Silikat

The Hailwalker and his fellows who are actually in the edge are touching to the goal. The StoneEater is on their range. Sadly they made a bad encounter ...


This release introduces 5 new cards for the Sap Heart Guild and 1 unaffiliated card for marauders.

Butterfly collar. Rare. Item. Jewel. Sap Heart. At the start of the fight if an Hom'chai is alive Attack +2 this turn, if a Beast is alive your character deals an additional Attack that equals his Printed Min Attack, if an Elfine is alive, the opposing character has defense -1 this turn. Chain: Action or Weapon.

Silikat (and her three upgrades). Uncommon. Character. Sap Heart. Warrior. Elfine. Spirit 0. Attack 4/7. Defense 1. Life point 13. Gain Chain if you play an Armor. Turn 4 and more: "Silikat" deals an additional Attack that equals his Printed Min Attack.

Dais Intervention . Uncommon. Action. Sap Heart. Defense +X where X is equal to the number of different races represented amongst your alive characters + 1. Heals 1 Health point if one of your characters is Dais.

Living Nature. Common. nature Spell. Sap Heart. Mage. Hom’Chai: Attack +4. Daïs: Deals X magic damage to the opposing character, where X is equal to the spirit of your character + 2 for each different race representated amongst your characters. Guemelite: Defense +X where X is equal to the Spirit of your character.

Acrobatic dodge. Common. Action. Maraudeur. Defense = X where X is equal to the opposing character, Defense -3 if your character has more than one class. Chain.

Totemic launch. Common. Action. Sap Heart. Hom'chai. Attack +1. If your character have an item attached, Every items attached to himself and every permanent spells attached to the character in battle return in their owner's deck.

Good game !

Eredan iTCG, the online trading card game.
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