New cards have been released on Eredan iTCG:




Meline. (3 evolutions in all). On its last evolution : Uncommon. Noz'Dingard Envoys. Warrior, Mage, Marauder. Human. Sorcelame. Spirit 2. Attack 6/10. Defense 2. Health points 15. Attack +2 if you wear a Weapon at the start of the fight. Gain Chain if you cast a spell. Turns 3, 4, 5 and 6: 2 cards from your Discard Pile are placed in your Hand.

The following cards are reeditions of older cards, we took the opportunity to upgrade them:

Neutralization . Rare. Light. Noz'Dingard Envoys. Mage. During the next Turn, your WitchBlade Marauders gain Attack +2 your WitchBlade Warriors gain Defense +1 and no characters can play cards. Duration: 2 Turns.

Halo of light. Rare. Light. Noz'Dingard Envoys. Mage. Duration 5 turns. Attaches to your opponent. At the start of the turn, if another Light Spell is attached to the holder, he cannot play any card until the end of the turn. Witchblade: Chain. Choose the character this card is attached to.

Short crystal blade. Rare. Sword. Noz'Dingard Envoys. Permanent. Dual Wield. Attack +2. Marauder: As this card activates, the next Items played by the opposing character are discarded. Witchblade: Chain Spell or "The dance of the blade".

Light blow. Uncommon. Light. Noz'Dingard Envoys. Mage. Your Attack equals the average of your Min. and Max. Attack (rounded up). WitchBlade: the opposing character has Attack -4/-0.

These cards are now available in the Newcomers Booster.

Enjoy the game!