournament.

1er : wujey (Elo 1969) wins 100000 Crystals + 500 Fee'z + the artwork cards Gust, Triumph, Blind test

2nd: Osyx (Elo 1955) wins 50000 Crystals + 300 Fee'z + the artwork cards Triumph, Blind test
3rd: copacds (Elo 1939) wins 20000 Cristaux + 100 Fee'z + the artwork cards Triumph, Blind test

4th : yannsolo2001 (Elo 1932)
5th : idkant (Elo 1925)
6th : ETHAN ATHOS (Elo 1907)
7th : Swat in Style (Elo 1871)
8th : -Dredd- (Elo 1870)
9th : Stiss (Elo 1860)
10th : Gilmar_Junio (Elo 1856)

Win the artwork card Triumph : yannsolo2001.
Win the artwork card Blind test : yannsolo2001, idkant, ETHAN ATHOS, Swat in Style, -Dredd-, Stiss, Gilmar_Junio, polif4st, Dax_Rodriguezsolis, Sangetsu17, Marco_Vanini, Razelle, Filippe_Balbino

Congratulations to all of you!!

Your Temporary Elo has been set back to 1500, a new tournament is now underway and will finish in a week.
Until next Sunday at 5:00 PM (french time), challenge people in the Amnezy ELO tournament. room. .

The cards banned for this tournament are: Fog Hydra (all evolutions),Keep-the-totems, Bluff, Feign death, Lost scroll from Kan-del.



Have fun!

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Tournament of the Million - Singleton

Tournament of the Million - Singleton

Crystals thunder is rumbling louder and louder!! Another 1 million crystals at stake this weekend!!

Dates:

From now on and until Sunday August 12th at 8:00 PM (French time).

Restrictions

3 characters + 20 to 50 Cards, only one copy of each one.

Only 1 "unique" card per deck.

Banned cards:

Scragh.

Rewards:

Open your eyes because the reward is exceptional! At least 1 million crystals will be distributed to the gamers!

1rst : 125.000 Cx guaranteed + 1250 Cx per registration beyond the 100th registration.
2nd : 85.000 CX guaranteed + 850 Cx per registration beyond the 100th registration.
3ème et 4ème : 55.000 CX guaranteed + 550 Cx per registration beyond the 100th registration.
Du 5ème au 8ème : 25.000 CX guaranteed + 250 Cx per registration beyond the 100th registration.
Du 9ème au 16ème : 10.000 CX guaranteed + 100 Cx per registration beyond the 100th registration.

500.000 crystals will be shared between the gamers of the first third, with a fix value of 5.000 crystals per person if there are more than 100 registrations in this tournament.

Registration Fee

Registration: 10.000 crystals or 400 Fee'z

Good luck to all of you, may good fortune be with you!!

Enjoy the game!

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The Devourer in store

Maelstrom

Players who did not complete the trophy: The Devourer, can now access it in the Eredan iTCG store.

To obtain it you will have to cumulate 100 points.

At the end of each game, you earn 1 point for each one of your characters who has at least 5 Health points. You earn 6 additional points if the sum of your characters' Health points equals at least 25. You earn 5 points if you play: To the Rescue!, Improvement, Head on. (Each card will be taken into account once).

You must play against different players.

You will earn the card Maelstrom and the title: The Devourer.

Maelstrom : Action. Collector. Unique. Your tapped characters become untapped. Each character suffers 1 direct damage for each dead or tapped character on his line.

Enjoy the game!

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The Chaser

The Chaser

From now on and until Thursday August 16th at 9:00 AM (French time), a new trophy is available.

You can take part in the trophy during that precise lapse of time, after that it will not be available anymore. You can also buy this trophy for 199 fee'z and acquire the title and the card associated with it.

Cumulate 100 points.
At the end of each game:
You earn 1 point for each one of your characters who has dealt more than 5 direct damages to your opponents.
You earn 6 additional points if one of your characters has dealt more than 5 physical damages to your opponents and that another one of your characters has dealt more than 5 magic damages to your opponents.
You earn 10 points if you play: Regency, Capture a Karukai, Spirit Master (each card will be taken into account once).
You must play against different players.

