Card release: Dalus

New cards have been released on Eredan iTCG:

War Horn. Rare. Item Other. Runic. Warrior. War Guemelite. Permanent. At the end of your fights, Yr Rune: Your characters have Attack +2/+0 and 1 card from your Discard pile is placed in your Deck. If you are not wearing any Yr Runes, this card is discarded. If played by "Dalus": Chain.

Dalus. (3 evolutions in all). On its last evolution: Uncommon. Runic. Beast. War Guemelite. Warrior. Spirit 1. Attack 5/8. Defense 2. Health points 15. Gain Chain if you play a Runic Action. If each of your living characters wears at least one Cor Rune, "Dalus" has Attack +4 until the end of the turn. Turns 1, 3 and 5: 2 Cor Runes are distributed among your War Guemelites.

The following cards are reeditions of older cards:

Loquitus' Horn. Rare. Item Other. Runic. Warrior. Craftsman. Permanent. Attack +2, Defense +1 and Spirit +1. Your Beasts and your War Guemelites gain a Yr Rune. Chain.

Skirmish. Common. Action. Runic. Gains a Yr Rune and if all your characters have an Attack bonus, Attack +X where X is the smallest of these bonuses (+4 maximum). War Guemelite: no maximum. Chain.

Runic Catapult. Common. Item Other. Runic. Warrior. Priest. Craftsman. Permanent. At the start of odd turn, a tapped opposing character suffers 2 physical damages points per Cor Rune in game, and 2 magic damage points per Nox Rune in game. Warrior: Chain. You gain 2 Cor Runes.

These cards are now available in the Newcomers Booster.

Enjoy the game!

Patch Note - July 2015

Card correction:

Skygatt's rage bonus activates on her allies.

The Shadows Call now has he mention “living” to be clearer.

Armada can now be included once in every deck.

Dakeza now displays the effect as “If your opponent is Mage, he has Spirit -2 until the end of the turn” to be clearer.

Moarg's evolutions of his different editions have been corrected.

Exoarmore MK II can now be included in three copies per deck at most.

Oscar, Knight of Avalonia's effect now makes him gain 1 level instead of 2.

Thanatissia now has the mention “until the end of the game” to be clearer.

Quilingo Tournament

The following cards have been removed from Standard Format:

  • Lady Izandra
  • Chantelain
  • Master Ma
  • Moarg

The Charges of following cards have been corrected in the Quilingo Tournament:

  • Celerity
  • General fray
  • In the Name of the Dragon
  • The Dragon's Champion
  • Secret Weapon
  • Runic slicer
  • Blade from Thebirak
  • Supplying
  • Knight's honour
  • Secret rituals
  • Runic Shield
  • Braiiiiiiin?
  • Still alive?!
  • Death...

  • Aez, King of Avalonia
  • Doloreann
  • Meister Galene
  • Runic Lord Eilos
  • Runic Warrior Agillian
  • Ylliana
  • Amhid
  • Bearcupine
  • Ayir
  • The Fallen

Amnezy Tournament:

Violent breeze (Artwork) has been removed from Global Format.

The list of forbidden cards for the Amnezy Tournament has been modified as follows and will take effect for the next tournament:

  • Beltania
  • Cataclysm
  • Runic training
  • Disintegration
  • Naptys' mask
  • Hit by love
  • Sentence

Interface correction:

Deck Format: The “Concerto” format has been removed from the deck ceation possibilities.

Enjoy the game on Eredan iTCG!

Limited Legendary Pack

Hello!

The legendary Action card: “The Big Means” arrives on Eredan ITCG!

For this occasion there is a new Limited Legendary Pack available in the store!
This Pack will be available until Tuesday, July 28th at midnight CET.

Contains: "The Big Means" + 1 other legendary card, 11 rare, 48 uncommon and 84 common cards from acts 5 to 12. +1 Foiler card, 4 XP+100 cards, 1 XP+200 cards, 1 XP+500 cards.

Enjoy your weekend on Eredan iTCG!

Card release: Yaz

New cards have been released on Eredan iTCG:



Toki Lua. Rare. Unique. Two handed Weapon. Axe. Sap Heart. Warrior. Hom’Chai. Permanent. Chain. Activates after the fight. Attack +4. If your character dies, "Toki Lua" becomes an Item Other and is attached to a living opponent, he has Attack -4 and can no longer Chain cards.

