iTCG : Reinforcements for the Pirates!!
Par Eredan, Wednesday 21 December 2011 à 12:33 - iTCG - #346 - rss
Anger is Brewing...
A coalition of pirates lead by Al Killicrew has decided to show off their values in opposing the republic. The famous Captain Meister Galene, Azalys the Five Time Widow and The Ugly Corc reclaim their part in the battle. It's going to smell like gun powder !
Meanwhile certain members of the Ark-Cadia crew are on a "special but possible" mission at the Bramamir to make a gruesome discovery.
Sacred Pirates!
These wreckers who are not liked won't waste an opportunity to break skulls . And this time, they've done everything in their power to create terror in the air. The Mechanist develop a game in fiddling with gadgets in order to adapt them in the game. The Mages, who aren't from the Noz'Dingard culture, specialize in lightning and what they make, they make well! As for Azalys who is nominated the five time widow, it's up to you to marry your opponents...Besides these three characters, a myriad of cards should allow you to play Pirates of thieves- excuse me, to compete with the best.
Azalys the Five Time Widow. (and her 3 upgrades ). Rare. Character. Pirates. Marauder. Human. Esprit 1. Attack 6/9. Defense 1. Health Points 12. Attack +1 against the masculine characters. The opposing masculine characters have Defense -1. Turns 2, 4 and 6: Attack min. +2..
Outlaw. Rare. Action. Marauder. Attack +2, Defense +1 and +1 to damage suffered by your character. Duration: 2 fights. Chain.
Share the loot. Rare. Action. Pirates. Attack +1. Chose an Item from a Discard pile, this Item is played immediately following the cards played this Turn. Your other pirates suffer 1 direct damage.
Attracts Lightning. Rare. Lightning Spell. Pirates. Mage. A lightning Spell from your Deck is played immediately following your cards played this turn. If another copy of "Attracts Lightning " is active, a randomly selected opposing character suffers between 3 and 7 magic damage points. Duration: 2 Turns
Lightning-Blade. Rare. Lightning Spell. Pirates. Mage. Deals X magic damages to the opposing character where X is equal to the Spirit of your character +2 to 5. Mage: +1 to 2 for each other Lightning Spell in game.
Meister Galene. (and his two evolutions). Uncommon. Character. Pirates. Warrior/Craftsman. Mechanist . Human. Spirit 1. Attack 5/6. Defense 2. Health Points 13. Can attach Craftsmen Items to any character. Gain Chain if you play a craftsman Item. Turns 3, 5 and 7: Defense +1 and Spirit +1..
Booby Trap. Uncommon. Action. Warrior/Marauder. Attaches to the opposing character, he has Defense -2. Duration: 2 to 4 Turns. Chain if your character is a Warrior and Marauder.
Facing the Demon. Uncommon . Action. Warrior. Attack +2. Pirates : Defense +1. Chain.
Let my guns talk !. Uncommon. Action. Pirates. Warrior. Attack +1 for every 3 "Powder" Token attached to your character. He gains 3 "Powder" Token. Permanent.
Recycling . Uncommon. Action. Pirates. Mechanist. An "Overload" and a "Ica-Rusty's Mechanical Arm" are created and played immediately following the cards played this Turn. Chose one of the 2 cards, the other is discarded.
Reboot the machine. Uncommon. Action. Pirates. Human. The Weapons and Pirates Armor carried by your character is reactivated. Your character loses a "Powder" Token or suffers 1 direct damage if he does not have one. Chain if your character carries at least 4 "Powder" Tokens.
Electroshock . Uncommon. Lightning Spell. Pirates. Mage. Deals 4 to 7 magic damage points to the opposing character. At the end of the fight, if your character has at least one Health point, he gains 2 Health points from Lightning Spell in game (maximum 6).
The Ugly Corc. (and his three evolutions). Common. Character. Pirates. Mage. Human. Spirit 1. Attack 2/4. Defense 2. Health points 12. Your other Pirate Mages gain Defense +1 and an additional Defense +1 if they cast a Lightning Spell. Turns 2, 4 and 5: Spirit +1.
Dispossess. Common. Pirates. Marauder. Attack +1 and Spirit +1. Chose a card attached to the opposing character playable by your character. This card is played immediately following your cards played this turn..
Creative Inventions. Common. Action. Pirates. Mechanist. An "Accumulair" and "Galenof Cocktail" are created and played immediately following the cards played this Turn. Chose one of the 2 cards, the other is removed from the game. Chain.
Fusillade. Common. Action. Pirates. Marauder. As this card activates and at the start of each fight, the opposing character suffers 1 direct damage for each of your characters carrying a Powder Weapon. Duration: 3 fights.
Staying the course . Common. Action. Human. Attack +1 and Defense +1. Permanent. This card is discarded if one of your characters plays an non-Action card.
Outrage. Commune. Action. Pirates. Attack +1 for each Powder Weapon attached to your character. At the end of the fight, two "Powder" Tokens carried by your character are placed on the opposing character. Chain.
Portable Heater. Common. Armor Item. Pirates. Defense +2. Each time that "Overload" is played, Attack +1 or Attack +2 and this card has one chance out of 6 to be discarded. Permanent. Activates at the end of the fight.
Grog Pirate. (and his upgrade). Common. Potion Item. Craftsmen/Warrior.Attack +2. If played by "Meister Galene": your Humans gain 2 Health points. Permanent.
Bonus !
Just until Wednesday December 28, 2011 12H00 (French Time), when you buy a Basic Booster, Acts or New Arrivals in the store, you will obtain a bonus card as well as all the normal content.
A collector' Edition in each booster until December 28th 2011 at noon (French Time).Enjoy the game !
Eredan iTCG, The Trading Card Game.Find the game also on Facebook !
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