09/08/2017 Release

New cards have been released on Eredan iTCG!

All the following cards have from now on a Damned and Sacred evolution

Odonata 2 evolutions in total)

At his last evolution:

Common
Classes: Warrior
Guild: Sap Heart
Races: Elfine, Hom'Chai, Nature Guemelite , Eltarite
Spirit: 1
Attack: 6/9
Defense: 3
Health points: 15

Effects:

Dual Wield. Your characters can wield 3 one-handed weapons until the end of the game.
At the start of the game a "Kei'zan’s Tear" is created and attached to one of your characters and a "Blue-wood splinter" is created and attached to the other character.
"Odonata" deals an additional Attack equal to her printed Attack min.
Turn 1, 2 and 5: Chain and Attack +2.

Symbiotic Insect

Uncommon
Pet
Sap Heart

Effects:

Duration: 2 Turns. Chain.
Durée: 2 combats. Enchainement.
When this card activates two "Blue-wood splinter" are created and attached randomly on your characters.
If your character has less than 6 Health points at the end of the game, he deals 6 direct damage points to the opposing character having the least amount of health points.

Metamorphosis

Uncommon
Nature Spell
Sap Heart, Mage

Effects:

The race of the opposing character becomes randomly one of the other races present among the characters in play.
Choose 1 card in play, she will be discarded and replaced by an “Amber Fetish of Protection” if attached to one of your character or an “Amber Fetish of Protection” if attached to an opposing character.

Preconstructed deck: Odonata

For this release, a preconstructed "Odonata" deck has been created for you!



This deck of 27 cards (containing 5 Rares and 11 Uncommons), including “Odonata ", is now available for 999 Fee'z in the store, thanks to a 50% discount lasting until Wednesday midnight (CET). Afterwards, the preconstructed deck “Odonata" will be available for 1999 Fee’z in the “Deck” section of the store.

Reedition

The following cards have been reedited and/or patched:

  • Elder Mailandar
  • Gaya
  • Camouflage
  • Off to War
  • Amber Dagger
  • Blue-wood splinter

Patch

Changes brought to the cards are colored.

Elder Mailandar (3 evolutions in total)

At his last evolution:

Common
Classes: Warrior
Guild: Sap Heart
Races: Hom'Chai
Spirit: 0
Attack: 6/9
Defense: 3
Health points: 14

Effects:

Gain Chain if you play a Weapon.
If "Gaya" is one of your characters, your characters gain the class craftsman and will share their races until the end of the game.

As long as "Elder Mailandar" is dead, all your Sap Hearts gain Spirit +1, Attack +2 and Defense +1.
Turns 2, 4 and 5: Attack +2 and draw a Card.

Gaya (3 evolutions in total)

At her last evolution:

Common
Classes: Warrior, Craftsman
Guild: Sap Heart
Races: Elfine, Nature Guemelite
Spirit: 0
Attack: 6/7
Defense: 2
Health points: 15

Effects:

Gain Chain If you play a Sap Heart item.
Each time an "Amber" item is activated, your characters gain + 1 to physical damage dealt until the end of the Turn.
Tours 1, 4 et 5: An “Amber Fetish of Protection” is created and played before your cards.

Gaya gives life to her creations.

Camouflage

Rare
Nature Spell
Mage, Nature Guemelite

Effects:

Change the appearance of your character.
As long as this card is active, your character can not suffer characteristic penalties and all its previously received penalties are ignored.

Defense +3 and Spirit +1. Duration 3 fights.
This card is discarded the next time your character deals Magical Damage or activates a “Magic Poison” .

Off to War

Common
Action
Warrior, Marauder

Effects:

Chain Action
Attack +1 for each of your Nature Guemelite or Elfines until the end of the Turn.
At the start of the fight Attack +1 and Defense -1.
Duration: 3 fights.
To wage war, you have to wage war!

Amber Dagger

Uncommon
Dagger
Sap Heart

Effects:

Permanent. This card is attached to your opponent and becomes an Item Other.
At the end of the fight, this character suffers 2 direct damage points.
If played by "Gaya": When the holder dies, this card attaches itself to one of his allies.

Blue-wood splinter

Uncommon
Dagger
Sap Heart

Effects:

Permanent. Dual Wield.
Attack +1 each time you deal physical damage points (+6 maximum).
Elfine: At the end of the fight, the opposing character suffers 1 direct damage point.
Hom'chai : These bonuses last until the end of the game.

These cards are now available in the Newcomers booster.

Have fun!