Sap Stone. Uncommon. Jewelry. Sap Heart. Duration 3 fights. Chain Sap Heart Action. At the end of the fight, heals 1 Health point for each different Race amongst your living characters.

New evolution of Yaz:

Yaz. (3 evolutions in all). On its last evolution: Uncommon. Sap Heart. Warrior. Hom’Chai. Spirit 0. Attack 7/11. Defense 4. Health Points 16. Gain Chain if an ally is dead. If you die, the opposing characters have Defense and Spirit -1 until the end of the game. Turns 2 to 4: Spirit +2.

The following cards are reeditions of older cards:

Touché! Uncommon. Action. For each Weapon attached to your characters, one opposing Action or Spell attached to one of them is discarded.

Yaz's Axe. Common. One handed Weapon. Axe. Warrior. Hom’Chai. Duration 3 fights. Attack +3. When the holder loses this card, an opposing character with 1 or more Health points suffers 4 direct damage points. Beast: Defense +1 and Duration -1 fight.

These cards are now available in the Newcomers Booster.

Enjoy the game!

Shadow & Light

Many legends are told all around the kingdom of Yses, but only few thereof are as disturbing as the legend of Noth, the Mage-Killer. It's not always easy to believe in a legend, but the legend of Noth is partially linked with the one of Knight Kaes.

After her homeland has been distructed by a shower of magical flames, the annihilation of magic became her new life purpose.
Her journey took Noth through whole Yses, building up her reputation as killer of Mages. Legend has it that her way led her to a battlefield bigger than one can imagine. Destiny led her to a place with more magic than Noth had ever come across, the fields of the Big Tournament and Kaes' interior duel.

Unintendedly sucked up into a battle that didn't concern her, Noth had to choose a side... or destroy them all!

The guilds are split up in 2 sides, each fighting for opposing valors.

You can take part in this event until July 21th 2015 at noon (CET).

Trophies

There is a series of 4 repeatable trophies for each side which will allow you to obtain 100 of Kaes' Reveries.
Complete each series once to get the card “Resentment”, trusty blade of Noth, as well as the associated trophy.

Obtain cards!

We have set up a store specially for this event, The store of the Muser, in which you will find various items.

  • Light and shadow shield
  • Kaes the Malevolent
  • Kaes the Protector
  • The famous Mage-Killer Noth
  • One of the more prestigious cards chosen at random (Legendary, former event cards, Rare or Uncommon)

Enjoy the game on Eredan iTCG!

Preconstructed Deck Release: Thanatissia

New cards have been released on Eredan iTCG:

Thanatissia. (3 evolutions in all). On its last evolution: Rare. Spirit 2. Attack 4/6. Defense 3. Health points 14. Necromancer. Warrior. Mage. Demon. Undead. Your other characters gain Undead if they haven't already and gain Chain Necrosis. If not, they have Attack +0/+3. Turns 2, 4 and 6: The opposing character has Attack -X, where X equals the amount of living Undeads.

Discover the preconstructed deck: Thanatissia

For Thanatissia's release, we prepared a preconstructed deck for you, after a conception of "Senshui", the Nehantist Guild Leader.

This 29 card deck (with 5 Rares and 7 Uncommons), containing Thanatissia, is available in store for 999 Fee’z thanks to a 50% discount that will last until Sunday at 11:59 PM (CET).
After this, the preconstructed deck “Thanatissia”, will be available for 1999 Fee’z in the “Deck” section of the store.

All cards of this preconstructed deck are playable in Standard format Tournaments.

Patch / Reedition

The following cards are reeditions of older cards:

  • ... becomes us
  • Insensibility
  • Necrology
  • Death...
  • Decomposition
  • Corruption rosary

The following cards are reeditions of older cards that have now been updated:

Necrotic weapon. Uncommon. Armor. Nehantist. Warrior. Permanent. You cannot suffer anymore Attack, nor Defense penalties and if 3 or more Necroses are in the Discard piles, your Attack and Defense penalties are ignored. Chain. Undead: Defense +2.

Braiiiiiiin? Uncommon. Action. Nehantist. Undead. Attack +2 to Attack +3. An additional Attack +1 if your Spirit is inferior to the opposing character's Spirit. If this card is a Necrosis: Heals 2 to 3 Health points. This card becomes a Necrosis until the end of the game.