You will earn the card The mystery of Yakoushou and the title: The High Councilor.

http://static.eredan.com/cards/web_mid/us/e9Va0ioj.png

The mystery of Yakoushou Action. collector. Unique. Choose a card in one of the Discard Piles. If there is a copy of this card in the opposing Hand, Attack +2 and Defense +2. If there is a copy of this card in the opposing Deck, the opposing character suffers 1 direct damage.

Enjoy the game!

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The (still) Leaking Cask Inn

For today's card release, we have decided to launch the Leaking Cask Inn campaign again. We want to offer everyone the opportunity to eventually possess Tristam, a character which is a complement to actual Courtesan cards and therefore enable you to make the most of the game.

You can also finish the trophy and obtain the card immediately for 199 Fee'z.

Important note: If you took part in the former campaign and did not obtain Tristam, your progression will be reinitialized.

What's the course of the events?

This new campaign is available through the Eredan iTCG Adventure mode section. It is available until Tuesday August 14th at 9:00 AM (French time), after that it will be too late!

Rewards

During this campaign the rewards you can win are exceptional.

Tristam. (and his evolution). Rare. Character. Unknown. Kotoba/ Runic Legion. Courtesan. Human. Spirit 2. Attack 0/1. Defense 3. Health points 14. Gain Chain if you play a Courtesan card. Turns 3 and more: the opposing characters suffer 1 direct damage.

The thirsty one's helmet. Rare. Other Item. Human: each time a Potion activates, Attack +0 to Attack +2 until the end of the game. Warrior: Permanent. Pirates: Chain Potion.

Difficulties?

Don't hesitate to use Eredan's Favors adapted to the situation such as "Ouch-aid kit".

Good game!

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Master Ma/ The Marquis

An exclusive card free in each booster!

Exceptionally, for this card release, you get a free exclusive card in each NewComer booster bought between now and Saturday August, 11th at midnight (French time).

Kotoba

  

Master Ma. (and his two evolutions). Rare. Character. Kotoba. Warrior. Human. Spirit 1. Attack 6/8. Defense 3. Health points 12. Gain Chain if you play a Weapon. Your Warriors gain Attack +2 until the end of the game, the first time Master Ma plays a Weapon. Turns 1 and 6: Defense +1.

Concentrate the chakra . Rare. Action. Unique. Kotoba. Warrior. Spirit +2. Doubles the Defense bonus on your character. Chain Item or Action.

Chi blow. Rare. Action. Kotoba. Warrior, Marauder. Attack +3. If your character has less than 8 Health points, the opposing character's Defense bonuses are ignored.

Smash the spirit. Uncommon. Action. Kotoba. Duration 2 fights. As this card activates and at the start of the fight, the opposing character has Attack -1 and Defense for each Kotoba in play until the end of the turn.

Elusive. Uncommon. Action. Kotoba. Marauder. Attack +2. Tracker: if your character's Attack is lower than the opposing character's, each card attached to the latter is placed in its owner's Deck.

Ultrapower  Uncommon. Action. Kotoba. Warrior, Marauder. Attack +1/+4 and Defense +1.If the opposing character has no Attack nor Defense bonus, this card becomes Permanent. Chain Kotoba Item.

Scrutinize the opponent . Uncommon. Action. Kotoba. Demon Hunter. If the opposing character is Human, your Attack equals his. Otherwise, your Spirit equals his.

Like a leaf in the wind . Common. Action. Kotoba. Warrior. Defense +3. If your character has no Item attached to him, an additional Defense +2. Chain Item.

Masamune's Armor. Common. Armor Item. Kotoba. Warrior. Permanent. Defense +2. Commune. As this card activates and at the start of the fight: Defense +2 until the end of the turn if your character has a Weapon attached to him or if your next card is a Weapon.

Martial Arts manual. Common. Magic Book Item. Kotoba. Commune. One copy of this card per character only. Duration 4 turns. Each time a Kotoba Action activates, Attack +1 or Defense +1. Chain.

