Obective: Dimizar

The trapper

A new trophy is available from now on and until Thursday May 24th at 9:00 AM (French time)

You can take part in the trophy during that precise lapse of time, after that it will not be possible anymore. You can also buy this trophy for 199 fee'z and acquire the title and the card associated with it.

To obtain it you will have to cumulate 150 points.
You earn 1 point for each fight during which you deal a Defense penalty to your opponent (the penalty must be dealt during the fight).
You earn 9 additional points if you kill the opposing character when the opposing character has less than 3 cards in his Hand.
You earn 5 points if you play: "Capture the enemy", "Council Mission" and "Hitting the Mark" (Each card will be taken into account once).

You must play against different players and will earn up to 30 points per game.

You will earn the card Objective Dimizar and the title: the Trapper

Objective: Dimizar : Action. Collector. Unique. This card attaches to your chosen opposing character. Permanent. Defense -1 for each different card in the opposing Discard Pile. At the end of the fight, if the character has at least one Health point, this card goes back to its owner's Deck, otherwise it is discarded.

Enjoy the Game !

Eredan iTCG, The Trading Card Game.
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The Man Hunt

The Man Hunt is back on Eredan iTCG!

This week, exceptionally we offer you to take part in an ancient Eredan iTCG event, to enable new players to win past rewards. Senior players who still possess keys can use them directly and take part in the event too (you can win the rewards and be part of the drawing of lots).

The Arc-Kadia, the famous Al killicrew ship is seriously damaged and only one person is capable of repairing it. This man that many call the preacher was in fact an old crew member but has moved on and no one has heard from him since.... The crew also saw an old comrade of theirs: Hook... The miserable old man was abandoned and left to rot but wishes to redeem himself by helping the captain find the preacher, the captain was ready to give him a second chance.
This is the start of a great adventure across the white islands

From now on and until May 23rd at noon (French time), a man hunt is organized!

You will notice the map instead of the traditional Eredan iTCG logo on your interface. This is indeed the starting point for an epic Man Hunt. There are some precious chests on each Island, this will certainly encourage and motivate your crew yarrrggg! It's up to you to find the keys, the missing preacher and repair your precious ship, the Arc-Kadia!

Keys in Boosters

Want to go faster? Want to win the lottery or some cards? You will find the Key card in every booster you purchase until the event closes: 5 keys in the 12 card Boosters (Guilded and NewComers) and 1 key in the Basic Booster.

More trophies

A chain of trophies are available during this Man Hunt. Once you have completed all of the Man Hunt Trophies, you will win a a mythical character : Dhan. These trophies are repeatable, this gives you the opportunity to win more rewards!

Open a maximum of Chests

By exploring the map, you will have the opportunity to unlock some chests that will contain diverse rewards. In order to open a chest , you will need keys that you can get via boosters or by completing certain trophies. If you happen to open all of the chests in-game, you will get the card Suggested Itinerary.

Suggested Itinerary : Feat, Unique, Item other. The moment this card is played and at the start of each fight, pick a card in any Discard Pile. Your character gains Attack +2 this Turn if the card in question is an Action, Spirit +2 if it is a Spell, Defense +2 if it is an Item. Otherwise, heals 1 Health point.

Man Hunt Lottery

When the event ends, we will randomly make a draw amongst all of those who earned the card "Suggested Itinerary"
First : 10000 Fee'z + a Runic legion Pack*
Second : 5000 Fee'z
Third : 2000 Fee'z
50 others players randomly drawn amongst all of those who opened one chest or more will receive: a NewComers Booster.

Have fun and good hunting!

*Runic Legion Pack

Contains a copy of each character released on April 18th 2012 who belongs to the new guild: "Runic Legion".
In this pack, there also is: Ceremonial (Collector version), Runic Lord Hares (evolution 4), Forge your Destiny, Fist Fight, two copies of Nox Rune, two copies of Cor Rune and 10 copies of a +100XP Destiny card and a collector card.

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The Spirit in store

Players who haven't completed the trophy: The Spirit, can now access it in the Eredan iTCG store.

