As you could see in The Erosion according Master-Mage Pilkim Event, we are going to implement a new design for Eredan iTCG cards. We are proud to announce that this design changing will start today on all your collection! Soon this update will be done for forum and wiki.

Also, since now, the releases will be done per theme: cards will be suitable for more than one guild instead of only one, improving the different deck archtypes. This way you don't have to wait anymore to add new cards to your favourite guild.

To celebrate the relese of Act 9, we propose you this week a new pre-build Deck that allows you to try a new playing style, obtaining some cards of the week. Come to discover the new Deck "Crows Shadow" for 999 Fee'z! You have time until Sunday 16th June at 8 PM (french time)!

This Deck includes : Daijin the Crow - Kuro Kage - Hisomu - Night Attack X1 - Symbiote X1 - Jet-black feather X1 - Favor of the night X3 - Crow's Hand X3 - Okugi X2 - Gaze of the Crow X1 - Benediction of the Karukaï X2 - Kagejutsu X3 - Mempo of the Crow X3 - Breath of feathers X3




Night Attack. Rare. Shadow. Kotoba. Zil Warriors. Mage. Duration 2 turns, +1 turn per active "Extinguish the candle", "Favor of the night" and "Crow's Hand". Your Shadow Guemelites have Attack +2. Every time that one of your characters activate another Shadow Spell, he has Attack +1.

Symbiote. Rare. Shadow. Mage. Duration 3 fights. Defense +2, Spirit +1 and helas 3 Health points. Attack +1 the five next times one of your others Shadow Spells is activated. Chain Shadow Spell.

Turned to the Shadow Side. Rare. Shadow. Zil Warriors. Mage. Shadow Guemelite . One copy per character only. Attack +2, Defense +1, Spirit +2 and Heals 1 Health point. "Abyssien the Devourer" ,"Kuraying", "Mallascaria" or "Archmage Artrezil": Duration 3 Fights. You change your appearance. At the start of the fight, Attack +2, Defense +1, Spirit +2 and Heals 1 Health point.

Crow's Hand. Uncommon. Shadow. Kotoba. Mage. Crow. Duration 3 fights. Attack +2 and your opponent has Spirit -2. You perform magic attacks instead of physical attacks. At the end of your fights, this card becomes Claw with Dual Wield.

Hisomu. (3 evolutions in all). On its last evolution : Uncommon. Kotoba. Marauder. Shadow Guemelite . Corbeau. Spirit 2. Attack 7/9. Defense 2. Health points 14. Attack +2 agains Guemelites. Spirit and Defense +1 if you play a Shadow Spell. Turns 1 and 3: a "Crow's Hand" from your Deck will be played following the cards already played.

Breath of feathers. Common. Shadow. Kotoba. Mage. Corbeau. If you have the initiative, Spirit +2 and your opponent suffers X magic damages, where X equals your Spirit. Otherwise Defense +2 and at the end of the fight he suffers X magic damages, where X equals your Defense. Chain Shadow Spell.

Shadowmancy. Common. Shadow. Zil Warriors. Mage. Attack -1. At the end of the fight, your opponent suffers X magic damages, where X equals your Attack min. Chain "Extinguish the candle".

Extinguish the candle. Common. Shadow. Zil Warriors. Mage. Duration 3 fights. Spirit +2. At the end of your fights, your opponent suffers X magic damages, where X equals your Spirit. Chain "Shadowmancy"

Kuraying. (4 evolutions in all). On its last evolution : Common. Zil Warriors. Mage. Shadow Guemelite . Spirit 3. Attack 4/7. Defense 2. Health points 14. Attack +2 if you play a Shadow Spell. Your Shadow Guemelites cannot play any Fire or Light Spell until the end of the game. Turns 1 and 3: Defense +1 and your opponent has Spirit -1.

Enjoy the game!