Courtesans

 

Wrong note. Rare. Action. Courtesan. Spirit +1 for each one of your Unknown Class characters. Unknown Class: deals X direct damages to the opposing character where X equals your Spirit. Chain Item.

You wouldn't dare... Rare. Action. Courtesan. The opposing character has the same Attack as you. Warrior: Either the next opposing Spell or the next opposing Action is ignored. Chain.

Circle in A minor . Rare. Action. Courtesan. Duration 3 turns. Your characters have -1 to damages suffered for each one of your living Unknown Class characters. Chain if a "Circle in A minor" is in your Discard pile.

Back light . Rare. Fire Spell. Noz: a card attached to the opponent is discarded. Zil: the opponent discards a card from his Hand and a card from his Discard pile is removed from the game. Pirate: +1 to the effects of this card.

Propriety. Uncommon. Action. Courtesan. Duration: 3 turns. Noz: your characters have Spirit +1. Sap Heart: the opposing player draws one card less during the draw phases. Pirates: Chain.

Old score. Uncommon. Scroll Item. Courtesan. Permanent. The opposing characters have +1 to direct damage suffered. If "Circle in A minor" is in play, either a "Sitar Hero", or a "Wrong note" or a "Cacophony" from your Discard pile is played.

Encouragements. Uncommon. Action. Warrior. You deal no physical attacks this turn. Duration 2 fights. At the start of the fight, your Attack equals the sum of the Attacks of your living Courtesans.

The Marquis (and his three evolutions). Common. Character. Noz, Pirates. Mage. Human. Courtesan. Spirit 2. Attack 2/5. Defense 1. Health points 12. Commune. +1 to Fire Spell magic damages (Non-AOE). Turns 2 and 6: Spirit +1.

Honor duel . Common. Action. Warrior. Attack +1 and Defense +1 per Guild represented by the characters in battle. An additional Attack +2 if they have one in common. Courtesan: Chain. The opposing character's Weapons are placed in their owner's Hand.

Arraignment. Common. Action. Courtesan. The opposing character has Spirit = 0. Mage: The opposing character suffers 1 direct damage, +2 if he has a Weapon attached to him. Chain.

No battle of the guilds

As the Council of the Guild has decided to send a new emissary that is, the Marquis, a truce has been promulgated. A new battle of the guilds will be launched with the next card release.

Enjoy the game!

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iTCG: Amnezy Tournament Results

Amnezy Tournament

Here are the winners for the Elo Amnezy Tournament.

1er : wujey (Elo 1940) wins 100000 Crystals + 500 Fee'z + the artwork cards Gust, Triumph, Blind test

2nd: idkant (Elo 1935) wins 50000 Crystals + 300 Fee'z + the artwork cards Triumph, Blind test
3rd: yannsolo2001 (Elo 1928) wins 20000 Cristaux + 100 Fee'z + the artwork cards Triumph, Blind test

4th : -Dredd- (Elo 1894)
5th : killttt (Elo 1859)
6th : Sangetsu17 (Elo 1859)
7th : Ehrgeiz (Elo 1853)
8th : 懒散猫猫 (Elo 1849)
9th : kane_filmore (Elo 1842)
10th : Victor Fivesquires (Elo 1840) (Elo 1842)

Win the artwork card Triumph : -Dredd-.
Win the artwork card Blind test : -Dredd-, killttt, Sangetsu17, Ehrgeiz, 懒散猫猫, kane_filmore, Victor Fivesquires, KiwiBomb, Vins_Pired, Man_Santichai, Megaira, Overshaker, Kanes

Congratulations to all of you!!

Your Temporary Elo has been set back to 1500, a new tournament is now underway and will finish in a week.
Until next Sunday at 5:00 PM (french time), challenge people in the Amnezy ELO tournament. room. .

The cards banned for this tournament are: Shûlong (all evolutions), Fog Hydra (all evolutions), Bluff, Lost scroll from Kan-del.



Have fun!

Eredan iTCG, le jeu de cartes à collectionner.
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Tournament of the Million Copper & Silver

Tournament of the million Silver & Copper

It's going to rain crystals this weekend again!! Another 1 million at stake!!

