Hello!

New cards have been released on Eredan iTCG!

Valkyrion


Rare
Class: Mage, Marauder
Guild: Noz'Dingard Envoys, Mercenaries
Race: Unknown
Spirit: 2
Attack: 7/9
Defense: 3
Health Points: 14

Effects:

If you play a Noz spell, a “Recreate the link” or an “Energy Field” is created and played.
Your Tamers have -2 to damage points suffered.
Starting turn 4: Your Dragon Guemelites gain Spirit +3
Turn 2, 3 and 6: Deals 4 magic damage points to the opposing character, +1 for each type of Spell attached to the characters in play.

Preconstructed deck: Valkyrion

For this release, a preconstructed " Valkyrion" deck has been created for you!



This Deck of 27 cards (containing 5 Rares and 11 Uncommons), including “Valkyrion", is now available for 999 Fee'z in the store, thanks to a 50% discount lasting until Wednesday midnight (CET). Afterwards, the preconstructed deck “Valkyrion” will be available for 1999 Fee’z in the “Deck” section of the store.

Reedition

The following cards have been reedited and some modified:

  • Tanaer of Arcania
  • Kounok
  • The Last Action
  • The Last Word
  • Voltaïx
  • Wyrm's tooth
  • Dracorum
  • Energy Field
  • Dragon fury

Patch

Changes brought to the cards are colored.

Tanaer of Arcania

At his last evolution:

Uncommon
Class: Mage
Guild: Nehantist
Race: Human
Cast: Compendium
Spirit: 2
Attack: 4/7
Defense: 2
Health Points: 14

Effects:

At the start of the turn, if your Spirit is lower than 3, Spirit = 3.
If you play “Dragon shape”, "The Art of Magic" or "Water wave", a Noz Spell from your hand is played.
Turn 3, 5 and 6: Your Compendium have Defense +1 and your Beasts have Spirit +1 until the end of the game.

Kounok

At his last evolution:

Common
Class: Mage
Guild: Noz'Dingard Envoys
Race: Human
Cast: Compendium
Spirit: 1
Attack: 6/10
Defense: 2
Health Points: 15

Effects:

Attack +2 and Chain against Warriors.
Your Dragon Guemelites gain Attack +1.
If one of your character is Human, draw an additional card at each one of your draw phase as long as Kounok is alive.
Turns 1, 4 and 7: Spirit and Attack +2.

The Last Action

Rare
Draconic Spell
Noz'Dingard Envoys, Mage

Effects:

Attack +X where X equals the double of your character's Spirit.

"For all those who did not get the last word."

The Last Word

Rare
Draconic Spell
Noz'Dingard Envoys, Mage

Effects:

Spirit +X where X equals your character's Defense. Dragon Guemelite: A Draconic Spell from your Discard pile is placed in your Deck.

"And that's it!"

Voltaïx

Magic Pet
Rare
Mage

Effects:

Defense +4. The opposing character has Attack -3. Lightning Guemelite: Your characteristic penalties are ignored.
Tamers: Duration 2 fights.
Noz : A Lightning Spell from your Discard pile is placed in your Hand.
Chain Item or "Tadaa! You're a bunny!".

Wyrm's tooth

Uncommon
Dagger
Marauder

Effects:

Permanent. Attack +2, +1 for every Pet in play.
Tamers: Defense +1 for every Pet in play.
When you deal Damage points to a Beast or to a Guemelite, one of the cards attached to him is discarded.

Dracorum

Uncommon
Item Other

Effects:

Your opponent has Spirit -X until the end of the turn where X equals your Defense (maximum 4). Dragon Guemelite: Deals X/2 magical damage points to the opposing character.
Noz: No maximum. Chain Draconic Spell.

Energy Field

Common
Lightning Spell
Noz'Dingard Envoys

Effects:

-2 to damage points suffered.
Compendium: All characters have -1 to Physical damage dealt. Permanent.

Dragon fury

Common
Draconic Spell
Noz'Dingard Envoys, Mage

Effects:

Spirit +1. Draw one extra card during the next Draw phase.
Mage: At the end of a fight, if your Spirit is lower than your printed Spirit, the opposing character suffers 6 Magical damage points.
Marauder: Attack +2 and Chain.
Permanent.