To celebrate the backcoming of Helen, we propose you this week a new pre-build Deck that allows you to try a new playing style, obtaining some cards of the week. Come to discover until Sunday 23rd June 2013 at 8PM (Paris time) the Deck "Sharpshooters" for 999 Fee'z.

This Deck includes : Mathurin - Azalys the Five Time Widow - Helen the Buccaneer - Precise Chaotic Shot X2 - Always armed X2 - Conquer or Perish X3 - Narval X3 - Plunder X2 - Rub salt... X1 - Pocket shooter X2 - Fête pirate X1 - Infernal Cricket X3 - Cartridge pouch X1 - Loot Chest X2 - Captain's hipflask X2>




Pocket shooter. Rare. Powder. Pirates. Marauder. As this card activates, choose an opposing character, you deals him a physical attack equal to 5, +3 if your character has another Powder Weapon or a "Powder" Token attached to him. Marauder: Attack +1. Permanent. Dual Wield.

Helen the Buccaneer. (3 evolutions in all). On its last evolution : Rare. Noz'Dingard Envoys, Pirates. Marauder. Human. Spirit 1. Attack 6/10. Defense 2. Health points 14. Attack +1 if your opponent wears an Item. Start the game with a "Loot Chest" from your Deck. Turns 2, 3 and 5: you can ignore the pre-requisite to play Items. You can choose one Item in game: it is removed and it will be played following the cards already played.

Tracker Bell. Rare. Jewel. Kotoba. Marauder. Defense +2. Duration 2 fights. As this card activates one Item from your Deck is placed in your Hand, and you play an Item. Human: Attack +1. War Guemelite: Spirit +1.

S.A.R.A.H. (3 evolutions in all). On its last evolution : Uncommon. Pirates. Warrior. Golem. Mécaniste. Spirit 0. Attack 6/7. Defense 3. Health points 15. Gain chain if you play a Two Handed Weapon. At the start of your fights, the first three cards in your Discard Pile are placed in your Deck, Defense +1 for each Item and Attack +1 for each Action among these three cards. Turns 3, 4 and 6: Spirit +1.

Loot Chest. Uncommon. Other. Pirates. Permanent. As this card activates and at the start of any turn an Item from a Discard Pile is removed from the game. If it's the case, your Pirates have Attack +1/+0. When the bearer loses this card, every Item that this card has removed from the game is placed in the Discard Pile of his owner.

Cursed Signet ring. Uncommon. Jewel. Unique. Nehantists. Permanent. As this card activates, the characters who don't wear any Cursed Items suffer 2 direct damage points. Chain Cursed Items.

Tantad's booty. Common. Jewel. Runic Legion. Warrior. Priest. Craftsman. Permanent. You have 1 extra Rune slot (max 6) and gain one Yr Rune. Priest: +1 to your Theurgy Heals. Warrior: Defense +2.

Lord-Dragon Necklace. Common. Jewel. Noz'Dingard Envoys. Duration 4 fights. Choose a non-AoE Draconic Spell from your Hand. At the start of your next fights, a copy of this spell is created and played. Chain

Sun Emblem. Common. Jewel. Desert Nomads. Gardien du Temple. -1 to suffered damages. The Attack bonus of your next Theurgy is doubled. Chain Theurgy.

Tantad's booty. Common. Jewel. Runic Legion. Warrior. Priest. Craftsman. Permanent. You have 1 extra Rune slot (max 6) and gain one Cor Rune. Priest: +1 to your Theurgy Heals. Warrior: Defense +2.

Tantad's booty. Common. Jewel. Runic Legion. Warrior. Priest. Craftsman. Permanent. You have 1 extra Rune slot (max 6) and gain one Nox Rune. Priest: +1 to your Theurgy Heals. Warrior: Defense +2.

Enjoy the game!