Still alive?! Common. Action. Nehantist. Demon. Duration 5 turns. At the end of the turn, if your character has suffered damage points, he has Defense +1, and Attack +3 if he has suffered more than 6. Turns 3 or more: Chain.

These cards are now available in the Newcomers Booster.

Enjoy the game!

Card release: Dakeza

New cards have been released on Eredan iTCG:

Crow's Mask. Rare. Helmet. Unique. Kotoba. Crow. Attack +2. If your character deals magical damage points to the opposing character, he will suffer X direct damage points where X is equal to the total heals received by the opposing character this Turn. Permanent. Chain.

Dakeza. (3 evolutions in all). On its last evolution: Uncommon. Kotoba. Marauder. Beast. Shadow Guemelite. Crow. Spirit 2. Attack 6/9. Defense 2. Health points 15. Your Mage opponents have Spirit -2. If you play an "Okugi", a "Gaze of the Crow" from your Deck, your Hand or your Discard pile is played. Turns 1, 4 and 5: Attack +2.

Crow's Domino. Common. Helmet. Kotoba. Crow. Duration 3 fights. Attack +0/+3. Chain "Lucky Charm".

The following cards are reeditions of older cards:

Gaze of the Crow. Uncommon. Jewelry. Kotoba. Permanent. Permanent. Attack +2. At the end of your fights, a card from your Discard pile is placed in your Deck, or two of them if your opponent has suffered magic damage. Champion: Chain.

Okugi. Uncommon. Sword. Kotoba. Marauder. Warrior. Permanent. Dual Wield. Attack +1/+3. At the end of the fight, your opponent has Defense -1 and Spirit -1 until the end of the game. Crow: Your character deals magic Attacks instead of his physical Attacks.

Hisomu. (3 evolutions in all). On its last evolution: Uncommon. Kotoba. Marauder. Shadow Guemelite. Crow. Spirit 2. Attack 7/9. Defense 2. Health points 14. Attack +2 against Guemelites. Spirit and Defense +1 if you play a Shadow Spell. Turns 1 and 3: a "Crow's Hand" from your Deck will be played following the cards already played.

Kuro Kage. (3 evolutions in all). On its last evolution: Uncommon. Kotoba. Marauder. Shadow Guemelite. Crow. Spirit 2. Attack 7/11. Defense 2. Health points 15. Defense +1 against Marauders. Gain Chain if you play a Shadow Spell. Turns 2 and 4: your opponent has Spirit -2.

Crow's Hand. Uncommon. Shadow Spell. Kotoba. Mage. Crow. Duration 3 fights. Attack +2 and your opponent has Spirit -2.You perform magic attacks instead of physical attacks. At the end of the first fight, this card becomes Claw with Dual Wield.

These cards are now available in the Newcomers Booster.

Enjoy the game!

Patch Note - June 2015

Card correction:

Skygatt's rage bonus activates when she suffers direct damage.

Skygatt's rage bonus activates if Agmundar's Rage has been played by a Priest.

The Dual Wield of Ice Axe works again on Hamask.

Djoser's last evolution is now accessible.

Kitsana gets now healed again when The Flawseeker's Meditation activates.

Kitsana's Spirit bonus now targets non-multiclass Mages, as before.

The damage reduction of Thyonus now targets all your characters at level 3.

The Act 11 version of Armored is now "Uncommon", as it should be.

Shuriken is now an “Item Other” in the Basic set.

Multiples:

The following cards have been corrected and can now only be played until up to 3 copies:

  • Cursed dagger
  • In a hostile environment

Amnezy Tournament:

The list of forbidden cards for the Amnezy Tournament has been modified as follows:

  • Beltania
  • Cataclysm
  • Violent breeze
  • Naptys' mask
  • Hit by love

Enjoy the game on Eredan iTCG!

Discounts!

Summer has come to Eredan ITCG and so did the discount season! What a great opportunity to complete your collection at a lower price!

The following offers are available until Tuesday, June 30 at noon CET!

  • 10% discount on all Newcomer boosters!
  • 20% discount on all guilded Standard boosters!
  • 30% discount on all Veteran boosters!
  • 40% discount on all "Treasure" cards!
  • Up to 70% discount on all trophies available in store!

Have a nice weekend!