To obtain it you will have to cumulate 65 points. You earn 1 point each time you play a game with a Deck which has no Mage nor Priest and which has a character printed Spirit sum which does not exceed 4. You earn 1 additional point each time you deal magic damages to a character whose Spirit is lower than yours. You earn 10 additional points if you play "The Crow and the Emperor" (nonrenewable gain). You will earn the card The secret of the Crow and the title: The Spirit.

The secret of the Crow: Action. Collector. The secret of the Crow unique action. As this card activates and at the start of each fight, the opposing character has Spirit -1 until the end of the turn and if his Spirit equals 0, his next card is ignored. Duration: 2 fights. Chain.

Enjoy the Game!

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Battle of the guilds - Lottery

Battle of the guilds!

This week, the Zil warrior want to get back what belongs to them, or what belongs to Telendar to be more precise. Alas a certain Nehantist holds it and has no wish to meet Zil Warriors.

It is up to you to change the end of the fight by playing a Zil Warrior Deck or a Nehantist Deck. Each time these two guilds meet during a player versus player game (except in the training room), the winner obtains points for his guild.

The gauge placed at the background of Eredan iTCG website lets you know about the ratio victory/defeat between these two guilds. The more the ratio increases the more its color straggles in the gauge (and pushes away the opposing color).

A victory cursor represents the place which the two guilds covet. To control it, a guild will have to straggle its color beyond the cursor in order to take the color of the guild! The first day this cursor is placed in the center of the gauge.

Each day, some points are brought into play. At noon (French Time), the guild who controls the cursor of victory obtains these points. Caution! At that precise moment, the cursor is replaced where the two colors meet.

Each guild must then obtain a better ratio than the day before to obtain the points of the day!

Points are distributed as follows: Day 1 = 3 points, day 2 = 3 points, day 3 = 3 points, day 4 = 5 points, day 5 = 6 points, day 6 = 7 points.

At the end of the battle, Tuesday May 22nd at noon (French Time), the card Telendar's black blade will be affiliated to the guild which has obtained the highest score, that guild will also get a discount on its guild Booster!

NB: During this battle, a special tournament will take place, the registration will start at 3:00 AM / 3:00 PM / 9:00 PM. The restriction of this tournament which is like a "Challenge of the Council" is to play either a Zil Warrior Deck, either a Nehantist one.

Telendar's black blade. Rare. One hand Dagger item. Attack +2. Dual Wield. Duration: 2 turns. At the end of the fight, two cards attached to the opposing character are discarded.

Lottery

Each time you gain a victory which is important for the guild battle, you get a lottery ticket.
At the end of the battle we will pick 20 cards at random, the participants these tickets belong to will win the card Telendar's black blade (one per person maximum).

Enjoy the Game!

Eredan iTCG, the Trading Card Game.
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iTCG: Zil, the Living Shadow/ Zejabel

Zil Warriors

This week, Zil Warriors have an incredible ally: Zil the Living shadow himself. This new legendary character is highly useful for attack Decks made of Marauders. The other Zil Warrior Decks are not outdone either since there are new theurgies and new shadow spells.

Zil, the Living shadow. (and his three evolutions). Legendary. Character. Marauder. Zil. Shadow Guemelite. Male. Spirit 1. Attack 6/10. Defense 1. Health points 13. Attack +1 against Warriors. Turns 2,5 and 8: the opposing character has Defense -1.

Master assassin. Rare. Action. Zil Warrior. Marauder. Attack +4. If your character has a Dagger attached to him, an opposing character suffers 1 direct damage. Chain Dagger.

Smooth talking. Uncommon. Action. Zil Warriors. Priest. Circus. Discard up to 4 cards from your Hand. These and all of their copies in your Discard pile are placed in the opposing Deck. At the end of the fight, this card is placed in your Deck. Chain Zil card.

Hidden blades . Uncommon. Action. Zil Warriors Marauder/Warrior. An opposing character suffers 2 direct damages. If your character has a Dagger attached to him you can choose which one does. A Dagger from your Discard pile is placed in your Deck. A Dagger from your Hand is played.

General fray. Uncommon. Zil Warrior. The Pack.Defense +2. Your other "The Pack" characters have Attack +1. Duration: 3 turns. If the opposing character is not a Warrior, his next card is ignored. Chain The Pack card.

