Card release: Jubey
Par Eredan, Tuesday 3 January 2017 à 17:21 - iTCG - #1532 - rss
04/01/2017 Release
New cards have been released on Eredan iTCG!
All the following cards have from now on a Damned and Sacred evolution.
Jubey (3 evolutions in total)
At its last evolution:
UncommonClass: Marauder
Guild: Kotoba
Race: Shadow Guemelite
Cast: Crow
Spirit: 2
Attack: 7/9
Defense: 2
Health points: 14
Effects:
At the start of the Fight, the opposing characters' maximum Health is reduced by 1.After playing your cards, you can choose a Shadow Spell from your Discard pile. If you do, you lose 3 Health points and the Spell is played.
Turn 4, 5 and 6: Attack +1 for each Shadow Spell in your Discard pile.
Super Pack
For this release, the Jubey Super Pack is available in store for a limited time!
The Jubey Super Pack contains "Jubey" + 5 Standard Kotoba boosters, so 60 of the newest cards, from which 40 from your Guild and at least 5 Rare, 20 Uncommon and 5 Damned or Sacred as well as up to 5 additional Destiny XP cards!
Reedition
The following cards have been reedited:
- Karasu Kage
- Malyss
- Karajutsu
- Tsume
- Playing with feelings
- Kagejutsu
- Dark light
Patch
Changes brought to the cards are colored.
Karasu Kage (3 evolutions in total)
At its last evolution:
UncommonClass: Marauder
Guild: Kotoba
Race: Shadow Guemelite
Cast: Crow
Spirit: 2
Attack: 6/11
Defense: 2
Health points: 15
Effects:
Attack +1 against Marauders.Your Crows gain Attack +1, Spirit +1 and Chain : Tsume until the end of the game.
Turn 1, 2 and 5: Spirit +2 and Defense +1.
Malyss (3 evolutions in total)
At its last evolution:
RareClasses: Mage, Marauder
Guild: Kotoba
Race: Human
Casts: Tracker, Crow
Spirit: 2
Attack: 0/7
Defense: 2
Health points: 16
Effects:
As long as Malyss is alive, -2 to damage points suffered by your other Trackers.Each time a Shadow Spell is activated, Malyss gains Min Attack +2 until the end of the game.
Turn 1, 4 and 7: Spirit +1 and Min Attack +3.
Karajutsu
CommonAction
Kotoba, Crow
Effects:
All your Crows gain Attack +1.Mage or "Karasu Kage": All your Crows gain an additional Attack +1.
If played after "Kagejutsu": Deals 3 to 5 magic damage points to the opposing character.
Permanent.
Tsume
RareClaws
Kotoba, Warrior, Marauder, Crow
Effects:
Permanent. Dual Wield.Attack +2/+3.
Your character performs magic Attacks instead of his physical Attacks.
"Karasu Kage" and "Jubey": At the start of the Fight, the opposing character has Attack -1 and Spirit -1 until the end of the game.
Playing with feelings
UncommonShadow Spell
Kotoba, Zil Warriors, Mage, Crow, Shadowmancer
Effects:
As this card activates and at the start of the Fight, if you don't have the initiative, Defense +2 and Spirit +1 until the end of the Turn, otherwise your opponent has Spirit -3 until the end of the Turn.Permanent.
Kagejutsu
CommonShadow Spell
Kotoba, Mage
Effects:
Your opponent has Spirit = 0, then the two characters in battle suffer X magic damage where X equals the opposing character's printed Spirit.Chain: "Karajutsu".
Dark light
UncommonShadow Spell
Mage
Effects:
Attack +1.Discard X cards from your Hand.
An additional Attack +X.
At the end of the Fight, if your character is alive, X random cards from your Discard pile are shuffled in your Deck.
These cards are now available in the Newcomers booster.
Have fun!
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