Card release: Cuirassier

New cards have been released on Eredan iTCG:



Under hostile fire. Rare. Action. Mechanist. 2 "Overload" and 2 "Ammunition Box" are created and played. Choose 2 of these 4 cards, the others are removed from the game. Chain Item.

Cuirassier. (3 evolutions in all). On its last evolution: Uncommon. Pirates. Warrior. Golem. Mechanist. Spirit 0. Attack 5/9. Defense 3. Health points 15. After each of your Items: Your character gains 2 "Powder" Token. At the start of the fight, if your character wears at least one Powder Weapon: Heals 2 Health points and Defense +1 until the end of the turn. Turns 2, 5 and 7: Defense +1.

The following cards are reeditions of older cards:

Meister Galene. (3 evolutions in all). On its last evolution: Uncommon. Pirates. Warrior. Craftsman. Mechanist. Spirit 1. Attack 6/7. Defense 4. Health points 14. Can attach Craftsmen Items to any character. Gain Chain if you play a Craftsmen Item. At the start of the fight, choose one of your Golems, he gains 4 Health points and Attack +1 and Spirit +1 until the end of the game. Turns 3, 5 and 7: Defense +1 and Spirit +1.

Exoarmore MK II. Uncommon. Armor. Pirates. Craftsmen. Permanent. Defense +3 and you change appearance. Golem: Attack +2. At the end of your fights if you are Human, it heals 2 Health Points and you get the Golem race. Chain.

Heavy Weapon. Common. Two handed Powder Weapon. Pirates. Warrior. Permanent. Attack +2. At the start of your fights, you and your opponent lose your "Powder" Tokens and you have Attack +1 until the end of the turn per each powder token lost this way.

These cards are now available in the Newcomers Booster.

Enjoy the game!

World Music Day 2015

Can you hear the music? This year the atmosphere and the stars are electric!

Musicians from all horizons came togeher at the edge of Eltarite! The Festival is about to begin!

Learn music It's all about sensation...

Do you feel like a virtuoso? You think you can become the next Farookh? This is your time to shine!

Collect musical notes

During your Player vs Player games, musical notes will appear on your screen if certain things happen - you will have to discover what to do to make them appear. Collect them with a simple click!

All 10 similar notes collected, you will unlock one of 7 «… Note Master» trophies and get the Item card Quarter Note 2015 of this same kind.

Trophies

You can buy a «… Note Master» trophy directly by using 99 Fee’z. Additionally, you will get a Blank music score 2015 in every booster for 399/400 Fee’z. This card can evolve to the Quarter Note 2015 of your choice.

Once you own all 7 Quarter Notes, you unlock the trophy «The Musician» and obtain the Action card: Concerto.

Concerto

The genious violonist, Octavia, is looking for her generation's next new talent and organised an audition at the Leaking Cask Inn. Show her what you're capable of!

At the Leaking Cask Inn a new mission appeared. During which you have to prove your musical mastery by playing specifical melodies with Quarter Notes 2015.

You will also have the possibility to get 7 consecutive trophies that each will give you a Half Note 2015. Each of these trophies can be bought instantly for 199 Fee’z. Once you accomplished all 7, you get the trophy «The Virtuoso» and the character card Octavia.

Additionally, by defeating Octavia, you will have the possibility to get the Action card “Concerto”.

The Variustradi

The great Octavia ordered a Variustradi on which she will perform during the World Music Day. But it seems that the delivery guy got lost! Help her find him.

Fr as long as the event lasts, you can obtain Octavia's Variustradi by accomplishing 3 trophies. You can finish these trophies immediately and thus get the Item card Variustradi for 199 Fee’z.

Booster

For the World Music Day, the Souvenir of Groupstar booster is now available in store. It contains Farookh and Git-fiddle as well as 24 of the newest cards and costs 999 Fee’z.

The World Music Day 2015 event lasts until Wednesday, June 24th at 2PM CET.

Enjoy the game!

Limited Legendary Pack

Hello!

The legendary Action card: “Divination” arrives on Eredan ITCG!

For this occasion there is a new Limited Legendary Pack available in the store!
This Pack will be available until Tuesday, June 16th at midnight CET.

Contains: "Divination" + 1 other legendary card, 11 rare, 48 uncommon and 84 common cards from acts 4 to 10. +1 Foiler card, 4 XP+100 cards, 1 XP+200 cards, 1 XP+500 cards.

Enjoy your weekend on Eredan iTCG!