Crushing presence. Uncommon. Destiny Theurgy. Zil Warrior. Priest.Deals 5 magic damages to the opposing character. If "Wooden language" is in your Hand, +1 magic damage for each one of your cards in the opposing Hand or Deck.

Psychoanalysis . Common. Action. Destiny Theurgy. Zil Warrior. Priest. Your Zil Priests have Attack +2 until the end of the game. If "Crushing presence" is in your Hand, Attack +1 for each card of yours in the opposing Hand or Deck.

Wooden language. Common. Destiny Theurgy. Zil Warrior. Priest.Defense +1 for every "Fabulous destiny", "Crushing presence" and "Psychoanalysis" in your Discard Pile. All these cards have one chance out of two of being placed in the opposing Deck.

Move along in obscurity. Common. Shadow Spell. Zil Warrior. Mage. Shadow Guemelite. Duration: 4 fights. A copy of "Turned to the Shadow Side" from your Discard pile or your Deck is placed in your Hand. At the start of the fight, if your "Turned to the Shadow Side" is in your Hand, the opposing character suffers 6 magic damages.

Nehantists

Dimizar is dead! But Zejabel is still alive and he now has new Nehantist powers that enable him to elude death. This Nehantist release presents you a new gameplay based on Undead characters and on new types of Action cards: Necrosis.

Zejabel. (and his two evolutions). Rare. Character. Nehantists. Undead. Warrior. Necromancian. Male. Spirit 2. Attack 3/6. Defense 1. Health points 13. At the start of the game, two Undead Actions from your Deck become Necroses and are placed in your Hand. -1 to damage suffered for each of your Undead alive. Turns 4, 5 and 8: Defense +4.

Fake death. Rare. Nehantist Spell. Nehantists. Mage. Undead. Undead Nehantist: Choose one of your dead Undead, he rises again with 6 Health points. Necromancian: Chain. This card is withdrawn from the game.

Necrotic dodge. Rare. Action. Nehantists. Undead. Defense +2. Defense +4. If this card is a Necrosis, Attack +2 until the end of the game. This card becomes a Necrosis until the end of the game.

They are everywhere. Rare. Action. Nehantists. Undead. Attack +2 to Attack +3. Duration: 2 fights. If this card is a Necrosis, a card attached to an opposing character is discarded. This card becomes a Necrosis until the end of the game.

Reduced head. Uncommon. Item Jewel. Nehantists. The opposing character has Defense -1. At the start of the turn, if his Defense is superior to 1, he has Defense -2. Permanent.

Necrology. Uncommon. Nehantist Spell. Nehantists. Mage. Undead. Choose a necrosis in your Discard Pile, it is played and 2 other Necroses from your Discard pile are placed in your Deck. Your other Undead heal 2 Health points.

Caress of death. Uncommon. Nehantist Spell. Nehantists. Mage. Deals 4 magic damages to the opposing character +1 for each Necrosis in your Hand. Heals 1 to 2 Health points for each Necrosis in your Discard Pile (Heals 6 maximum). Necromancian: 3 additional magic damages.

Ouait-Ka. Common. Action. Character. Nehantists. Undead. Warrior. Spirit 0. Attack 5/8. Defense 2. Health points 15. Cannot chain any card. After having played your cards, if you have a Necromancian alive, choose a Necrosis in your Discard pile, it is played. Turns 3, 5 and 6: heals 2 Health points and +1 to damage suffered.

Ceaches Ixef. Common. Action. Character. Nehantists. Undead. Warrior. Spirit 0. Attack 6/7. Defense 2. Health points 16. Cannot chain any card. After having played your cards, if you have a Necromancian alive, choose a Necrosis in your Discard pile, it is played. Turns 1, 3 and 6: Attack +2 and +1 to damage suffered.

Enjoy the Game!

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Cards withdrawn from the NewComers Booster

New card release tomorrow!
That implies changes in the NewComers Booster. From tomorrow onwards, the card release of March 7th will not be available in the new Arrival Booster. You will have to turn to Basic or Guilded Boosters!

