New Release plus Updates!!
Par Eredan, Wednesday 2 November 2011 à 16:58 - iTCG - #310 - rss
Board the Arc-Kadia, a revolt is brewing. Captain Killicrew is joined by the other pirates who want to destroy the Bramamir government. This is the start of a new adventure for the courageous pirates!
Ah ! Sacred Pirates !
If a captain is the king of this ship, Souchi, she, the queen of the cuisine! And with her, absolutely no rat will be able to escape the ship...alive. This character joins the Pirates to reinforce the Craftsman and Marauders. There are a lot of aggressive cards for a favorite wreckers. Who will be able to escape?
The Plank!. Rare. Action. Pirates. Marauder. The opposing character has Attack -3. If he has more than 12 Health points: Attack +2. If the other opposing characters are dead or have less than 1 Health point: Defense +3.
Souchi (and his two upgrades). Uncommon. Character. Pirates. Marauder/Artisan. Human. Esprit 1. Attack 6/10. Defense 1. Health points 12. Can attach Craftsmen Items to any character. Attack +1 against Mages. Turns 3 and 4 : Attack max. +4
Stink Bomb. Uncommon. Action. Pirates. Marauder. Choose an opposing character, he has Defense = 0. Chain.
Fortune and Glory. Uncommon. Action. Marauder. If your character carries a weapon, choose a card attached to one of the opposing characters, this card and the weapon carried by your character are discarded. Pirates: you can choose up to 3 cards instead of one.
Spoiled Fugu (and his upgrade). Common. Other Item. Craftsman/Mage/Marauder. Attaches to the opposing character if played by a non-Craftsman. Defense -1 and Spirit -1. If played by "Souchi" : Attack -1. Duration: 2 Turns.
Lightning Thrower. Common. Pirates. Mage. Weapon Item 1 Handed Staff. All your Pirate Mages gain Defense +2 and Spirit +1. Permanent. This card is discards at the end of Turn 7 and following Turns.
Wallop. Common. Action. All your characters gain 2 "Powder" Tokens. The opposing character's Defense is divided by 4 (rounded upwards). Duration: 2 Turns.
NB : the duration of Act 1 - 2 - 3 - 4+5 booster and New Arrivals extended two weeks.
Update for November 2, 2011
- Players who do not have access to the marketplace can sell one card per day immediately- To improve the stability of our facilities, the last three current months of the game history will only be available.
- Correction has been made regarding the barrels of explosives igniting if the character attacking is equip with Powder Weapons, hurting several character at the same time using a AoE spell.
- Problem regarding the card Basking in the Sun and being discarded after 2 Fights has been fixed.
- The text for Oh, I'm good! has been revised to precisely reflect its effect.
- The problem which allowed Ozymandias to give himself a bonus Attack at the start of the game has been corrected.
- The healing value of Grand Divine Scepter has been corrected, he will only heal one Health point instead of two.
- The bug which prevented Supplication and Litany to discard cards in the Deck has been fixed.
- The problem which sometimes allowed the Potion of Forcedeath to hurt a character carrying a weapon has been fixed.
Enjoy the game!
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