Cards withdrawn from the NewComer Booster
Par Eredan, Tuesday 3 September 2013 à 16:05 - iTCG - #1030 - rss
From tomorrow onwards, the card release of July 3rd 2013 will not be available in the newcomers booster!
Zil's skill. Rare. Action. Zil Warriors. Attack +2 or +3. You can choose an active Dagger and this is removed, played and activates immediatly. Chain Dagger or Chain if you wear a Dagger.
Chantelain. (3 evolutions in all). On its last evolution : Rare. Mercenaries. Marauder. Human. Courtisan, Traquemage. Spirit 2. Attack 9/11. Defense 2. Health points 15. At the start of the game, if your allies are Marauders, you gain their guilds. Attack +2 against Mages and Priests. If you play 2 Marauder cards, your allies have Attack +1 until the end of the game. Turns 2, 4 and 6: Chain Marauder card.
Master assassin. Rare. Action. Zil Warriors. Marauder. Attack +4. If you have a Dagger, an opposing character suffers 1 direct damage point. Chain Dagger.
Smoke Bomb. Uncommon. Other. Kotoba. Defense +3. Choose a character, he is untapped and his allies are tapped. Tracker: if a Spell or an Action played by the opposing character is active, heals 4 Health points and Attack +2.
Eclipse's curse. Uncommon. Action. Desert Nomads. Permanent. Attack +1 for each character whose Defense is lower than 2. Eclipse: if another "Eclipse's curse" is activated, the next opposing non-Theurgy card is discarded. Chain.
Inatka. (3 evolutions in all). On its last evolution : Uncommon. Desert Nomads. Marauder. Human. Eclipse. Spirit 1. Attack 8/10. Defense 0. Health points 16. Attack +1 against Warriors. Your other Nomads have Max. Attack +1 until the end of the game. At the start of the turn, once the characters are untapped, if "Itnaka" is tapped, she has -4 to damage suffered. Turns 1, 3 and 5: Attack +2.
Bokken. Common. Staff. Kotoba. Duration 2 turns. The Spirit Bonus of your opponent are canceled. Tracker: The Min Attack of your opponent equals his Spirit. All the Bokken and Smoke Bomb from your Discard Pile are placed in your Deck.
In the name of Vizir. Common. Action. Desert Nomads. Marauder. Attack +3/+4 and Defense = 2. A Sol'Ra Eclipse from your Deck is placed in your Hand.
Ebohki's Blade. Common. Dagger. Marauder. Permanent. Attack +2. Tracker: Dual Wield. Extra Attack +1 if any opposing character is Mage or Priest. Chain.
Enjoy the game!
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