Here is the list of cards concerned:

Coranthia, Nemaria Worshiper - Miss Eredan version

Nehantic Receptacle. (and its two evolutions). Legendary. Character. Nehantists. Mage. Demon/Nehant Guemelite. Spirit 2. Attack 1/4. Defense 1. Health points 13. Cannot be wounded by the effects of your cards. During the fight, before the cards are activated, a Nehantic Spell from your Hand is played. Turns 2, 4, and 6: one of the opposing characters who has the most Corruptions attached to him, suffers 4 magic damage points.

Overconfidence. Rare. Nehantic Spell Corruption. Nehantists. Attaches to the opposing character. Permanent. Attack -1 and Spirit -1. At the end of the fight, he suffers 3 magic damage points, +2 if this character has his Order bonus.

My name is legion. Rare. Nehantic Spell Corruption. Nehantists. Attaches to the opposing character. Permanent. At the start of the turn, this character suffers X+1 magic damages where X equals the number of characters who have at least one Corruption attached to them. Nehant Guemelite: a copy of this card is created and attached to another opposing character.

In the name of Nehant. Uncommon. Nehantic Spell Corruption. Nehantists. Defense +1. Duration : 2 fights. As this card activates, if at least one of the characters in battle has his Order bonus, choose a Corruption from your Discard Pile, this card is played.

Fatal Countdown. Uncommon. Action. Attack +5, -1 for each card in the opposing player's Hand. The opposing player draws 2 cards less during the next draw phase.

Contagion. Uncommon. Nehantic Spell Corruption. Nehantists. Attaches to the opposing character. Permanent. Attack -1 and Defense -1. At the end of the fight, if this character has his order bonus, one of this player's characters has Attack -1 until the end of the game.

Skull of an azoriel . Common. Jewel Item. Nehantists. As this card activates and at the start of each fight, the characters in battle gain their order bonus, if they haven't already. Permanent. Demon: your character suffers 2 direct damage points. Chain Nehantic Spell.

Chaotic destiny. Common. Nehantic Spell Corruption. Nehantists. Choose a character and attach this card to him. Attack +1. Permanent. If he is one of your Warriors or Marauders, he gains these two classes.

Kiss of Nehant. Common. Nehantic Spell. Nehantists. Deals 4 to 5 magic damage points to the opposing character. Heals X Health points where X equals the damages dealt by this card.

Cerebral crook. Rare. Item Staff. Mage. Activates after the fight. Permanent. Draw an extra card during the draw phases. Non multi-class Mage: Your character deals an additional Attack that equals his printed Attack + his printed Spirit.

Brawl. Rare. Uncommon. Action. Your character suffers 5 direct damage points. The opposing character has Printed Attack = 0/1.

Heartrending dilemma. Uncommon. Time Spell. Mage. Tempus.If you have less than 4 cards in Hand: at the end of the turn, the Turn Counter advances four additional turns. Otherwise, choose an opposing character, he will suffer X magic damage points where X equals the current Turn number +4. 4 cards from your Hand are discarded.

Doloreann. (and her two evolutions). Uncommon. Character. Mercenary. Mage. Tempus. Human. Female. Spirit 1. Attack 2/4. Defense 1. Health points 14. Turns 2, 5 and 8: a card from your Deck is placed in your Hand.

Magic study. Uncommon. Draconic Spell. Mage. Deals 4 magic damage points to the opposing character. Non Multi-class Mage: at the end of the fight, deals magic damage points to the opposing character, where X equals your character's Spirit +2. Duration: 2 fights.

Heroic Act. Common. Action. Warrior. Avalonian. Defense +X where X equals your character's Level -1. Your character and another one of your characters gain 1 Level until the end of the game. Chain Jewel.

Know your enemy. Common. Action. Marauder. Attack +1 for each opposing Warrior. Defense +1 for each opposing Marauder. Spirit +1 for each opposing Mage.

Double or quit. Common. Action. Defense -3 and Spirit +3 or Defense +3 and Spirit -3. Chain.

Vital energy. Common. Divine Anger. Priest. Deals X magic damage points to the opposing character where X equals the number of characters alive.

Combustion. Common. Fire Spell. Mage. Deals 4 to 7 Magic Damage points to the opposing character.

