From tomorrow onwards, the card release of December 12th 2012, will not be available in the NewComer Booster.

Here is the list of cards concerned:

 

MoƮra, the Great WitchBlade. (3 evolutions in all). On her last evolution. Rare. Character. Noz'Dingard Envoys. Witchblade. Marauder, Mage, Warrior. Spirit 2. Attack 7/10. Defense 2. Health points 15. Attack +2 against the Nehantists. +2 to Light Spell magic damage points. Turns 2, 3, 5 and 6: your Witchblades have Defense +1 and Spirit +1 until the end of the game.

Halo of light. Rare. Light Spell. Noz'Dingard Envoys, Mage. Duration 5 turns. Attaches to your opponent. At the start of the turn, if another Light Spell is attached to the holder, he cannot play any card until the end of the turn. Witchblade: Chain. Choose the character this card is attached to.

Naya's crown. Uncommon. Jewel Item. Noz'Dingard Envoys, Witchblade. Permanent. One copy per character. Defense +2 until the end of the turn. +1 to magic damage points dealt for each one of your Classes. Chain.

Truth of the Dragon. Uncommon. Action. Noz'Dingard Envoys. Your characteristic penalties are ignored and 2 opposing cards that you are wearing are discarded. Chain.

Magicmuncher. Uncommon. Magic Pet. Permanent. Your characters have +1 to (non-AoE) Spell magic damages points they deal. At the start of even turns, a Spell from your Hand is removed from the game, otherwise "Magicmuncher" is removed from the game. Mage: Chain.

Lux Draconis. Common. Light Spell. Noz'Dingard Envoys, Mage. Duration 3 turns. Attaches to your opponent, as this card activates, he suffers between 5 and 8 magic damage points. If he is Nehantist, he has Defense -2.

Eredan Saga, Volume 1 . Common. Magic Book Item. Permanent. As this card activates and at the start of the fight, Attack +1 or Defense +1 or Spirit +1. At the end of the fight, if each one of your characteristics (Attack, Defense and Spirit) equals 12, Heals 12 Health points.

Enjoy the game!

Eredan iTCG, The Trading Card Game.
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