Card release: Djoser

New cards have been released on Eredan iTCG:



Djoser. (3 evolutions in all). On its last evolution: Rare. Desert Nomad. Warrior. Golem. Temple Guardian. Spirit 0. Attack 4/5. Defense 3. Health points 25. Your other Temple Guardians gain Defense +1 until the end of the game. As long as Djoser is alive, the damage points suffered by your Temple Guardians are redirected to Djoser. Turns 1, 2 and 4: Your Priests gain Spirit +1 until the end of the game.

Emerald Disc. Common. Jewelry. Desert Nomad. Temple Guardian. Duration 3 turns. -1 to the damage suffered. Chain Theurgy. At the start of each turn, a random card selected in your Discard Pile is placed in your Deck.

The following cards are reeditions of older cards:

Forced March. Rare. Action. Desert Nomad. -2 to damage points suffered by your Temple Guardians. Duration: 4 Turns.

These cards are now available in the Newcomers Booster.

Enjoy the game!

Act 12 begins: Emergence!

"New unions are formed. And from these, speech of great disruption emerges!"

Act 12 Emergence begins today. The Standard and Standard Lite Boosters will from now on contain the cards of Acts 10, 11 and 12.

Additionally, all Act 9 cards are not playable in Quilingo Tournament anymore (Standard format).

Enjoy the game on Eredan iTCG!

Card release: Skygatt

New cards have been released on Eredan iTCG:



Skygatt. (2 evolutions in all). On its last evolution: Rare. Zil Warriors. Warrior. Berserker. Shadow Guemelite. Ice Elves. The Pack. Shadowmancer. Spirit 1. Attack 7/10. Defense 3. Health points 14. Rage: "Skygatt" changes appearance and each time your characters suffer damage, they have Attack +1 until the end of the game. Turns 1, 3 and 4: Gain Chain Action and Spell.

Hamask. Uncommon. Axe. Chain. Permanent. If "Turned to the Shadow Side" or "Hamask" is attached to your character, it is discarded. Berserker: Enraged and Attack +2. Shadowmancer: Your character changes appearance. As this card activates and at the start of each fight: Attack +1, Defense +1 and Heals 2 Health points.

The following cards are reeditions of older cards:

Frozen spirit. Rare. Action. Ice Elves. The opposing character has Spirit -3 then suffers 3 magic damage points. Chain.

Agmundar's Rage. Rare. Action. Ice Elves. Attack +2. Berserker: your character is Enraged. Priest: your Berserkers get Enraged. Duration 3 Turns. Chain.

Kokrem. (3 evolutions in all). On its last evolution: Uncommon. Mercenary. Berserker. Ice Elves. Spirit 1. Attack 7/9. Defense 1. Health points 16. At the start of the game, an "Icy Aura" from your Deck is attached to one of your Ice elves selected at random. Rage: "Kokrem" changes appearance and your Ice elves gain Attack +1. Turns 2 and 6: Attack +3, Defense -1 and Spirit -1.

Icy Aura. Uncommon. Action. Ice Elves. Defense +1. Defense +1 each time your character suffers damage. Permanent. Chain.

Amethyst Blizzard. Common. Action. Ice Elves. Deals 5 Magic damage to the opposing character +1 for each Frostbite in game. The damage dealt by this card is considered as a Water Spell.

Frostbite. Common. Action. Ice Elves. Deals 2 direct damage to the opposing character. This card attaches to the opposing character. At the start of the fight this character suffers 1 direct damage point. Permanent. Chain "Amethyst Blizzard".

Oath of friendship. Common. Action. Ice Elves. This character and another one of your characters have Attack +1 and Defense +1 until the end of the game. Berserker: if both characters have their Rage bonus, they heal 2 Health points.

Ring of Nibelle. Common. Jewelry. Berserker: Your character is Enraged. Ice Elf: +1 Magic damage points dealt by your character. Permanent. Chain.

Ayir. (3 evolutions in all). On its last evolution: Common. Mercenary. Berserker. Ice Elves. Spirit 2. Attack 7/8. Defense 2. Health points 15. Rage: "Ayir" changes appearance and the Magic and Direct damage points dealt by your Ice Elves is increased by one. Turns 2 and 5: a "Frostbite" is created and played after your cards have been already played.

These cards are now available in the Newcomers Booster.

Enjoy the game!