21/06/2017 Release

New cards have been released on Eredan iTCG!

All the following cards have from now on a Damned and Sacred evolution, except “Lords of the ruin" and “Demonic Affliction”.

Crost (3 evolutions in total)

At his last evolution:

Uncommon
Class: Warrior
Guild: Nehantist
Race: Demon
Spirit: 1
Attack: 6/8
Defense: 4
Health points: 14

Effects:

Gain chain if you play a Sword.
Your Demon allies have Attack and Defense +1.
If your Demons without Caste play an Armor or a Weapon, they have Attack and Defense +1 until the end of the Turn.
If "Crost" has a Weapon attached, he gains +1 to damage dealt.
Turn 2, 3 and 4: Draw a card. The characters in fight suffer 1 direct damage point.

Super Pack

For this release, the Crost Super Pack is available in store for a limited time!

The Crost Super Pack contains " Crost " + 5 Standard Nehantists boosters, so 60 of the newest cards, from which 40 from your Guild and at least 5 Rare, 20 Uncommon and 5 Damned or Sacred as well as up to 5 additional Destiny XP cards!

Reedition

The following cards have been reedited and patched:

  • Bitterness
  • Soul Chewer
  • Lords of the ruin
  • Demonic Affliction
  • Armed and Ready
  • Scourge Trencher
  • Agoraphobia
  • Allegiance of the demon
  • Bile-spitter

Patch

Changes brought to the cards are colored.

Bitterness (3 evolutions in total)

At his last evolution:

Uncommon
Class: Warrior
Guild: Nehantist
Race: Demon
Spirit: 1
Attack: 7/8
Defense: 3
Health points: 14

Effects:

Gain chain and Attack +2 if you play a Nehantist Weapon.
At the end of the fight, an opposing character suffers 1 direct damage points for each Weapon attached to “Bitterness”.
Dual Wield. Can wear up to 3 One handed Weapons.
Turn 1, 2 and 4: A Weapon from your Deck is placed in your Hand.

Soul Chewer (3 evolutions in total)

At his last evolution:

Uncommon
Class: Warrior
Guild: Nehantist
Race: Demon
Spirit: 0
Attack: 6/9
Defense: 2
Health points: 15

Effects:

Gain Chain if you play a One handed Sword.
At the start of the fight, your opponent has Defense -1 for each one of your living Demons.
At the end of the fight, if “Crost” is one of your characters and alive, “Soul Chewer” heals X health points where X equals the number of characters wounded during this Turn.
Turns 2, 4 and 6: your opponent suffers 1 direct damage and you gain 1 Health point.

Lords of the ruin

Rare
Action
Nehantist, Demon

Effects:

Duration: 3 Turns.
Your Demons have Defense +1 and Spirit +1.
Your Demons without caste gain an additional Attack +1 and Defense +1.
As this card activates and at the start of the turn, all the characters have +1 to damage suffered.
Warrior: Chain Item.

Demonic Affliction

Uncommon
Action
Nehantist, Warrior, Marauder, Demon

Effects:

Your characters suffer 1 direct Damage point and gain Attack +1 until the end of the game.
Character without caste: the opposing chracters suffer 1 direct damage and you gain 2 Health point.
Chain Action if “Ecstasy” is not in play.

Armed and Ready

Uncommon
Action
Warrior, Marauder,

Effects:

Duration: 2 Turns.
Attack +1 and Defense +2.
The Armor or One handed Weapons played in chain are activated immediately.
Chain Armor or One handed weapon.

“So what's your stats on your armor mate?”

Scourge Trencher

Uncommon
Sword
Nehantist, Demon

Effects:

Dual Wield. Permanent. Activates after the fight.
Attack +3/+2 and Defense +1.
Demon without Caste or Champion: Activates immediately.
As this card activates and at the start of the fight, may choose a card in play, this card is then discarded, if you do so you lose 2 health points.

Agoraphobia

Common
Action

Effects:

Your character suffers 1 direct damage point. Your opponent has Defense -2 to -3 until the end of the turn.
Demon without Caste: Each time an opposing character deals damages to one of your out-of-combat characters, he receives 2 direct damage points.
Duration: 2 Turns.

Chain.

Allegiance of the demon

Common
Action
Nehantist, Demon

Effects:

Defense +2.
Attack +3 if you wield a One handed Weapon.
Character without a Caste and not wielding a One handed Weapon: A One handed Weapon is played from your Deck and activates immediately.

Chain Item Néhantist.

Despite appearances, demons live in a very hierarchical society... the strongest always dominates.

Bile-spitter

Common
Item Other
Nehantist, Warrior, Demon

Effects:

Permanent. Choose a character and attach this card.
Attack -2.
+1 to damage points suffered.
This card becomes a Demonic Servant Pet, if no other Demonic Servant Pet is attached to its holder.

Chain.

These cards are now available in the Newcomers booster.

Have fun!