Enjoy the Game!

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iTCG: PatchNote

- A bug that made Free the Flame permanent has been fixed.

- A problem with the card Longevity has been solved.

- The card Regeneration can now be attached to an opposing character in accordance with its text.

- The card "Mimicry" doesn't discard immediately now.

Enjoy the Game !

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iTCG: Amnezy Tournament Results

Amnezy Tournament

Here are the winners for the Elo Amnezy Tournament.

1er : CrazyLino (Elo 1906) wins 100000 Crystals + 500 Fee'z + the artwork cards The Dragon's Breath, Sky Inhabitant, Temptation

2nd: GolgoDemon (Elo 1888) wins 50000 Crystals + 300 Fee'z + the artwork cards Sky Inhabitant, Temptation
3rd: Axelandro (Elo 1884) wins 20000 Cristaux + 100 Fee'z + the artwork cards Sky Inhabitant, Temptation

4th : tanxiao (Elo 1880)
5th : Tempest Poet (Elo 1853)
6th : kane_filmore (Elo 1840)
7th : Adolfplata (Elo 1840)
8th : 炽烈 (Elo 1826)
9th : toitoine61 (Elo 1816)
10th : Dax_Rodriguezsolis (Elo 1815)

Win the artwork card Sky Inhabitant : tanxiao.
Win the artwork card Temptation : tanxiao, Tempest Poet, kane_filmore, Adolfplata, 炽烈, toitoine61, Dax_Rodriguezsolis, Sheishe, Man_Santichai, Aknot, Jeod, TomAS_Turbato, Razelle

Congratulations to all of you!!

Your Temporary Elo has been set back to 1500, a new tournament is now underway and will finish in a week.
Until next Sunday at 5:00 PM (french time), challenge people in the Amnezy ELO tournament. room. .

The cards banned for this tournament are: Deirf Geis (Level 3), Scragh (all evolutions), Shûlong (all evolutions), Bluff, Fatal Countdown, Ecstasy, Dark Fury, Indigestion, Rain of Death, Harshness, Sentence.



Have fun!

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Miss Eredan drawing of lots and special offer

You have elected Miss Eredan and she is crowned today, to Saphyra the Zil's utmost dismay. Here she is Coranthia miss Eredan 2012 !

Thank you to the Guem people!

Here is the list of the winners of the Miss Eredan animation, each one of them wins a copy of Coranthia as Miss Eredan:

Karim_Elsalim, All_Black, Axelandro, Spieler, agnr, Pablo_Cesar, reynald97, nathanmarcelo, yohual, marekiaroo.

Congrats!

What's more you can get Miss Eredan 2012 from the newcomer booster until Wednesday May 16th at noon (French time). After that, it won't be available anymore!

Eredan iTCG, the trading card game.

The Tournament of the Million - Vampirism

Tournament of the million - Vampirism

Dates:

From now on and until Sunday May 14th at 8:00 (French time).

Restrictions and Special Rules

Format:

3 characters + 20 Cards

Unique Cards are forbidden

Each time a character in play deals physical damages, he heals 5 Health points.
Each time a character in play deals magic damages, he heals 3 Health points.

Banned cards:

The cards banned for this tournament are: Scragh, Quick Draw, Chalice (Level 3), Bluff, Ecstasy.

Rewards :

Open your eyes because the reward is exceptional! At least 1 million crystals will be distributed to the gamers!

1rst : 125.000 Cx guaranteed + 1250 Cx per registration beyond the 100th registration.
2nd : 85.000 CX guaranteed + 850 Cx per registration beyond the 100th registration.
3ème et 4ème : 55.000 CX guaranteed + 550 Cx per registration beyond the 100th registration.
Du 5ème au 8ème : 25.000 CX guaranteed + 250 Cx per registration beyond the 100th registration.
Du 9ème au 16ème : 10.000 CX guaranteed + 100 Cx per registration beyond the 100th registration.

500.000 crystals will be shared between the gamers of the first third, with a fix value of 5.000 crystals per person if there are more than 100 registrations in this tournament.

Registration Fee

Registration: 10.000 crystals or 400 Fee'z

Good luck to all of you, may good fortune be with you!!

