Corruption rosary . Rare. Jewel. Nehantists. Permanent. As this card activates and the start of your fights, your opponent has Attack -2 and Defense -2 until the end of the turn and you suffer 1 direct damage. Demon: Chain.

From behind . Rare. Action. Marauder. Duration 2 turns. The opposing characters cannot win any Defense and the Health points are reduced by 2. Chain Marauder card.

Cursed dagger. Uncommon. Dagger. Nehantists. Marauder. Warrior. Permanent. Attack +3/+2. Dual Wield. An additional Attack +0/+2 if you are wearing a Cursed Item. Otherwise, you suffer 3 direct damage. Chain Cursed Item.

Silent. (3 ). : Uncommon. Nehantists. Marauder. Demon. 1. 9/9. 2. 15. Attack + 1 against Marauders and Warriors. At the end of the turn, Attack +0/+1 until the end of the game if you have been wounded. Turns 2, 5 and 6: The opposing characters have Defense -1 until the end of the game and your characters suffer 1 direct damage.

Sealed mask. Common. Armor. Nehantists. Warrior. Permanent. Dual Wield. Attack +3. Spirit = 0. Demon: Chain.

Safe and sound . Common. Action. Nehantists. For each one of your characteristics that is different form its printed value, your opponent suffers 2 direct damage.

Torture. Common. Action. This card is attached to your opponent. Permanent. As this card activates and at the start of his fights, he suffers 2 direct damage.