Dates:

From now on and until Sunday August 5th at 8:00 PM (French time).

Restrictions

3 characters + 20 to 50 Cards, common and uncommon only.

Only uncommon cards.

Banned cards:

Rain of Death, Urakia, Panic and Blackmail, Zatochi Kage.

Rewards :

Open your eyes because the reward is exceptional! At least 1 million crystals will be distributed to the gamers!

1rst : 125.000 Cx guaranteed + 1250 Cx per registration beyond the 100th registration.
2nd : 85.000 CX guaranteed + 850 Cx per registration beyond the 100th registration.
3ème et 4ème : 55.000 CX guaranteed + 550 Cx per registration beyond the 100th registration.
Du 5ème au 8ème : 25.000 CX guaranteed + 250 Cx per registration beyond the 100th registration.
Du 9ème au 16ème : 10.000 CX guaranteed + 100 Cx per registration beyond the 100th registration.

500.000 crystals will be shared between the gamers of the first third, with a fix value of 5.000 crystals per person if there are more than 100 registrations in this tournament.

Registration Fee

Registration: 10.000 crystals or 400 Fee'z

Good luck to all of you, may good fortune be with you!!

Enjoy the game!

Eredan iTCG, The Trading Card Game.
Find it also on Facebook !

The Champion of the Gods in store

Champion versus Champion

Players who did not complete the trophy: The Champion of the Gods, can now access it in the Eredan iTCG store.

To obtain it you will have to cumulate 100 points.

At the end of each game, you earn 1 point for each one of your characters who wore a weapon and an armor.

You earn 6 additional points if you kill at least two opponents with the same character.

You earn 5 points if you play: Challenge, The Awakening or Beyond Fear... . (Each card will be taken into account once).

You must play against different players.

You will earn the card Champion versus Champion and the title: The Champion of the Gods

Champion versus Champion : Action. Collector. Unique. Attack +2 for each Weapon attached to your character. Defense +2 if your character has an Armor attached to him. Chain.

Enjoy the game!

Eredan iTCG, The Trading Card Game.
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iTCG: The Great Council

The Great Council

From now on and until Thursday 9th at noon (French time), a new trophy is available.

You can take part in the trophy during that precise lapse of time, after that it will not be possible anymore. You can also buy this trophy for 199 fee'z and acquire the title and the card associated with it.

Cumulate 100 points.
At the end of each game, you win 1 point for each one of your characters who has played at least 2 unique cards.
You earn 6 additional points if your Deck is made of 40 Cards or more with 10 unique cards maximum.
You earn 5 points if you play: Scheme, The Ball or Peace Treaty. (Each card will be taken into account once).
You must play against different players.

You will earn the card Confab and the title: The High Councilor.

Confab Action. collector. Unique. Choose an opposing character, he suffers 1 direct damage for each guild represented by your characters alive.

Enjoy the game!

Eredan iTCG, the Trading Card Game.
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Dark Tower Second Floor

What's next?!

You can access the next part of this campaign this campaign through the Eredan iTCG Adventure mode. As was announced, new challenges are launched on this other level of the dark tower.

This time a huge adversary awaits you! And Toxik lurks around here...

Rewards

You can win new rewards:

Water Elemental. Rare. Character. Warrior. Mercenary. Water Guemelite. Spirit. Attack 5/9. Defense 3. Health points 14. At the start of the game, a "Sorrow harpoon" from your Deck is attached to "Water Elemental". Gain Chain if you play an Other Item. Can play Water Spells without restrictions. Turns 2, 4 and 5: if a Water Spell or another water Guemelite is in play, Attack +3. .

Sorrow harpoon . Rare. One Handed Weapon Item. Berseker, Warrior. Permanent. Permanent. Attack +2. A "Sea conch" is created and attached to an opposing character.

Difficulties?

You can't go further? You characters are on their last legs? Don't hesitate, use the Eredan Favors adapted to the situation such as "Ouch-aid kit".

Enjoy the Game!

Eredan iTCG, the Trading Card Game.
Find it also on Facebook !