Enjoy the game!

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Artrezil's heritage in store

Players who haven't completed the trophy: The Shadow of Zil, can now access it in the Eredan iTCG store.

To obtain it you will have to cumulate 30 points. You earn 1 point at the end of each fight if your opponent's hand is empty or if he has less than 5 cards. You earn 1 point each time an opponent's card is removed from the game. You earn 4 points if you activate the cards "Free the Shadow" or "The den of the Madguy". You will win the Artrezil's heritage card and the title: The Shadow of Zil.

Artrezil's heritage : Action. Collector. Unique. As this card activates and at the start of each fight, Attack +1 for each card in the opponent's Hand until the end of the turn, the opposing character has Attack -5 +1 for each card in his Hand until the end of the turn. Duration 2 fights.

Enjoy the game!

Eredan iTCG, the trading card game.

iTCG: Neither dead nor alive

Neither dead nor alive

A new trophy is available from now on and until Thursday May 17 at 9:00 AM (French time)

You can take part in the trophy during that precise lapse of time, after that it will not be possible anymore. You can also buy this trophy for 199 fee'z and acquire the title and the card associated with it.

To obtain it you will have to cumulate 100 points.
You earn 1 Point for each combat during which you only play one card from your Hand.
You earn 9 points if you win a game during which you played less than 10 cards from your Hand..
You earn 5 points if you play "Death of the Dead", "The Dead Gods" or "Dark Destiny" (these points can only be obtained once).
You must play against different players.
You will earn the card Neither dead nor alive and the title: the Undead

Neither dead nor alive : Action. Collector. Unique. Choose a character and attach this card, he becomes an Undead in addition to his other Races. If it is one of your characters, he has Defense +1 and Attack +1, otherwise he has Attack -1 and Defense -1. Undead: Chain. Permanent.

Enjoy the Game !

Eredan iTCG, The Trading Card Game.
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Beat me if you can!

This new permanent campaign offers you the possibility to face an ancient hero who has now become an ordinary mountain guy. This great challenge is a new special element for the adventure mode since it introduces the notion of "survival".

How does it work?

This one-mission campaign made for high leveled players, is based on a simple principle: kill the opposing character as many times as possible during the game! This retired champion from ancient times was never defeated, he just grew weary and fled from battle fields and adventures.

When you become the player that has killed this opponent the highest number of times, he will automatically be named after your Eredan iTCG nickname.

Every week, on Sunday at midnight (French time), the winner of this challenge will be rewarded with a legendary card!

Good luck to all of you!

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Battle of the Guilds Results - Drawing of lots

Congratulations to the Runic Legion that wins this battle against the Pirates!

Thanks to this victory, the card the Temple of the goddess at stake in this battle is now affiliated to the Runic Legion.

Temple of the goddess. Rare. Action. Defense +1 et Spirit +3. If a card is attached to your character, draw an additional card during the next draw phase.Priest or Mage: Chain.

Here are the names of the valiant winners!

le_troll, dalz, tix101, yujiro, Popai, ChadBro33, Felipe_Molina_Molina, maximus29, Weriton_Petreca, Febus, Christophe_Danyaud, Angel_Lenin_Arce_Pazmiño, EuroHippy, marconn, Paweł_Filip, Verinen Himo, Jose_Flores_Paredes, 御意见无用, --X--, yacha

Enjoy the Game !

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Miss Eredan

And the winner is...

CORANTHIA!

We've interviewed our Misse Eredan to know her feelings about this election and her accessions to these important responsibilities and this prestigious title. Here is what she said:

"I'm really surprised and so honored to have been elected!
I Miss Eredan swear I'll be exemplary,
I Miss Eredan swear I'll make the Runin Legion come out victorious,
I Miss Eredan swear I'll support the Action for the Rune, so that all the kids of Guem benefit from a Runic education,
I Miss Eredan swear I'll to be engagé!"

We all hope her words won't be vain! Saphyra who lost declared that she was sulking and that she'd never take part in that kind of contest again because, I quote, "It's really too unfair!"

See you on, Wednesday for the drawing of the Miss Eredan lots!

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